Quote from Archibald;275669:
200 int = 10% more not flat 10.
I do 180-220 now non critical lightening bolts. I have over 600 int. I expect in g13 when I capp me int skills (should be around 800 int with all the skills plus some from enchants/titles) I should easily do that 300 non crit.
20 int = 1% damage bonus.
Can you quote anywhere other than the wiki where it says it will add a percentage rather than points?
Also, can you explain where does this damage come from? I read in Trigger's guide that Magic Mastery adds 1% damage per rank, but I think that was a mistake, and he meant Magic Balance. Wonder if this is true, 'cause current int formula, with your Int, yields 194ish damage:
2*log(600)^3=43
150+43=194
??
I read somewhere else that in G9 or G10 damage was improved by 10%.
Overall damage would yield 213 damage (194*1.1).
Even then, 220 is not possible.
Edit:
And in G13, max Lightning bolt damage would be 252 (150*1.4*1.2), using the % formula and Lightning Magic Mastery. Although a crit would hit 630 if crits compounds with Int damage OR 510~522 if it doesn't.