Quote from Masterdo;394124:
That's because the base damage is not worth it. What you use the missiles for is to hit multiple adds targets to give them either the slow or the petrify, not for the damage. So the multiple target and the debuff is worth it, while the grasp is not. I'd go with increased damage on the missiles themselves only after the 25 points skills, so far away basically.
Missiles= petrify
- does direct damage to targets
- while petrified, target still has full defense
- does full dmg to targets (even petrified)
Drain= slow
-slows enemies that are drained
-drained enemies boost your attk pwer ,
-more mobs= more incresed att or m.att
-slowed enemies have lowered defense
Best combo of all would be a dk lann and pall lan which both are spears. When they both spin2Win, it's the best of all, the drained enemies will be slow and have lwered defense while the lann missiles will come in to do full dmg, ofcourse if it isn't dead it will then become petrified with full defense, but when it gets drained again defense lowers and in both ways it is still slowed by either skill. This will repeat but...10x faster, this happens in 2 seconds btw. so imagine a full fight. Afk said that petrify is more useful in ep.8 thus far due to the targets being more slower than the drained targets. But then again...as i said.... S2W lann of both trans= best outcome
....Just Saying...