inb4 Evie can open gates to underworld using her scythe by cracking the ground.
Sounds fun. I'll grab my safety lines.
inb4 Evie can open gates to underworld using her scythe by cracking the ground.
There will be tons of boats nonstop for this for at least a little while. You can always host your own too, people will still join my ep6-7 boats to this day even faster than they'd join my low level boats.
Yeah but you can't deny it's a problem and season 2 offers no solution.
[SIZE="3"] Character Balancing and Skill Revamp Preview[/SIZE]
Developer's Note Link
[Image: https://lh6.googleusercontent.com/-p0KOLGL94so/T9q3jbqw_8I/AAAAAAAAA18/qry9H_KGG78/s600/20120615101907312.jpg]
Waiting for AFKalmighty to translate the info.
Hello this is ë¼íì ¤
Today I bring you news concerning the character balancing and skill system revamp that is to come with Season 2.
Character balancing has been based on enabling any character to contribute greatly to the party and further enhance each character’s individuality. There are several changes we’re working on but I’ll give you a brief explanation of some of them which effects combat directly.
[SIZE="3"]Lann[/SIZE]
-Can change direction of Thousand Needles
-Slip Slew range slightly increased
-Evasion speed for Dual Spear increased and a partial invincibility frame has been added
[SIZE="3"]Fiona[/SIZE]
-In order to give a wider variety of choices, the smash key can be pressed during Counter attack, Heavy Stander counter, and Down counter for an extra attack
-Evasion speed increased.
[SIZE="3"]Evie[/SIZE]
-Can stack Spirit Bind/Death Label/ Bloody Thread on a single target and release them all at once with the smash key.
-Death Label will leave a mark on it’s target causing it damage over time.
-A new skill for exploding wisps created with Spirit Bind
-Blink: Moonlight can be used two times in a row
[SIZE="3"]Karok[/SIZE]
-Damage absorb timing has become more lenient
-Bust : Destruction buff will now be based off of number of attacks [Not exactly sure what this is supposed to mean]
-Certain Blaster smashes will now be able to proc weaving
[SIZE="3"]Kai[/SIZE]
No changes planned ATM
Action adjustments for each character will be handled more in depth with the upcoming test server update. As mentioned before, these are still in planning stage and can be changed. We will be receiving feedback through the test server for further adjustments.
Along with this, a new skill system for increasing the number of quickslots to 10 and using SP skills through quickslots is under development. An SP skill can be chosen with your mouse and assigned to a quickslot. The assigned SP skill can be used with the number key of that quickslot.
With this Kai will be able to place his skill keys freely. Staff Evies will still retain the current concentration system but will also be able to assign quickslots for skills which will automatically go through the concentration phase to actual skill use. Keep in mind that staff skills used with the quickslot will take longer to cast.
Only SP skills can be assigned to quickslots and all of Kai’s action skills and Staff Evie’s spells will fall under the SP skill catagory.
Work in progress, actual UI can be changed:
[Image: http://file.heroes.nexon.com/_uploads/bbs/20/2012/06/15/20120615101907312.jpg]
Even with the new skill system, the old way of using SP skills can still be used by pressing the ,/ key.
New SP skills are also planned to be added as time passes.
With this and more, Season 2 is being developed to provide a richer experience. We are currently at the last stages of development and hoping to reveal what we have on the test server in the near future.
Thank you
[FONT="Century Gothic"]Yeah just saw this on the site. Are they revamping evie AGAIN?[/FONT]
Just her scythe skills.
I love how they outright say that pressing the button for a Staff Evie spell - will take longer. But, it might prevent lag input issues?
:cry:
That's fine. Good for the Scythe Evies ... T_T
I love how they outright say that pressing the button for a Staff Evie spell - will take longer. But, it might prevent lag input issues?
Doesn't serve much of a purpose except a guaranteed shot when playing on one bar when right now that could cause the wrong skill to go off and the right one to go into cooldown. Even beginners can and should use the focus trick.
These don't seem like very big changes.
It's good for newer players. Staff Evie really doesn't need any revamps.