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Phunkie wrote on 2010-04-22 10:04
I read that the Master Title of Support Shot allows for 200% damage dealt to a monster that's been weakened.
And yeah, it only affects melee damage apparently.
So, 900% Smash anyone? 8D
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Kyouriharu wrote on 2010-04-22 14:50
Quote from Phunkie;14946:
I read that the Master Title of Support Shot allows for 200% damage dealt to a monster that's been weakened.
And yeah, it only affects melee damage apparently.
So, 900% Smash anyone? 8D
That's... pretty awesome :D
So much tears... so beautiful... should have sent... a poet
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Athde wrote on 2010-04-22 15:19
Crash shot for elves only or humans as well?
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Mabbi wrote on 2010-04-22 15:29
Quote from Athde;15016:
Crash shot for elves only or humans as well?
For both, luckily ^~^
and... those giants are hot Q.Q holy, that's one NICE makeover!
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Athde wrote on 2010-04-22 15:33
I KNOW!!! The male giants actually look more.... Hot... They're not like fat, but... Athletic O.O Look like giant school boys XD (No homo)
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Xhyros wrote on 2010-04-22 16:19
Quote from Blassreiter;14458:
That's exactly how I feel. I know that you can use the Party Finish to All trick to get the KB/Kills for Throwing Attack. My Throw was capped when I had 900+ CP. I'm just ranting on how a training requirement needs you to KB a monster yet you cannot do it only with Throwing Attack itself. They should either decrease Throwing Attack's load time while they can to at least 1.5 Seconds or just remove the "Knockdown an enemy" training requirement and make it easier to train.
What about using ice bolt on your target 2-3x and then using a throwing attack?
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Melchinoir wrote on 2010-04-22 17:04
What do people think about the 3 second load time on Crash Shot? 3 seconds to load the skill and then additional time to aim seems like it's over shadowed by Magum Shot honestly. :<
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Axx wrote on 2010-04-22 17:13
Quote from Xhyros;15056:
What about using ice bolt on your target 2-3x and then using a throwing attack?
2 second load time will ensure that the target recovers from the icebolt KB before you can hit it.
Quote from Melchinoir:
What do people think about the 3 second load time on Crash Shot? 3 seconds to load the skill and then additional time to aim seems like it's over shadowed by Magum Shot honestly. :<
Eh, magnum is more for single target damage, crash shot as AoE, maybe like a safer (because of the distance), less damaging windmill? More useful for elves, of course.
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Fumy wrote on 2010-04-22 17:16
Quote from Axx;15072:
Eh, magnum is more for single target damage, crash shot as AoE, maybe like a safer (because of the distance), less damaging windmill? More useful for elves, of course.
First we gotta see howmuch dmg it deals :S if its weaker than MM or Magnum Splash its only good for the dex and MP.
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EndlessDreams wrote on 2010-04-22 17:21
Quote from Blassreiter;14334:
Yes, but how are you supposed to get passed Rank 5 Throwing Attack's training? It's going to be hard to "One Hit K.O. an Awful level enemy", or even find Boss level enemies to kill with a non-KB skill Throwing Attack.
Knockback doesn't mean you have to kill the monster in one hit. Basically it is either ... well knockback, or kill the monster. You can WM, Smash or whatever, and on party finish set to all, finish with a Javelin. It is like bolt training.
Quote from Fumy;15073:
First we gotta see howmuch dmg it deals :S if its weaker than MM or Magnum Splash its only good for the dex and MP.
At worse, it will be like Final Shot/Hit in which most people get it for the +stats, at best it will be a skill that range users use often.
Although elf 0.5 magnum vs that new skill's 3.0 second load, magnum seems more useful. Maybe.
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jking012 wrote on 2010-04-22 17:24
Originally Posted by Blassreiter
"That's exactly how I feel. I know that you can use the Party Finish to All trick to get the KB/Kills for Throwing Attack. My Throw was capped when I had 900+ CP. I'm just ranting on how a training requirement needs you to KB a monster yet you cannot do it only with Throwing Attack itself. They should either decrease Throwing Attack's load time while they can to at least 1.5 Seconds or just remove the "Knockdown an enemy" training requirement and make it easier to train."
Well its easily Done with a pet... cause if you've even spent like 5 mins training it , you would know that it is easy to knockdown
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Kyouriharu wrote on 2010-04-22 17:27
Quote from EndlessDreams;15075:
Although elf 0.5 magnum vs that new skill's 3.0 second load, magnum seems more useful. Maybe.
Exactly why this skill is pretty meh for an elf if there is no elf buff for it. Though it depends how much better it looks at rank 1.
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Juno wrote on 2010-04-22 17:46
The splash range on crash shot is immensely huge compared to magnum shot. It also doesn't KB anything but the target and possibly not that either. I can see a myriad of uses despite the load time.
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Rime wrote on 2010-04-22 18:17
The damage to each of the enemies caught in the explosions seems pretty devastating too and these enemies aren't provoked into aggro. Perhaps it'll be useful to severely cripple mutli-aggro monsters. I also see there's a cool down period in-between volleys of crash arrow. Maybe it works like wind cannon in that respect.
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Sooni wrote on 2010-04-22 19:00
Crash shot does more damage as more enemys are hit by the shrapnels that it sprays out, also at rank 1 the splash of crash shots shrapnels is almost room wide, so tells the story of someone in kr test server.