I am sick of mages trying to say alchemist can't kill as fast as them and belittle alchemist. I try my best to support my mage friends by saying the mage is strong and they will enjoy it, but on the other hand mages try to belittle the alchemist. Can magic freeze enemies while lowering defense? Can magic put up a barrier that can damage the banshee. Or ability to steal life that bypasses prot, def and pd? Can they cast rain to help in production. Or can magic cast a spell that can stun all enemies around you with damage that ignores prot and def while stunning certain heavy stander enemies or summon a creature with good physical damage when magic is not enough.
No means of disrespect, but I've seen the opposite hold true too. Golems, Life Drain... heck, even Water Cannon being used as ways of being superior to Mages.
It's not just damage. Shock? I really can't think of a Magic skill that can match Shock's utility.
There's more to alchemist than being the fastest to finish. And quite personally I am tired of mages heralding and celebrating each time an alchemist gets nerfed, yet when mages get nerf, I personally feel bad for them yet glad at end game, they get stronger than what was lost.
There's no nerf to Alchemists, as far as I can tell. I never even thought Alchemists needed nerfs anyway. That is, if I ignore the Golem skill.
Come G13, there's actually going to be a real point of comparison between a pure Mage and a pure Alchemist.