Outside of reforges, Range is.. pretty lackluster atm. Hardest to obtain stat, grind-wise, fewest useful combo skills, very item reliant, especially for a long time when their best weapon had like maybe 60 max at max upgrade, and it can all be ruined by lag. range needs either more skills or a buff, but a NERF to the reforges that buff it. Also when was range 5 years dominant? Warrior was best for a majority of the game, due to windmill, unless you mean pvp the unbalanced gametype.
And that's why nobody played Giants ever despite them being overpowered years solely because they couldn't get ranged. SOLELY. I mean, sure there's fashion but there are lots of non-fashion players who never picked up giants despite them being about 20% stronger in melee and then fighter. Range was THAT broken for so long that 810% multiplier smashes and Giant Full Swing wasn't enough to make them popular.
Range was broken before reforges, broken after reforges, and the only reason melee is stronger is because of how silly piercing is atm as well as all the free STR its getting.