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Athde wrote on 2010-12-14 02:04
In the beginning all was peaceful.
And then Morrighan had that time of the month. As such she deemed all the humans will now have shi*** lives and decided to p/o Cichol and all the formorians and made it seem like the humans fault. Ever since then Morrighan has always asked random human strangers to do crap for her that would take maybe 3 minutes to do herself just because she is just that way... That explains why humans began to disappear. They decided being a soul and not doing anything was a hell of a lot better than being forced to do a Goddess's crap for her. Which includes but is not limited to:
1. Killing a giant monster with 4 arms that is made of metal
2. Killing a giant golem that is made through magic and in turn killing a prince.
3. Having to kill a giant dragon whose teeth are bigger than your entire body
4. Killing a Demon Sword that basically controls an entire realm
5. Killing 4 giant snake heads all at the same time
6. And finally being forced to kill a God... The King of the 3rd Tier Gods.... And your a human...
FU Morrighan.... FU
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radionoise wrote on 2010-12-14 02:05
The problem is really mabi's endless grind combined with the fact that hardly anything besides the most difficult of dungeons give any incentive to party play.
Level grind is inefficient unless you solo, and when it comes to exploration it is doubly so... Add in skill grind, weekly rebirths and real life occupations and you'll end up with a community that doesn't have nearly enough time to interact with others.
This isn't always the case, though... there's always people who just have fun chatting in dunbie, playing music or actually taking the time to enjoy subtle things that the game has to offer but they are few and far-between.
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Lan wrote on 2010-12-14 02:09
Quote from radionoise;247177:
The problem is really mabi's endless grind combined with the fact that hardly anything besides the most difficult of dungeons give any incentive to party play.
Level grind is inefficient unless you solo, and when it comes to exploration it is doubly so... Add in skill grind, weekly rebirths and real life occupations and you'll end up with a community that doesn't have nearly enough time to interact with others.
This isn't always the case, though... there's always people who just have fun chatting in dunbie, playing music or actually taking the time to enjoy subtle things that the game has to offer but they are few and far-between.
It's inefficient to run Shadow missions with skilled players that give high exp rewards?
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Mentosftw wrote on 2010-12-14 02:09
Mabinogi used to be about the community, it was even promoted by the developers.
"Fantasy life" it used to be..
Spending afternoons around a campfire, just chillin
Doing dungeon runs with close friends, taking over an hour in normal Rundal...
Dying and forgiving...
The people reached out and we gave them our hands.
G1-3 RIP
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Athde wrote on 2010-12-14 02:11
Quote from Mentosftw;247186:
Mabinogi used to be about the community, it was even promoted by the developers.
"Fantasy life" it used to be..
Spending afternoons around a campfire, just chillin
Doing dungeon runs with close friends, taking over an hour in normal Rundal...
Dying and forgiving...
The people reached out and we gave them our hands.
G1-3 RIP
The fantasy life was easier when all the players were confined to a single town no?
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Mentosftw wrote on 2010-12-14 02:12
That and people wern't jerks back then because they were too newb to be jerks.
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Athde wrote on 2010-12-14 02:13
Quote from Mentosftw;247190:
That and people wern't jerks back then because they were too newb to be jerks.
And the marketplace wasn't around to go Rage over marketplace items. Remember when everything could be found in Tir Choinail... Man people were so competitive with prices.... Goode times....
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radionoise wrote on 2010-12-14 02:31
Quote from Lan;247184:
It's inefficient to run Shadow missions with skilled players that give high exp rewards?
After a certain point, you become the skilled player and can effectively tackle such missions on your own and yielding faster and better rewards.
Nowadays, whenever I run any shadow mission in a party it is purely for fun... if I wanted to level, it would be a lot faster and effortless to just spam a soloable mission like SCC Hard.
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Ailyene wrote on 2010-12-14 02:33
When I started Mabinogi, I joined a guild after one week to make friends, even though I had 2 very close real life friends (one best friend and one boyfriend) playing with me.
I've been in that guild since and have never left it once. Sure, the guild's been dead a couple times but I just kick the guild leader into trying to make it active again. I made some really really close friends in that guild and there's one who I talk to outside of Mabi a lot, too. I almost left the guild two months ago because of inactivity, but my guild leader got off his butt and now the guild is active and fun again.
It may take several tries, but not every guild is full of jerks and elitists. You can guild hop until you find one you like. However, if you're the type who doesn't like to talk much in guild chat or you're too shy to talk, you're not going to make a lot of friends that way. Try to contribute to conversations if you can and even if you get ignored at first because you're new, eventually you'll be a part of the guild and have a couple new friends.
Personally, I don't like relying on random parties to make friends because usually the parties consist of people I don't like and after we finish, we almost never talk. Also, a good tip on finding a good guild is a guild that is not known for "drama" or doesn't really have any people who are "famous" in one way or another unless it's something good like they're a rank 1 blacksmither or something.
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Karuta wrote on 2010-12-14 02:38
I met most of my friends/current guildies during the 2nd dragon boat event =]
Before that time I was mainly soloing things, my guild had gotten very quiet/busy with real life, and I really only talked with a few people.
One of those few people however were part of a guild called Elegant and gradually over the course of a month I started to get to know the guild members through running shadow missions with them thanks to my one good friend, and soon after I joined the guild.
I'm now the officer of that guild and I have made some very close friends since joining. I feel no matter where you go, you'll have to deal with drama in some form or another, it's how the group of people you surround yourself with deal with the drama that matters.
If you can find just one good friend in this game, I feel like it can open a lot of doors for you.
It is a lot harder than it used to be I guess. I played the Ruairi server back in g2, and I can remember making friends was extremely easy. There were always huge crowds at Ciar dungeon looking for people to party with. The events going on lately haven't been promoting party play much either, not like how dragon boat and the Price PQ event did.
Mabinogi's community is really just dependent on who you associate yourself with, there are some very nice high level people who will help others and then there are some people who will be the complete opposite.
I feel lucky to have found a group of people I'm comfortable around and I can enjoy the game with, it took some time though and it didn't happen right away.
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Komachi wrote on 2010-12-14 02:46
My friend list has become very thin as well lately. I don't seem to have more than 5 friends on at once. Need more friends. It's hard finding friends you keep talking to and doing dungeons/shadow missions with after your first encounter.
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Zid wrote on 2010-12-14 03:18
You can be like me and spend all day on Mabi doing nothing but breaking out a Mandolin and playing music. For several days straight. Talking to people.
It's amusing watching other people carry on with their need of money/fashion/grinding to be good while I play "Ecruteak City" in the corner like a person deserving to be on the bottom tier of the social-economic ladder.
EDIT: Point is, there are friends in places that aren't guild or combat related. Sometimes you'll just make a friend who happens to like your song of "Set the World on Fire."
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JustNoOne wrote on 2010-12-14 03:30
Quote from Mentosftw;247186:
Mabinogi used to be about the community, it was even promoted by the developers.
"Fantasy life" it used to be..
Spending afternoons around a campfire, just chillin
Doing dungeon runs with close friends, taking over an hour in normal Rundal...
Dying and forgiving...
The people reached out and we gave them our hands.
G1-3 RIP
I remember those times, it actually felt to me, what Mabinogi was.
But now Mabi is more about being more solo and pretty much solo. Shadow Missions for 1, more people are now confined to Dunby rather than Tir.
I just wish we could go back to being dependent on doing dungeons, sitting around campfires, making music and actually making traveling and adventuring feel like an actual adventure rather than "ohhh I need to get from point A to point B" and stuff.
The Mabinogi community isn't bad, but it's for sure, not going to be the same as before if it keeps on trying to become less adventurous and all and whatnot p.p
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Kenero wrote on 2010-12-14 04:04
Honestly, the Mabinogi Community is much bigger than I realize.
Of course, when I associate myself with friends early on in g1 and they slowly quit/leave for reasons or another, it seems to me things were dying to me. As if everyone I know were leaving and I'm being left alone in the dust.
Then I left my old guild to join another and pretend (despite being 3k+) to be a total level of 800, I soon realize that there exist rings of people outside my old ring that I formed early during my gaming life.
Of course, you know there is always cliche and rings of people besides yours but you never really get to realize it until you experience others yourself intimately.
This new people I joined shared the same passion I did way back in g1. The aurdence of doing generations the first time, the magic of wanting new skills and mastering them. The need to obtain their very first upgradable weapon or getting a valencia armor for the first time. It was weird... it was like seeing my newbie days through them, except this time I'm the high level I always wanted to be.
It made me giggle to realize that the "rings" of people that were friendly, warm, and helpful early on didn't die out. No, they exist in the forms of people with magical eyes for Mabinogi, in those that see the game still as fresh and not something stale as a veteran player such as myself sees.
I then realize that the reason why people seem so unhelpful is because of such a simple reason that I overlooked:
That I myself needed no help!
Infact, I could solo what I needed, I was well invested monetary and weaponry-wise, and was well established.
When I see those younger players ask for help and getting it, and chatting as we run, I realize that to them, I was being helpful and for other people who help them in their quest were very helpful. It was just that I was so strong, I never really needed help. When I was young newbie, I used to admire high level people who helped me and thought, "wow, even the high level people are so nice, this game is so friendly" then before I knew it, I'm now that high level player helping that lower level player, except now I just think I'm helping someone because no one else wants to help him but he is probably thinking the same thing I used to think back then, in that people are so helpful because the person got help when he felt he wouldn't get any.
I could go on and on, but I would probably bore you. ^^;
I guess there's a reason why the old must give way to the young. Because it is they who have fresh eyes, ideals, and ambition that veteran players lost. The old only exist as models in which the younger and newer players climb.
Just because the magic may no longer exist in your eyes doesn't mean it hasn't disappeared! In fact, if you're lucky, you might just meet a group of newbies who will give you a small glimpse on how magical Mabinogi used to be, then you'll smile that while your generation has long died, the new one is just starting, one that will go through the same challenges you did.
The joy of accomplishment, the fury of dying and losing, and the tears of farewell to friends as they then realize that their own generation is fading and a new generation, who now holds the same ideals and dreams when the older generation were newbies themselves, will appear and they give way to the new generation once again. They will experience that, as we are experiencing it now ourselves, and eventually they too will be replaced by a new idealistic generation, and so on.
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TinyMo wrote on 2010-12-14 04:53
Kenero I wish you were on Tarlach! I really like this thread. It reaffirms to me that maybe mabi hasn't changed that much. Maybe I'll run around tir and tell people to put their hats on next time it rains :D.
Seriously though, I know you're right. I've never looked at it that way, but it's like watching a movie you loved as a child with your kid. Seeing it through their eyes is something in itself.
And it's true, guilds aren't the only way to find friends. I think people shouldn't put down random parties. If you go into it with an open mind you might find other people who like to do the things you do. Sure there's a lot of people who are out for themselves, but you can't let them get you down.
Or like Zid, just hanging around you might find somebody. I think the key is to be open. Don't be shy. Take the chance to talk to people and don't let the negative people get you down.