This is an archive of the mabination.com forums which were active from 2010 to 2018. You can not register, post or otherwise interact with the site other than browsing the content for historical purposes. The content is provided as-is, from the moment of the last backup taken of the database in 2019. Image and video embeds are disabled on purpose and represented textually since most of those links are dead.
To view other archive projects go to
https://archives.mabination.com
-
Tropa wrote on 2014-04-11 01:23
Currently, we only have Basic, Intermediate, Advanced, Hardmode and Elite missions.. but as our charcters progress, things like Hardmode and Elite become easy and you don't have to think twice while running them. I think we should get two or even
three difficulties above Elite.
Basic: x1
Intermediate: x2
Advanced: x4
Hardmode: x8
Elite: x16
Elite*2: x32
Elite*4: x64
Elite*8: x128
Thoughts on this subject? would
Elite*4 and
Elite*8 be too much to handle?
-
Tyskiyomy wrote on 2014-04-11 01:29
As long as AI changes get made so that mobs don't get annoying[Multi aggro to infinity] and they aren't potatoes I think it could work
-
ironwoman wrote on 2014-04-11 01:33
Elite x2 is lords really.
Considering how much of a breeze lord missions are even without fancy reforges, I'd say this suggestion is fair enough.
-
WOWOWOWAOW wrote on 2014-04-11 01:42
Quote from ironwoman;1214177:
Elite x2 is lords really.
Considering how much of a breeze lord missions are even without fancy reforges, I'd say this suggestion is fair enough.
Lord missions easy?
PM me a video of you soloing them please :0
-
Zekkii wrote on 2014-04-11 01:49
I hadn't quite considered octuple elite, sounds like fun though. Maybe loosen up on the level reqs a bit though; it would be rather intensely difficult to find a group of people over 10,000 at any given time. In this case I think the actual difficulty of the mission should enforce who wins and loses, and there's something appealing about a group of lower levels working together to overcome heavily difficult content that I find is appealing. Fixing the party accumulate level restrictions would help a lot though.
Quote from WOWOWOWAOW;1214180:
Lord missions easy?
PM me a video of you soloing them please :0
I could show you a few videos of a group of people clearing missions without a single near death if you want. None of the missions are restricted to solo.
-
ironwoman wrote on 2014-04-11 02:06
Quote from WOWOWOWAOW;1214180:
Lord missions easy?
PM me a video of you soloing them please :0
Very easy. Scathach caverns at least. Others are moderate at best.
You do know you literally can't enter these missions alone... right?
Crisis + blaze does wonders.
-
Tropa wrote on 2014-04-11 02:07
Quote from Zekkii;1214183:
I hadn't quite considered octuple elite, sounds like fun though. Maybe loosen up on the level reqs a bit though; it would be rather intensely difficult to find a group of people over 10,000 at any given time.
I do agree, this game isn't big enough to have level 10k+ players on all the time, I'd restrict it to 5k players.. but x128 is defiantly 10k+ material.
-
Rydian wrote on 2014-04-11 04:17
Guys, only gens go by levels anymore.
Require master for the first highest thing, and a grandmaster for the one above that.
Because those GM missions, the 4-player and 1-player? Wow, ow.
-
Chihaya wrote on 2014-04-11 05:21
Quote from ironwoman;1214188:
Very easy. Scathach caverns at least. Others are moderate at best.
You do know you literally can't enter these missions alone... right?
Crisis + blaze does wonders.
Not trying to be rude, but even you would have a lot of trouble with Lord Missions if you simply had slight graphic lag like a lot of us did (or at least me). Someone needs to learn a bit of humility even if you CAN solo the entire thing
OT: The idea sounds fine, but considering some people were complaining that the "Peaca and Coill abyss" were just monsters with attack/defense/HP raised, I'm not sure if this'll be accepted by that group of people.
-
alwmiioktm wrote on 2014-04-11 05:40
Quote from WOWOWOWAOW;1214180:
Lord missions easy?
PM me a video of you soloing them please :0
[Video: https://www.youtube.com/watch?v=8YArvvDz1LU]
Done
This seems like it would be a really good idea especially if the rewards scaled along with it, or better yet, better ones :)! (8x a stack of fire crystals seems like a horrible reward) Maybe include different aspects to the missions/ different monster spawns+ more complex AI.
-
Yuuki Asuna wrote on 2014-04-11 13:09
Pointless. Players would get bored of it very quickly. No2 has the right idea with having different monsters with more complex AI and different monster spawns.
-
Xeno wrote on 2014-04-11 16:11
I wish elites worked like Torment difficulty in D3, you get a slider to up the difficulty even higher once you reach "max difficulty" which increases HP, Damage, Items, and Gold.
-
Kyishi wrote on 2014-04-11 16:13
only problem would be elitex8
-
Blassreiter wrote on 2014-04-11 16:43
Throw Blade Wyvern's annoying munches and Snowfield Slayer's irritating aggro change into missions, then we're talking.
-
ironwoman wrote on 2014-04-11 19:13
Quote from alwmiioktm;1214226:
[Video: https://www.youtube.com/watch?v=8YArvvDz1LU]
Done
This seems like it would be a really good idea especially if the rewards scaled along with it, or better yet, better ones :)! (8x a stack of fire crystals seems like a horrible reward) Maybe include different aspects to the missions/ different monster spawns+ more complex AI.
The reward was the biggest problem for peaca abyss. For a content that is supposedly harder, the rewards are dissapointingly awful.
Quote from Chihaya;1214222:
Not trying to be rude, but even you would have a lot of trouble with Lord Missions if you simply had slight graphic lag like a lot of us did (or at least me). Someone needs to learn a bit of humility even if you CAN solo the entire thing
OT: The idea sounds fine, but considering some people were complaining that the "Peaca and Coill abyss" were just monsters with attack/defense/HP raised, I'm not sure if this'll be accepted by that group of people.
Not a matter of humility... I'm being realistic.If a mediocre playerlike me can say it's easy, there's clearly a problem with the current difficulty system.