Sure, it's as volatile as adding in picture chat in NA servers, but it's sad that we're only limited to music for creative expression.
That's why we no get draw chat
Sure, it's as volatile as adding in picture chat in NA servers, but it's sad that we're only limited to music for creative expression.
Unreleased Mastery Skills
Shield Mastery 精通盾牌
Dagger Mastery 精通çŸåŠ
Dual Weapon Mastery 精通雙æŒ
*Berserker 狂暴化
**Bow Mastery 精通弓
**Crossbow Mastery 精通弩
Magic Wand Mastery 精通法æ–
Magic Staff Mastery 精通權æ–
Alchemy Cylinder Mastery 精通鋼瓶
*Unreleased active skill
** Released in G13S2
Melee and Magic have plenty of skills (excluding the unreleased advanced fire/lightning skills and Lance Mastery/Lance Charge/Lance Counterattack).
Alchemy also has a decent number of skills. Certain skills (wind blast, sand burst) should be buffed. There's room for a new water/wind skill.
Ranged has very few skills at the moment. Expect new ranged-specific content in G15.
[Image: http://i24.photobucket.com/albums/c34/kaeporo/ArrowStorm.png]
Arrow Storm
- Activating the skill toggles the "Fast Firing" status effect
- Defeating an enemy not labeled as weakest using ranged attacks temporarily provides the following bonuses
-- Stamina Recovery
-- Improves ranged weapon speed by one stage
-- Increases the critical hit cap when using ranged weapons from 30% to (35% at r5, 40% at r1)
- Drains stamina upon initially activating the skill
-- Stamina recovery is halted (regardless of whether or not the user is resting/demigod)
-- Stamina is drained at a set 0.5 stamina per second
- Switching from a ranged weapon to any other type of weapon while the skill is enabled will disable the skill and remove the status effect
Final Windmill: Upon activation, the player goes into deadly mode and is allowed indefinete windmills in the alloted time :P
So, does that mean a person's going to be standing in the middle, spinning forever?
Yay, it sounds similar to my idea.
But I wonder how exactly it works....
Do you have to aim each shot? How fast do the arrows come out?
Aim speed would be unaffected. The weapon speed bonus would be increase your rate of fire by one stage (ie: Slow > Normal > Fast > Very Fast) similar to the effect that the Chinese Dragon Armor set effect has on melee attacks. This would be most noticable when using Arrow Revolver.
Sprint(passive): Movement speed increases. (Humans only)
._.