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Mihyeon wrote on 2011-01-11 08:56
Quote from Peter;286103:
What are the original services you speak of?
Nao service, Extra storage, Fantasy life
Those~
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Animefreak97 wrote on 2011-01-11 09:41
Bring KR Simon here, Fix the lag including mob ai, mob spawn and etc, Fix the success rates (Seriously already failed twice repairing my ego..at 99%) Ego buff, as said by Endless buff those levels where you only get like 1 max.
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Koishi wrote on 2011-01-11 12:42
Quote from Fyois;286021:
-Remove the option to skip G1 and G3 (and with that, dial down G3 final just a smidge. Not that much, but maybe take out just a few of those Argos)
oh hell no; that's a decent consistent supply of AR10s there. I'm not sure I agree with removing the G1/G3 skip option, though it WOULD produce better players.
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Fyois wrote on 2011-01-11 16:35
Quote from Dixon;286029:
G3 was already nerfed. G1 was ruined by its first nerf, let's not ruin G3 with a second one.
Personally I think G1 was made more fun with the removal of the Ciar Basic requirement. I know people who were held up for weeks on G1 just because they couldn't get a pass (this was before the days of those unlimited passes.). I don't think G1 got any easier since I did it back in fall 08, but maybe I missed something before the G1 downgrade in G10. Either way, G1 was already so easy it's hard to call the new version "nerfed".
As for G3, I appreciate not having to do a Peaca run. That dungeon is ridiculous and the challenge of Baol final more than makes up for that not being a requirement. I don't know why they removed Coill though, maybe the giant headless for a boss. Either way, the rewards for G3 are nothing compared to the work you get out of doing it, so I really don't think you're robbing anyone of anything by toning down the final a smidge. And I don't mean make it super easy, just tone it down enough so that someone with under level 300 total can at least make an impact. I ran it for Rm when my total was 40 something and I pretty much might as well have not been there forr all the good I contributed.
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TinyMo wrote on 2011-01-11 16:41
I think the thing I'd want to change most would be giant clothes. Like someone said earlier, we need more clothing options that don't need to be gotten from gacha or just dungeons in general. Elves and humans have a very wide range of clothing available from npcs. I'd like that option as well.
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Cryosite wrote on 2011-01-11 16:47
I rather dislike the g3 nerf. It was the end of the chapter, and should be hard. None of the rewards from it are especially important... Obsidian got replaced by Caliburn for most people using that sort of thing, and most people at this point are saying Paladin > Dark Knight. That might be a reason for some to say it is ok to make it easier, I think it is the opposite though. Completing g3 while it is hard is an accomplishment in and of itself. Making it easier robs new players the chance to experience 3 floors of baol infiltration, and the ability to brag to their friends that they completed it.
Basically... some stuff should be easy, some stuff should be hard. If the content contains rewards that are considered necessary to play well (none of the generation rewards I think really qualify as that actually, but Brionac and Adniel come kinda close) then make it easy. If the content is mostly just purely optional content designed to challenge people and test their mettle, then it should be hard.
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Yogurticecream wrote on 2011-01-11 17:09
More clothing options from NPC stores. Especially clothings in the low range cost. The recent additions in the NPC stores are pretty terrible IMO.
Also, they need to fix up some of the older clothings - especially for the females (bust areas).
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EndlessDreams wrote on 2011-01-11 17:12
Quote from Yogurticecream;286435:
More clothing options from NPC stores. Especially clothings in the low range cost. The recent additions in the NPC stores are pretty terrible IMO.
Also, they need to fix up some of the older clothings - especially for the females (bust areas).
The problem with such addition is that how do devCat decide which is "terrible" and which is "good"? Even if you take a poll from the players, you will get a variety of opinions.
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Fyois wrote on 2011-01-11 17:23
Quote from Cryosite;286422:
I rather dislike the g3 nerf. It was the end of the chapter, and should be hard. None of the rewards from it are especially important... Obsidian got replaced by Caliburn for most people using that sort of thing, and most people at this point are saying Paladin > Dark Knight. That might be a reason for some to say it is ok to make it easier, I think it is the opposite though. Completing g3 while it is hard is an accomplishment in and of itself. Making it easier robs new players the chance to experience 3 floors of baol infiltration, and the ability to brag to their friends that they completed it.
Why in the name of all that is holy would you want more floors of the most retarded dungeon ever? It is the worst idea to come out of the developers since...I don't know, but it's a terrible dungeon. 1 floor is more than enough.
While we're still on the subject of G3, I'd make it so if you skip G3, you can't become a DK. I mean =f you skip it, that means it never happened, which means Tarlach can't be curious about DKs so it makes no sense to give you the quest to become one by the standards of story. Mostly though it would just cut back on the idiots who skipped G1 and 3 just so they could be DKs, and then whine and quit later when they realised it wasn't for them. I don't know if these people are still around but I remember a lot of people in that situation when DK first came out. Coincidentally, I've been doing some math on the subject today, and yeah Paladins are stronger all the time effectively.
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Cryosite wrote on 2011-01-11 18:02
As I explained in my post: I am proud of the accomplishment I have done. I completed the original G3, which had 3 floors, no play dead no throw stone, no alchemy. That it was nerfed means no new players can get the same accomplishment I have.
When I transformed into a black knight for the first time, those around me were impressed. Because at that point, being a dk was an accomplishment. Those who knew anything about me were double impressed because I was, and still am a mage. Meaning I completed baol infiltration and final with rkF windmill, smash, combat mastery, and ranged attack (you can't cast spells in infiltration, and much of baol final is wm spam or range spam due to pd's and such). By contrast, nobody cares anymore. Part of that is due to it not being "the new thing" anymore of course, but most of it is due to how much easier g3 has become, along with the ability to skip it outright.
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Kaeporo wrote on 2011-01-11 18:21
1. Pet rebalance - Multiplicative total level, useable rebirthed skills, halted companion bonus degredation
2. Spirit Weapon rebalance - Multiplicative spirit weapon awakening (Energy x 0.01 x damage), improved stat bonus, uncap to 60
3. Lower the difficulty of the Renes minigame, slightly
4. Improve Iria overall - Add new cities, new missions, new resources
5. Increase exploration xp gained through exploration board quests, completing iria dungeons
6. Increase dungeon xp gain, depending on the popularity of current dungeons. Add a dungeon of the day similar to shadow mission of the day.
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Jando wrote on 2011-01-11 18:38
My main issue is to fix the game lag, get better servers. Animations are fine since their already upgrading that with g13 and eventually Mabinogi 2. Pets could be buffed, I like them having armor. Ego's should really get some love again and get a rebuff, especially a way to get lost Dura back cause come on, its an ego, you've spent x amount of millions on it and its now 7 durability....There should be really a quest to get lost dura back...I've already lost 5 dur and my ego is only 27 str, 19 social.
So:
1. Better lagless servers
2. Pet buff
3. Ego buff
Thats all I'm asking for.
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Morrigan wrote on 2011-01-11 18:43
I agree to just about everything here, alot of things could be changed to make the game better overall, this game has alot of potential, and has some pretty hard turn offs. Comparing things like the Popos Skirt to the Bat Dress makes it somewhat amazing to see how far they've come. But there is always more and more room for improvement. Again like many others have said, they should take a step back and focus on the older things and make them better.
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Yogurticecream wrote on 2011-01-11 19:00
Quote from EndlessDreams;286438:
The problem with such addition is that how do devCat decide which is "terrible" and which is "good"? Even if you take a poll from the players, you will get a variety of opinions.
True but it wouldn't hurt to add new clothes/improve on existing ones instead of just adding new clothes to gachapon all the time.
The other thing that I've thought of is to improve the production system. Gathering speed is fine as it is, but it's really annoying to be doing production and getting skill proficiency one by one. Instead of making players go through some many repetitive processes that is bottable, why not just speed it up? Especially for items that don't have a random result and don't require fails (e.g. potionmaking).
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Malogg wrote on 2011-01-11 20:13
Remove all PvP and EvG. Make a new channel called chP. This channel will have constant, 24/7, PvP. It will be every man for himself. If you die, you are fully healed, and moved to either Tir Chonail, Vales, or Fillia, depending on your race. (There is no pvp in either of these towns.)