Oho, i like this debating. Really interesting and nice to hear your opinions about things.
I think for anyone, defense would be the last thing you would want...the defense bonus isn't anything to great. Fighting lower level bosses, yeah they may not do as much bosses, buh u would trans or rather, be inclined to do so with newer bosses. And they PWN. i think the stat bonus, hp boost, sp boost and all the the grasp/drain and it's boost skills are all essential. It's just tryna find out the way to go on the way too, i guess. By episode 7 or close to the end, we should have the sp, hp, stat bonus and maybe 1 or 2 of the drain/grasp skills maxxed.
From what i know thus far, the hp, stat and divine/grasp are beneficial...for lanns. The hp, stat and sp are more beneficial for fiona's and evies. Reason being, they may repair shields more often or at least have enough to and may also shield bash frequent;y. If the boss isn't mobile (which i doubt it is) then the sp can be in use. For evies, the regeneration sp, and Reverse gravity AoE become more in handy especially extremely mobile or giant bosses...
if you agree, cool if you disagree, atleast give me ur opinion why not :\
Or i'll just
kill all of you e.e
Quote from Andy-Buddy;394512:
What I'm stating is that it seems like it may be a mistranslation in the tooltip. I'll try to get a video up of a level 1 Paladin compared to a level X to show.
No, it isn't really, well at lvl 1 u shoot like 2 or 3 missiles. After lvl 2 from what i have experience it's automatically 4. From then on you will always shoot 4 to a single target. maybe in the next tier when ever it comes out we may have a skill to shoot more than that