Quote from Aubog007;51322:
Wow. Everyone here doesn't trust a soul at all in their guilds.
Never realized everyone here was paranoid that people might be screwing you.
You do know if they sell it behind your back that means they fail the system and trust...
Guilds gain new members. Do you instantly trust this member?
I also don't know the less active members very well. I'm sure all guilds with more than 15 or so people have had that situation where somebody asks "Hi are you new?" "No, I've been here a while. Lol."
It's not just about stealing either. Everybody in the guild has something they need/want money for. Personally, I'm ranking enchant, trying to recover items I lost from the server chaos, and feeding my new ego. I need money for
everything I'm currently doing in game, and if I don't want to spend months doing it then amassing 1mil a day doesn't cut it. I need as much gold as I can from the run, but I don't want to shaft the other people in my party.
Selling and splitting evenly brings up the base questions again.
Does everybody deserve an equal cut? Even if most of the work was handled by 1 or 2 people out of the entire 8? I sure as hell wouldn't be entirely happy with that.
And what if we actually want the item worth 5mil+ and don't want to sell it? The point of dungeoning guilds is having people to run with so that you can get the best stuff, why run the dungeon and sell the item just so you can buy that same item later down the line? Having a system to distribute these things fairly can be extremely useful.