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Akemii wrote on 2010-11-23 00:03
Okay so basically I'm a Mage Alchemist who fails at life:T_T: :D
I RARELY use Melee, my WM is at R9. I didn't feel like ranking it any longer due to the fact that I have no STR. My INT is high, so I mage alot. I rely on Water Cannon ALOT and spam it as much as possible. Pretty much become useless in more difficult dungeons where mobs multi aggro and have high HP. So I was wondering if there is any advice I could take from you guys that would help me become a better player.
ANY suggestion is fine:2thumb:, I just wanna be more useful D:
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pkMaster wrote on 2010-11-23 00:18
Can you start by listing the rank of all the skills you use?
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abc33kr wrote on 2010-11-23 00:19
Pick your major!
Meele
Alchemy
Magic
Choose ONE.
That should help you to start with xP.
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Akemii wrote on 2010-11-23 00:21
Quote from pkMaster;224967:
Can you start by listing the rank of all the skills you use?
Water Cannon, Rank 3
Ice Bolt(Most used especially due to CC+2 Ego wand) Rank 1
Lightning Bolt Rank 5
and started using Ice Spear too now. That's about it though lmfao
Quote from abc33kr;224969:
Pick your major!
Meele
Alchemy
Magic
Choose ONE.
That should help you to start with xP.
You forgot range as well xD
and Definetly magic, but that can't be because some things have Mana Deflector and only rank 1 skill is Ice bolt D:
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Dracius wrote on 2010-11-23 00:21
I'm also an Alchamage.
I live on Criticals.
I use melee for when I have no time to prepare Alchemy/Magic skills.
I use Flame Burst (R1) and Firebolt (R1).
Flame Burst is strangely powerful against some monsters in hard dungeons with multi-aggro (Alby Int for 4)
I suggest you get better melee weapons so wm can work better.
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gentrone wrote on 2010-11-23 00:24
Quote from abc33kr;224969:
Pick your major!
Meele
Alchemy
Magic
Choose ONE.
That should help you to start with xP.
QFT
From my experience, specialization>hybridization in early lvl's. You can branch out as much as you like when you can get enough AP per RB. Also, having powerful attacks (from specializing) gives you the ability to kill harder stuff which gives more exp which helps you lvl faster which gets you more AP which.. you know the drill.
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Akemii wrote on 2010-11-23 00:24
Quote from Dracius;224974:
I'm also an Alchamage.
I live on Criticals.
I use melee for when I have no time to prepare Alchemy/Magic skills.
I use Flame Burst (R1) and Firebolt (R1).
Flame Burst is strangely powerful against some monsters in hard dungeons with multi-aggro (Alby Int for 4)
I suggest you get better melee weapons so wm can work better.
Should I start double wielding swords again? I'm scared to ranking skills that give STR since it adds 1CP o-o
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Dracius wrote on 2010-11-23 00:26
Quote from Blizaga;224979:
Should I start double wielding swords again? I'm scared to ranking skills that give STR since it adds 1CP o-o
I could care less about CP, Zombies are awful now.
For some reason, I like to either Sword + Shield or 2h Sword.
Shield helps with def for the inevitable damage you'll take, and it also boosts Defence.
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Akemii wrote on 2010-11-23 00:28
Quote from Dracius;224987:
I could care less about CP, Zombies are awful now.
For some reason, I like to either Sword + Shield or 2h Sword.
Shield helps with def for the inevitable damage you'll take, and it also boosts Defence.
well I was assuming you knew I used Alchemy with a shield since I can't double wield anyways. and as for the 2hander, Wouldn't double wielding give better damage? o-o
Any skills that aren't combat mastery that give a nice amount of STR?
EDIT: Are there any good titles that raise STR, so my attack can be somewhat decent?
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Cucurbita wrote on 2010-11-23 00:35
You sure you want to raise your STR without maxing out windmill first?
I personally feel r1 wm is a priority for almost all characters whether you use it for offensive purposes or not.
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Akemii wrote on 2010-11-23 00:37
Quote from Cucurbita;225003:
You sure you want to raise your STR without maxing out windmill first?
I personally feel r1 wm is a priority for almost all characters whether you use it for offensive purposes or not.
But Cucuuu it's so damn boring and I NEVER use it, i do like 10 damage D: pointless.
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Cucurbita wrote on 2010-11-23 00:39
Quote from Blizaga;225007:
But Cucuuu it's so damn boring and I NEVER use it, i do like 10 damage D: pointless.
Its not for damage.
Its for the hax range.
Its RAZOR WIND THAT YOU SHOOT OUT OF YOURSELF WHEN YOU SPIN AROUND. EVERYONE GOES PEWWWWW.
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Cucurbita wrote on 2010-11-23 00:39
Quote from Blizaga;225007:
But Cucuuu it's so damn boring and I NEVER use it, i do like 10 damage D: pointless.
Its not for damage.
Its for the hax range.
Its RAZOR WIND THAT YOU SHOOT OUT OF YOURSELF WHEN YOU SPIN AROUND. EVERYONE GOES PEWWWWW.
Since its fast and gives you invul its so useful for lots of situations.
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pkMaster wrote on 2010-11-23 00:45
Hmm, I should have asked for your mastery ranks (i.e. combat,production,magic,alchemy) as well, but I'll just assume for now that you've at least got a decent magic mastery rank. If not, go ahead and rank that since it will give you extra mana.
If you find that your taking a lot of damage from mobs, first thing you might wanna train is defense. Getting that to rank 1 gives you 15+ base defense, reducing the amount of damage you will take from most monsters and it's relatively easy to rank. If you need an extra buff after that, getting combat mastery to a number rank will also help since it gives you at the very least an additional 70+ HP to play around with. You might also want to consider getting mana shield for an add buff. You don't need to keep it turned on all the time, just activate it before you get hit.
Since your training ice spear, you might want to look into ranking blaze since it complements ice spear very well when done correctly. All you really need to do is freeze the enemy with ice spear, forward a bit and place yourself where you think the enemy will end up after the freeze animation ends, charge blaze up and release it when the enemy comes towards you.
Since your using Water Cannon, try using a water cylinder if your not already doing that. If you can, get one with either water drop or moist enchanted on it for additional water damage. If you still need more damage, you can always upgrade the cylinder to get a little more damage. You can always rank you production and alchemy mastery if you need more stamina.
If you find that your CP is too high, then either run Karu Dungeon with some friends and try to get a -cp enchant from the end chest, hunt desert dragons on Wednesday and hope it drops a marble/raccoon cub enchanted equips or just buy some -cp equipment from someone else. You'll find out that a decent -cp set can help ease the training of many cp dependent skills.
[Edit] Oh ya almost forgot. If you can, try to at least get r5 windmill at the very least. Rank 9 is better than the previous ranks solely for the reduced loading time, but your range may be too small to hit enemies will a large attack range (i.e. lancers, commanders, gargoyle and generally anyone will a huge/long weapon). r1 windmill is obviously better than r5, but you can get away with using r5 windmill. You just have to be extra careful when handling multi-argo.
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Akemii wrote on 2010-11-23 00:52
Quote from pkMaster;225012:
Hmm, I should have asked for your mastery ranks (i.e. combat,production,magic,alchemy) as well, but I'll just assume for now that you've at least got a decent magic mastery rank. If not, go ahead and rank that since it will give you extra mana.
If you find that your taking a lot of damage from mobs, first thing you might wanna train is defense. Getting that to rank 1 gives you 15+ base defense, reducing the amount of damage you will take from most monsters and it's relatively easy to rank. If you need an extra buff after that, getting combat mastery to a number rank will also help since it gives you at the very least an additional 70+ HP to play around with. You might also want to consider getting mana shield for an add buff. You don't need to keep it turned on all the time, just activate it before you get hit.
Since your training ice spear, you might want to look into ranking blaze since it complements ice spear very well when done correctly. All you really need to do is freeze the enemy with ice spear, forward a bit and place yourself where you think the enemy will end up after the freeze animation ends, charge blaze up and release it when the enemy comes towards you.
Since your using Water Cannon, try using a water cylinder if your not already doing that. If you can, get one with either water drop or moist enchanted on it for additional water damage. If you still need more damage, you can always upgrade the cylinder to get a little more damage. You can always rank you production and alchemy mastery if you need more stamina.
If you find that your CP is too high, then either run Karu Dungeon with some friends and try to get a -cp enchant from the end chest, hunt desert dragons on Wednesday and hope it drops a marble/raccoon cub enchanted equips or just buy some -cp equipment from someone else. You'll find out that a decent -cp set can help ease the training of many cp dependent skills.
Composition is rank 8, knowledge 7,Magic mastery is 4.
I have like 206 base intelligence, and haven't been getting INT from leveling due to my horrible mistake of rebirthing at 13. Regardless of Water Cannon is useful but I don't want to completly rely on it. and I will eventually get blaze, but isn't it greatly diminished if I'm not using a combat wand?