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Moppy wrote on 2010-08-25 01:55
So if you guys haven't heard, I've decided to make a Nation RPG:
http://mabination.com/mabination-community/bean-rua/7834-you-guys-up.html
This thread is for features you want to see in the game (i.e. a fishing system, certain bosses, or an area like a forest), battle system ideas ( Active Time Battle, Turn-Based Strategy, etc.) and the plot (Pikablu taking over the forum, Itchy back from the grave, Pepe stealing too many cookies, etc.).
Feel free to post your ideas regarding the above topics.
Most of my returning comments will be about whether certain functions will work in the game, as I have no idea on how the story will work and I want you guys to discuss it.
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Tatsu wrote on 2010-08-25 02:19
So I read through the entire thread. Too much was going on, someone needs to properly allocate the basic storyline.
Quote from Tatsu:
I'm saying plotline should be like
Time of peace going on -> 'new people' join -> everyone becomes friends -> 'new people' starting to get really annoying with their spamming -> starts to affect the entire 'planet' (well forum) -> Mods/admins come in to fix it -> One of the spammers get smart -> becomes more evil than evil -> becomes so evil they get admin/mod powers -> becomes able to ban people via reducing their HP to 0.
Random encounters will be bots that the admins have to kill all the time :D
Well, that's my idea and nobody said anything about it D:
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Beginner wrote on 2010-08-25 02:28
Here's my ideas/suggestions!
Story
New member joins in the forum and finds it really fun n entertaining....till trolls n flamers appears throughout the thread, ruining the great Mabination forums! You n your friends must fight back against the trolls n flamers to protect innocent victims and of course, the forum itself. You'll be promoted to a Super Mod after being recognized by your work, only to discover something devastating! (Spoiler Ahead for future players) ->You'll discover that Oaysidan, the Web Admin, has been hacked by the infamous Ichy! The final showdown between you and Ichy to redeem order to Mabination.
Battle System
Have it Turn-Based Strategy since it's like the forum, posting n waiting to a reply in every thread.
Features
- Forum gold be used to buy pets (stat boost)
- +Rep (+Hp..?)
- Random gold give away events
This is all I can think of for now...
If you wanna use any of my ideas, I won't mind if you add in your own modifications. OwO
EDIT : How about having 2 stories..? One playing a role of a random member, saving Mabination and one playing the role of a troll/flamer/bot/spammer to destroy Mabination..?
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Sapphireoath wrote on 2010-08-25 04:27
If you want Day/Night system+Seasons and stuff like that. I found a suitable script (I have the demo). Also, I found a title script too...I would upload them here, but I can't D=. I'll see if I can PM them to you ^_^
Edit: nvm, can't PM either
Edit2: Found the links
Jet's Time System:
http://www.rpgmakervx.net/index.php?showtopic=28750
Titles like Tales of ... version 1.51:
http://www.rpgmakervx.net/index.php?showtopic=17190
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Moppy wrote on 2010-08-25 04:42
Quote from Sapphireoath;136351:
If you want Day/Night system+Seasons and stuff like that. I found a suitable script (I have the demo). Also, I found a title script too...I would upload them here, but I can't D=. I'll see if I can PM them to you ^_^
Edit: nvm, can't PM either
Edit2: Found the links
Jet's Time System: Board Message
Titles like Tales of ... version 1.51: Board Message
Om nom, thanks for more scripts.
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Piko wrote on 2010-08-25 06:09
I demand that in the story near or at the ending, I die some kind of epik death by sacrificing myself to save everyone.
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Chillax wrote on 2010-08-25 06:58
Let's add in Zeel and Battlehelm or whatever his name was.
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Iyasenu wrote on 2010-08-25 07:59
xD
One of those scripts sapphie found said "Tales of" and it made me wanna ask for this game to have some kind of cooking system.
ways to warp to other places in the game. Walking tends to stink for getting around world maps.
Lucky finishes :P How in the world would those be incorporated...
I like turn-based games more than ATB ones xD I'd always set ATB games to -wait- mode anyways so i can wander around menus to see what's best xD
Random and respawning treasure chests~
Large parties of fighters :B Like, Suikoden xD Those have like 6 or 8 people fighting in one fight... or was that interchangeable fighting teams...
OH, interchangeable fighting teams :P hohoho
Or like FF10/12 with switching characters mid-battle
No game overs :[
Losing data is lame. It's all about continuing from the last save point with everything intact~
Also don't do equipment breaking unless you want to. :[ I've never liked games where your stuff can get broken or otherwise lost. (hate hate hate lunar dragon song)
Post-game. Neat excuse for adding things like EX-Final Boss; lvl9001 adventurers only.
Or maybe I'm just a sucker for post-game xD
Like Star ocean 3: "Yay, you saved the universe! Now... go fight Freya repeatedly!"
I've also liked games where they have "Party Exp" that you accumulate like extra exp, but that can be allocated to whatever player you like. :P
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Moppy wrote on 2010-08-25 15:52
I'll see if I find a cooking script, but right now, all I can find is a crafting one.
Warps points are easy to do.
Lucky finishes.. Probably not.
As for uber large parties, I can have that with a battle system akin to FFT.
I don't think I can change people mid-battle...
There is a script for when you get a game over, you go into a graveyard, like in WoW.
I don't want to bother with equipment breaking.
I plan for uber hard bosses.
Unno 'bout that.
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Byte wrote on 2010-08-25 20:52
I want my character to be like Yuffie off of FF7! :D
Steal yo' stuff then help you later ;D
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Time wrote on 2010-08-25 22:39
Quote from Iyasenu;136502:
xD
No game overs :[
Losing data is lame. It's all about continuing from the last save point with everything intact~
Also don't do equipment breaking unless you want to. :[ I've never liked games where your stuff can get broken or otherwise lost. (hate hate hate lunar dragon song)
What if when people die I bring them to their last save point by time travel.....Cause I cant think of any other way to incorporate a time traveler into the game, and I kinda want to find something to suggest to Moppy..But it is all up to Moppy......
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Moppy wrote on 2010-08-25 22:42
Quote from Timexpo;137058:
What if when people die I bring them to their last save point by time travel.....Cause I cant think of any other way to incorporate a time traveler into the game, and I kinda want to find something to suggest to Moppy..But it is all up to Moppy......
Actually, it's all up to the nation. They are the brains, I'm just bringing their wishes to life.
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Time wrote on 2010-08-25 22:43
Quote from Moppy;137065:
Actually, it's all up to the nation. They are the brains, I'm just bringing their wishes to life.
....Are you Santa?
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ChibiCichol wrote on 2010-08-25 23:09
I'm just glad it isn't a rougelike that makes people die every single second of every single day xD
Maybe add a trippy mirror place if you can! and please let it be turn based! xD I'm sorry if I cant contribute very well.
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Arsik wrote on 2010-08-25 23:15
Quote from ChibiCichol;137106:
I'm just glad it isn't a rougelike that makes people die every single second of every single day xD
Maybe add a trippy mirror place if you can! and please let it be turn based! xD I'm sorry if I cant contribute very well.
We're supposedly going to get FOEs in here, so no matter what we're screwed. [s]Although I believe its just the
fuzzball variety and not the actual chew-you-up-spit-you-out-then-light-you-on-fire-before-shattering-your-spine-in-half FOE.[/s]