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Skye wrote on 2011-04-25 01:31
Quote from Arendel;421676:
The amber only stays up for as long as you hold space the second time. Otherwise, it cancels right away. So no, he was right. I don't know why you're trying to correct him anyway, since he said essentially the same thing as both you and the guide.
Well my my. o.o
When I tried it, a simple double tap made it work fine. Holding it down didn't do anything for me. However, I apologize.
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xJac wrote on 2011-04-25 02:36
Quote from foreignreign;421798:
Hmm, so when I did Forest Ruins, I tested out Focus times with and without the Heavy status (made my 10 ATT SPD go down to -43).
I took some videos doing it the quick charge way, and the difference was only .2 seconds. Assuming that each point of ATT SPD affects your casting time equally, then +3 ATT SPD from a Prideful is... crap.
Interesting.
what's the full duration of the quick charge though, the one you tested? If it's like 2 seconds, it's 10% difference.
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GregHouse wrote on 2011-04-25 02:41
Quote from RebeccaBlack;421812:
It does so little damage that it isn't worth considering. If they do any, then all I can say is that kicks hit dozens of times harder.
Its not about dmg lol XD, i wont expect to kill anything with it, its just a tool, a really fun and useful tool. (For me anyways)
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foreignreign wrote on 2011-04-25 02:47
Quote from xJac;421977:
Interesting.
what's the full duration of the quick charge though, the one you tested? If it's like 2 seconds, it's 10% difference.
The full thing was ~4.1 seconds for -43 ATT SPD, and ~3.9 with 10.
Should probably test it without quick charging though for real numbers, but eh.
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placeboing wrote on 2011-04-25 07:56
I just have to say, it doesn't mean much unless you are testing the amount of time taken between 2 focus sections, like Focus 3 to Focus 4. You start at the exact frame that the spell button disappears, and you stop at the exact frame that the spell button of the next section appears. Make sure your framerate is locked at a constant speed, otherwise it is meaningless. The test I did comes much closer to 1% increase every 2 speed points.
I'm pretty drunk right now, but I'll finally test this out tomorrow at 60 FPS and find the exact difference.
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whocares8128 wrote on 2011-04-25 19:58
I don't believe Focus does any damage at all...which is sad, because I wanted to kill a boss with it for the lols. I roughed up a trash mob and spent several minutes spamming focus, "attacking" it repeatedly trying to finish it off. Finally, a simple kick did the job.
As for attack speed affecting focus, perhaps it doesn't work in the negative direction. I got hit with that debuff the giant hemdrils in the Ruins of Sanctity (not sure which mission it was) have which pretty much halves your attack speed. I remember instantly feeling like a sloth on my Fiona when hit with it. However, with my Staff Evie I didn't feel any difference at all in focus charging times.
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Exi wrote on 2011-04-26 17:43
Does Smash Mastery help staff in any way?
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xJac wrote on 2011-04-26 18:03
Not at all.
Basically every skill that are refunded ap and set back to rF are the ones that will affect staff gameplay.
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blahblahblahx wrote on 2011-04-26 18:30
Placeboing if you could write up your conclusions on attack speed effect on staff I'll include it in my guide and give you credit, if you're willing.
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foreignreign wrote on 2011-04-27 00:31
Quote from whocares8128;422871:
I don't believe Focus does any damage at all...which is sad, because I wanted to kill a boss with it for the lols. I roughed up a trash mob and spent several minutes spamming focus, "attacking" it repeatedly trying to finish it off. Finally, a simple kick did the job.
It does something like 1 damage.
I say this because after so many Focus hits I was able to break one of the squashes on the boat.
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RebeccaBlack wrote on 2011-05-05 16:43
Just bumping to say that whoever said it was 2 minutes for ice spear to reset was wrong (and thus I was wrong thinking it was, too). I meant to say this earlier, but it does seem closer to 5. I'll have to time it sometime or something.
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shatteredromance wrote on 2011-05-06 09:04
hey nice guide i've been following it on my staff evie, but I have one suggestion,
The staff equip progression, I don't think you should be blooming staff, because although it's a level 38 staff, the recipe only shows up after level 41, unless you buy it from the market or get someone to make it for you. If not, then I would just go for the level 42 "Watchtower: The Witch" instead. Just seems like a moot point to make a level 38 staff when you're level 41 already.
And I have a question, for evie's r9 magic arrow, I know it does 40% increased dmg, but it shoots out 3 bolts instead, are those counted in the 40% already? I've noticed that if I only hit mobs with the side bolts it does less dmg. Is the main bolt having the 40% more dmg and side bolts add on top of that? or is the whole 3 bolts the 40%?
Thanks a lot in advance, awesome guide!
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foreignreign wrote on 2011-05-06 16:49
Quote from shatteredromance;436244:
hey nice guide i've been following it on my staff evie, but I have one suggestion,
The staff equip progression, I don't think you should be blooming staff, because although it's a level 38 staff, the recipe only shows up after level 41, unless you buy it from the market or get someone to make it for you. If not, then I would just go for the level 42 "Watchtower: The Witch" instead. Just seems like a moot point to make a level 38 staff when you're level 41 already.
That's a good point. I didn't mention Watchtower since my Evie was already 44 before Flickr came around.
And I have a question, for evie's r9 magic arrow, I know it does 40% increased dmg, but it shoots out 3 bolts instead, are those counted in the 40% already? I've noticed that if I only hit mobs with the side bolts it does less dmg. Is the main bolt having the 40% more dmg and side bolts add on top of that? or is the whole 3 bolts the 40%?
Thanks a lot in advance, awesome guide!
The 40% more than likely applies to each arrow individually, without the 2 side arrows counting as the 40% for the bonus to the main. But since the side arrows do so little damage in comparison to the main, the 40% boost on them wouldn't be so noticeable.
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Arendel wrote on 2011-05-06 18:44
Quote from shatteredromance;436244:
The staff equip progression, I don't think you should be blooming staff, because although it's a level 38 staff, the recipe only shows up after level 41, unless you buy it from the market or get someone to make it for you. If not, then I would just go for the level 42 "Watchtower: The Witch" instead. Just seems like a moot point to make a level 38 staff when you're level 41 already.
Blooming Staves are pretty cheap to buy anyway, and they're a pretty big step up from other staves available to you at or below the level you can use Blooming. It's also a part of the Recluse set, which gives you a nice +20 HP/INT title when you complete the quest. Watchtower: The Witch is only a very marginal cut above the Blooming Staff and doesn't help you earn a title.
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pyroblage wrote on 2011-05-07 23:13
So I heard Smash Mastery affects Firebolt, Ice Blast, and Ice Spear (actually do they??) how important is it to get Smash Mastery, where you place Smash Mastery on your Priority's list?