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Khyrie wrote on 2015-01-03 06:37
I don't think majority of the people who commented on this thread are experienced duelist otherwise they would have given a more constructive suggestions to the OP.
For the longest time, I was quite indifferent to the whole PvP scene until I've seen really good fights in the recent Ruairi PvP tournament where everything goes. By "everything goes", I meant I saw players use puppets, guns, magic, etc. comboed effectively and won. It was fun spectating the matches even for someone who does not PvP like me.
To the OP, as you can see by the responses of this thread, PvP is not for everyone and most would say that it is broken but don't let that deter you in doing what you enjoy. There were four people in my guild who made it into the Tournament of Champions. One of them practiced all day before the event by asking for sparring matches with anyone who would give him the time of the day just so he'd learn other people's dueling techniques and what setup/skills to use on a given situation(s)- I think he had over 100 matches that day (shoutout to Angelopao!). Although he didn't win the tourny, he did put up a good fight against his opponent for someone who just started dueling 3 months ago. Most importantly, he had fun.
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Kelvas wrote on 2015-01-03 06:58
The very nature of PvP is contradictory to actual game play. It's hard to enjoy when fights are basically ruled by internet speeds. If it takes person a 2 seconds to load a skill, of course player b is going to win. Not exactly fun to some people. Without a balanced system, of course some people will find it fun to win all the time, but not everyone will win with their lag while being stunned.
Whatever happens in PvP is the complete opposite of what happens in PvE. There's countless people walking around thinking fighter is OP, and is the best skillset in the game, and think that 1h + shield is very viable in actual game play. Why? Because they PvP wayyyyyy too often. Their judgment of a skill's worth is based on PvP.
If you go for a def/prot gear set, that means that you'll be wearing heavy armor and a shield. That's dex penalty right there, and not to mention that some of the good enchants are clothing only. You can't use a bohemain set, attack speed armor set, or alch set. Most shields (except vales, rebis, and holy eagle) are irrelevant, but you'll see people running around with 1h + shields in actual game play, trying to tank instead of smashing with a 2H. Lol? Some people get into wayyy too early, causing their judgement to be clouded by their obsession.
Some duels are fun, yes. I've enjoyed a few, but for the most part, it isn't exactly fair. I get called a cheater for using ice spear ONCE, (to set up for SC Hailstorm), yet people use personas to dodge some int magics. Also, from my personal experience, when I win, people make excuses and claim that [insert skill used] is cheating. I got called a cheater for using thunder. Lol? If I win, they rage at me. If I start winning, they start cheating. I was hit with berserk + life drain, WotG, sheild of trust + fighter combo, ect. If I lose, they think they're a million times better than me, yet they take MUCH longer to clear a room than me.
There were some good fights that I had, but most of them are.. uggh.. bad.
I might give PvP another chance one day out of memories of some good fights, but definitely not soon.
I apologize if I offended anyone, but there's my 2 cents.
EDIT:
Oh yeah, going back to the OP,
1. Get a good internet connection, denagle, and MTU.
2. Find your preferred skillset, like fighter, ninja, magic, gunner, or axe + shield, ect.
3. Practice with combos.
4. ???
5. Profit.
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Khyrie wrote on 2015-01-03 07:54
Quote from Kelvas;1259639:
text
I may just be speaking for myself, but most of the good PvPers that I know are good PvErs as well. In fact, they play this game holistically- i.e. they PVP, PVE, fashionogi, active in the community, etc. They take advantage of what Mabinogi has to offer which makes me envious and impressed of them at the same time. Perhaps it is a little different in your server compared to mine.
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ironwoman wrote on 2015-01-03 09:58
Quote from Khyrie;1259648:
I may just be speaking for myself, but most of the good PvPers that I know are good PvErs as well. In fact, they play this game holistically- i.e. they PVP, PVE, fashionogi, active in the community, etc. They take advantage of what Mabinogi has to offer which makes me envious and impressed of them at the same time. Perhaps it is a little different in your server compared to mine.
Very different here. We have this spot in South Dunby, and well... their performance in PvE is not exactly the best. I've had few encounters where they requested me, so I just killed them in 6 shots in 0% just by using a lance. In PvP, people with 1k+ HP can still get chunked easily, it's a matter of having damage. Why do people go for defensive gear then? Because they don't have the damage to delete people, so they go with defensive routes, which just ends up with two people not doing much damage because both will just wear their stupid heavy armors and not use actually good gear.
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gundamweed wrote on 2015-01-03 15:21
I can't say much about dueling post-genesis. I excelled with the old system where I racked up about 3k duels in experience and managed a decent 70%+ win ratio. I never cheated in my duels and I never dueled low lvls or alts for 99% of my games, which consisted of the regular duelists outside of dunby's healer. the remaining 1% is of course because i'm human and it amused me to beat some incompetent novice. That said, I am familiar with the mentality of a duelist and I've made some observations.
One observation is that there are two routes one can go in terms of gear for today's pvp meta. One can go with a thames set or with a royal knight set. If you're using a lance and want to make the most out of it, go with the thames. If you're using any skillset that doesn't rely on smash, go with royal knight. Fighter complements lances because a lance smash can be connected after using pummel. shooting rush can be used to counter charge. merlin knuckles allow for interesting combos with icespear such as using it for a guaranteed magnum shot or shuriken charge. it helps to keep in mind the cool down of your opponent's defense and counter. you can punish an opponent if they use spinning uppercut by smashing them. Flame burst can't be evaded, and windblast and heat buster are your friends for creating distance.
The best way to learn how to duel is to watch a bunch of duels and notice what gear people are using, notice what reactions veterans take against certain combos, and see how common those reactions are.
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Blassreiter wrote on 2015-01-03 15:53
I don't think it's right to be trashing PvP on the grounds that it creates a false image of PvE. As mentioned before PvP is not made to be a teaching tool for PvE. It's better to assert that "PvP should not mingle with PvE" rather than saying "Don't PvP because it gives you bad advice for PvE". Teach others how to PvP and PvE separately and effectively for both. Don't trash one side just because you're running on assumption or had a bad experience.
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FallenDanny wrote on 2015-01-03 17:33
I personally avoid pvp, I preferred it before "dynamic" combat.
I feel like the majority of duels become pissing contest and smack talk fest... But if you still want to pursue it then I recommend just using what you prefer; having fun is more important than winning.
There are no ingame rewards for being good at pvp besides a couple journal entries so spending a bunch of your resources to improve on it would be some what wasteful... in my opinion of course
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gundamweed wrote on 2015-01-03 22:27
Quote from FallenDanny;1259685:
I personally avoid pvp, I preferred it before "dynamic" combat.
I feel like the majority of duels become pissing contest and smack talk fest... But if you still want to pursue it then I recommend just using what you prefer; having fun is more important than winning.
There are no ingame rewards for being good at pvp besides a couple journal entries so spending a bunch of your resources to improve on it would be some what wasteful... in my opinion of course
Everything's a waste of resources in mabi, there isn't anything of real value to be taken out of it. Let's not kid ourselves into thinking that's a good argument against PvP.
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NecroBomb wrote on 2015-01-03 23:32
Pvp is an ify topic. Pvp alone is for the people who basically don't care about destroying you and everyone who pvp have some sort of mod to assist them. For example most of the EVG (elf vs giant community [Has alot of mods using tiaramoonshine or pike]) for example ive seen people with evg on that have Dopple mod or some sort of pike. But pvp alone is for people who have all the good reforges and max out gear. So in reality for a nooby player i would strongly suggest not to PVP untill you hit at least 5k total minimal
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DefinitelyNotTwin wrote on 2015-01-04 02:11
PvP in this game is horribly imbalanced.You're better off going to another game for that sadly
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SugarGlide wrote on 2015-01-04 03:05
I honestly don't see what the big fuss about PVP is. Sure it doesn't teach a beginner how to fight off bomb steads, goblin archers, dragons, or a majority of other monsters, but it's not really meant to is it?
If you're looking to start PVPing, I highly recommend you watch a few PVPS before starting. You'll see lots of people set up their own rules in addition to some "unspoken" ones, which have been previously listed. If you are unsure of something, it's best to ask the individual you are PVPing against. That way both pvpers are on the same page for sure.
As for skills, it doesn't *really* matter what skills you use as long as you are comfortable with creating combos with them. Granted, there would be skills such as fighter and dual guns that are much stronger due to their combos. Some people even decide which fighting style the match would be, fighter, ninja, magic, etc. So if you are looking for a close combat without any ranged attacks, be sure to discuss it with your dueling partner before hand.
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Kyouria wrote on 2015-01-04 05:49
Post has been deleted.
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k1nsoo wrote on 2015-01-04 06:35
What talents/equipment are best?
Really depends on which skillset/stats you currently excel at. Generally speaking, Fighter/Lance/Archery seem to be a majority. Dual guns/Ninja/Puppets are also strong but some people might not approve using above skills in PvP.
Equip doesn't really matter as long as you have an autodefense armor like RKA, Dustin, Valencia, etc.
Shieldless charge will be useful if you plan to use fighter too. Elemental reforges are pretty much MUST because your opponents will likely have as well + increased damage output.
What skills should I be using?
Learn how to use and differentiate defense/counter.
Windmill>Counter>Smash>Defense>Windmill
You will need some form of range attacks to punish defense/counter spammers
What are the unspoken rules?
No poison, no spamming (int magic, final hit, wotg). Alexina is actually pretty open in terms of PvP.
What is the proper etiquette?
Don't be a Call of Duty jerks, don't blame lag, and enjoy
Is there pvp lingo I should know?
No buff = no music buffs
Trying to think of others but meh
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Aubog007 wrote on 2015-01-04 06:40
Life Drain's drain isnt affected by the damage %. Which is funny
Also lag is a thing. Very much a thing. I hate it extensively. Hence why i don't pvp. And if i do. I'll freeze spam you. That's why i only pvp when challenged and wont get left alone by it.
Also a pet peeve of mine... I didn't spend 15k levels to be told what to use and not to use.
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FallenDanny wrote on 2015-01-04 06:59
Quote from gundamweed;1259727:
Everything's a waste of resources in mabi, there isn't anything of real value to be taken out of it. Let's not kid ourselves into thinking that's a good argument against PvP.
The realistic net gain from trying to exceed in pvp is 0; while working on trying to improve your clear time in shadow missions and NPC tourney is more gold+exp.
But you are right about "real" value; it's a video game, which is more for recreational purposes. I was just giving my opinion on the matter.