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fakeidealist wrote on 2010-12-08 09:26
Isn't Magic Mastery one of the Base Mastery? Or it only affects M.ATK?
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heretic304 wrote on 2010-12-08 23:25
If you look at Magic Mastery, you'd notice that it's not a % increase, but rather a straight M.ATT gain, which is already listed by your character screen. Combat Mastery and Smash Mastery, on the other hand, are % increases in damage dealt, therefore you have to use a multiplicative value.
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TixTax wrote on 2010-12-10 20:23
What hit is the Lann - Spear #0 that deals 0.02 percentile ?
There's no hit on Smash button, it's Fury Fusion .
Oh, and to have total percentile, you do " percentile * nb of hits ", right ? Just to be sure .
Then in ONE "Lann Spear - Spin" (that costs 13stam), how works the 0.02 * 4hits ?
What the 4 hits stands for, one spin attack 4 times the target ? Never noticed that
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heretic304 wrote on 2010-12-10 22:40
I believe Spear #0 is the dodge roll
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fakeidealist wrote on 2010-12-12 11:50
I noticed that in Scythe Evie chart, Bloody Thread isn't supported by its own skill in "Mastery" column.
Is it supposed to be like that?
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Wise wrote on 2010-12-12 15:45
Quote from Zid;205368:
Did not know Spear and Gliding Fury skills were affected by Agility. Now I won't feel so bad when putting on AGI gear.
+rep
Yea, I didn't know that either. o.o
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spazzyorbit wrote on 2010-12-13 07:27
spear #0 is the stab attack and is initiated by dash-smash o.o
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heretic304 wrote on 2010-12-13 21:23
dash-smash is labeled as Sprint Smash, so the only other attack that Lann has that I can think of for Spear that isn't explicitly listed there is his dodge roll.
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buzzzboy wrote on 2010-12-18 06:32
Quote from ProlificSky;240735:
I know Lann need agility to add extra damage to their smashes, but strength factors in as well right? Since strength ups attack damage which is part of the damage calculations?
I have a similar question as well. I noticed agility plays a role in increasing GF and smash damage. Strength, however, I can't see anywhere on that list. On damage formula, it doesn't mention strength. So is agi better than str for spear lanns, or lanns in general? Let me put it this way. If you had a choice between adding str or agi, which one would you choose?
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Andy-Buddy wrote on 2010-12-18 06:40
Quote from buzzzboy;251779:
I have a similar question as well. I noticed agility plays a role in increasing GF and smash damage. Strength, however, I can't see anywhere on that list. On damage formula, it doesn't mention strength. So is agi better than str for spear lanns, or lanns in general? Let me put it this way. If you had a choice between adding str or agi, which one would you choose?
STR adds directly to the ATK in the formula. So if were so inclined to calculate which one has more use, remember, 1 STR = 2 ATK.
I just did the math.
Gliding Fury rF, 300 Base Agi, 5000 base ATK, no extra DMG and against an enemy with 500 DEF:
Choice between +100 STR or +100 AGI
+100 STR, calculated out is 800.3829 DMG.
+100 AGI, calculated out is 787.2338 DMG.
STR has more use in this situation.
Now in Fury No. 7 rF, with the same scenario of Stats and enemies:
STR: 918.4
AGI: 907.2
Edit:
I missed the extra damage portion. Its 1% per (certain amount) of AGI, meaning the more ATK you have, the more AGI helps.
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heretic304 wrote on 2010-12-18 10:14
I thought STR was a variable stat. It begins by adding 3 ATT per STR and then at one point it goes down to 2. Which explains why Fiona and Lann can have a few hundred less STR than an Evy has INT and still have the same ATT as Evy has M.ATT.
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Learned wrote on 2010-12-21 03:06
ATT - DEF??? Doesn't that mean I'll be strongest running around naked...
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xJac wrote on 2010-12-21 03:19
....Monster def. Go figure.
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Learned wrote on 2010-12-21 03:24
Quote from xJac;255048:
....Monster def. Go figure.
Makes much more sense now lol.
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guy wrote on 2010-12-21 06:06
Quote from heretic304;251930:
I thought STR was a variable stat. It begins by adding 3 ATT per STR and then at one point it goes down to 2. Which explains why Fiona and Lann can have a few hundred less STR than an Evy has INT and still have the same ATT as Evy has M.ATT.
actually i think str just adds 2.7 att for each point. Int adds 2 matt per point.