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Dixon wrote on 2010-12-12 17:33
Quote from Dracius;245306:
So you can attack while on Dragons too?
Correct.
And they have some sort of Stomp-Windmill Hybrid that I don't completely understand, but I think as far as the actual attack itself goes, it's the same.
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radionoise wrote on 2010-12-12 21:18
Quote from Kaeporo;245254:
1. Bow damage does not transfer to the tiger. When a player wielding a ranged weapon is mounted atop a Snow Tiger, Bengal Tiger, Fire Dragon or Thunder Dragon the pet's melee attacks will deal barehand damage.
2. Elves can pull off support + melee atop a mount but it's not worth it.
First of all, your best course of action would be smash. Pet smash loads in 2 seconds. Support Shot's confirmed duration is 3 seconds. With a flawless connection, you have 1 second to switch to a decent weapon and actually use the skill.
This begs to question why you put that much effort into smashing an enemy which you could have magnumed 3-6 times.
I see... Well, I was thinking more along the lines of enemies with natural shield. A tiger's support smash could be a valuable alternative if you'd rather not waste golems or MP on such enemies, and your melee isn't necessarily spectacular to begin with.
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Zid wrote on 2010-12-13 05:07
Quote from radionoise;245581:
I see... Well, I was thinking more along the lines of enemies with natural shield. A tiger's support smash could be a valuable alternative if you'd rather not waste golems or MP on such enemies, and your melee isn't necessarily spectacular to begin with.
Chances are, if your Melee isn't spectacular to begin with, neither would be the Tiger's if you were mounted on it. You could demount and Support Smash, but why with a tiger when 200-tofu bear is a better alternative?
The reason why Ranged dmg won't transfer to Tiger's dmg is for the same reason why Ranged dmg is not counted towards your Windmill dmg. They're not in the same category of combat.
A Dragon's main perk while being mounted isn't its Windmill, but its Breath attack, if I recall correctly.
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pkMaster wrote on 2010-12-13 05:15
Quote from Zid;246124:
A Dragon's main perk while being mounted isn't its Windmill, but its Breath attack, if I recall correctly.
It might not be the main perk, but it's currently the only pet in the game (on the korean server) that has r6 windmill which can be bumped up to r5 with a pet training kit, making it another pretty good perk for people that use it.
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Kaeporo wrote on 2010-12-13 17:46
Quote from pkMaster;246147:
It might not be the main perk, but it's currently the only pet in the game (on the korean server) that has r6 windmill which can be bumped up to r5 with a pet training kit, making it another pretty good perk for people that use it.
lol
The best thing about the dragon's isn't Thunder/Fire Breath or r5 Windmill.
It's Thunder/Fire Storm. Seriously.
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abc33kr wrote on 2010-12-13 18:03
What? you don't think free fireball for little cost and quick loadtime isn't worth it?
But it is true that the summoning storm is good for any char.
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Roy Mustang wrote on 2010-12-13 18:44
Quote from Zid;246124:
Chances are, if your Melee isn't spectacular to begin with, neither would be the Tiger's if you were mounted on it. You could demount and Support Smash, but why with a tiger when 200-tofu bear is a better alternative?
The reason why Ranged dmg won't transfer to Tiger's dmg is for the same reason why Ranged dmg is not counted towards your Windmill dmg. They're not in the same category of combat.
A Dragon's main perk while being mounted isn't its Windmill, but its Breath attack, if I recall correctly.
Which brings me to another question...
Why has devcat not put Ranged Skills in it's own tab? It's clear that Ranged belongs in a catgory of it's own as it isn't exactly fit for the "Melee" tab...but that's outside of the scope of this discussion :/
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abc33kr wrote on 2010-12-13 18:46
Quote from kingofrunes;246574:
Which brings me to another question...
Why has devcat not put Ranged Skills in it's own tab? It's clear that Ranged belongs in a catgory of it's own as it isn't exactly fit for the "Melee" tab...but that's outside of the scope of this discussion :/
It's in the Combat tab, not meele.
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Roy Mustang wrote on 2010-12-13 18:49
Quote from abc33kr;246578:
It's in the Combat tab, not meele.
Well yes...it still should be in a tab of it's own if you really think about it. Also isn't devcat making more ranged skills?
Thus don't you think it would make sense to separate the Combat Tab into "Melee" and "Ranged"?
Afterall, devcat obviously is set on the whole class thing and Magic and Alchemy have their own tabs.
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Dixon wrote on 2010-12-13 19:20
Quote from kingofrunes;246585:
Well yes...it still should be in a tab of it's own if you really think about it. Also isn't devcat making more ranged skills?
Thus don't you think it would make sense to separate the Combat Tab into "Melee" and "Ranged"?
Afterall, devcat obviously is set on the whole class thing and Magic and Alchemy have their own tabs.
Ranged Skills are part of the Combat Tab for a reason. Magic and Alchemy are supernatural forces, while Ranged isn't. This is of course disregarding magic-infused combat tab skills.
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abc33kr wrote on 2010-12-13 19:22
:/ it feels that with range skill tab, the skill window will be a lot messier.
besides, how many range skills are there? like 4~5?
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Roy Mustang wrote on 2010-12-13 21:20
Well the Skill window is already messy as it is...no?
Besides we are straying WAY off topic...
The topic of this thread is geared to what the pros of the Snow Tiger is, what all the hype is about, and what is it's potiential.
If we want to argue Skill tabs...let's just leave that for a later thread. Probably would have been better if I had ignored what you had said and moved on like I'm doing now.
Anyways, I was just playing with my Tiger the other day while wielding a Broniac. 458 max damage...not bad I must say....Can't wait to see how powerful it will be when I finish my Broadswords and max it's stats.
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Kenichi wrote on 2010-12-17 10:25
What the hell? Why would they make a mount like this which attacks while you're on it but have damage.. transfer from your main character... but archer damage isnt transferred? and theyre ****ing charging $15, $25 for the package? This is really unfair for archers, I was freaking out for this pet but I'm an archer elf and now I'm just disappointed. also I was going to level it really high and get it tons of STR but there's no real point for me if those stats wont matter while I'm on it. *mad*
-sigh-, well can someone tell me will the Bengal Tiger also attack while you're on it, or is that just a normal mount?
i mean I'm still going to buy the White Tiger, before the 21st. I just don't know if I should bother levelling it while it's age 2 for all the STR like I was planning to.
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Cryosite wrote on 2010-12-17 12:42
I think that, while probably still not spectacular, the tiger (and later the much better dragon) pets will see the most "usefulness" for mages and alchemists.
As Kaeporo points out, an archer (even an elven archer) would generally be better off just using more archery. While the tiger is faster than shire-speed mounts, the thoroughbred is still faster. The tiger's smash is mostly useless to an archer.
A melee character would get a nice bit of damage for their tiger's smashes... but a good melee player would have rk1 smash. so the tiger would reduce their damage as well.
Mages and alchemists are in uniquely interesting positions to actually gain benefit from the tiger. An alchemist may have weak melee skill ranks, but could easily enchant their gear for damage. While alchemic damage enchants would be best, the prefix enchants for most alchemists will end up being max damage ones. Mages can get away with wearing pretty much anything, and could easily collect and wear a pure damage suit on par with a melee character's. Alchemist has the extra advantage of being able to switch to melee weapons (upgraded and enchanted well) with no mana evaporation issues that the mage will probably suffer.
Point being... while not as high as a melee character's damage stats due to lower STR, mages and alchemists could find themselves with potentially good damage stats, but have lower smash skill than their pet tiger. So mounting it and smashing via it's skills would be an increase for them.
I'd like to see if tiger-smash uses the dura of your equipped weapon. If not, good for ego feeding and/or using brionac for combat.
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Zid wrote on 2010-12-17 15:33
Quote from Kenichi;250857:
What the hell? Why would they make a mount like this which attacks while you're on it but have damage.. transfer from your main character... but archer damage isnt transferred? and theyre ****ing charging $15, $25 for the package? This is really unfair for archers, I was freaking out for this pet but I'm an archer elf and now I'm just disappointed. also I was going to level it really high and get it tons of STR but there's no real point for me if those stats wont matter while I'm on it. *mad*
-sigh-, well can someone tell me will the Bengal Tiger also attack while you're on it, or is that just a normal mount?
You could always rank up your Melee abilities.
And yes, Bengal Tigers function mostly the same, including attacking while mounted.
Quote from Cryosite;250882:
I think that, while probably still not spectacular, the tiger (and later the much better dragon) pets will see the most "usefulness" for mages and alchemists.
As Kaeporo points out, an archer (even an elven archer) would generally be better off just using more archery. While the tiger is faster than shire-speed mounts, the thoroughbred is still faster. The tiger's smash is mostly useless to an archer.
A melee character would get a nice bit of damage for their tiger's smashes... but a good melee player would have rk1 smash. so the tiger would reduce their damage as well.
Mages and alchemists are in uniquely interesting positions to actually gain benefit from the tiger. An alchemist may have weak melee skill ranks, but could easily enchant their gear for damage. While alchemic damage enchants would be best, the prefix enchants for most alchemists will end up being max damage ones. Mages can get away with wearing pretty much anything, and could easily collect and wear a pure damage suit on par with a melee character's. Alchemist has the extra advantage of being able to switch to melee weapons (upgraded and enchanted well) with no mana evaporation issues that the mage will probably suffer.
Point being... while not as high as a melee character's damage stats due to lower STR, mages and alchemists could find themselves with potentially good damage stats, but have lower smash skill than their pet tiger. So mounting it and smashing via it's skills would be an increase for them.
I'd like to see if tiger-smash uses the dura of your equipped weapon. If not, good for ego feeding and/or using brionac for combat.
Only assuming that the Mage and Alchemist have higher Melee max damage than the tiger while having lower Melee skill ranks.
And yes, I think attacking with the tiger uses the durability of the Melee weapon you're holding.