The way i see it some of the classes are balanced we need to have a Range class and put bards in Merchant class since they don't really contribute any help in dungeon runs and are essentially useless as a whole.(send your hate mail via pm i will read it and reply if any is sent) Archers and Mages got shafted in this update but for the most part everything looks balanced, after my initial shock and rage out about the classes i thought about it and really there is no problem with the classes in my eyes except for the Mages and Archers.
Archers need their own class one that makes them lose HP but gain dext like Mages lose hp since archers are meant to not get hit. and Mages don't need that ridiculous de-buff, if your going to nerf us at least take some range away from us or make the AP cost higher. Its just not fair for some of us having to do the work of gathering pages, working to rank the skills and spending time getting the INT to increase our DPS only for devcat to just say well you guys look like you need more downsides to using magic we could increase mana cost or ap cost but screw it lets make their damage blow.
These are just my views, i probably shouldn't have posted this but i felt like this needed to get off my chest.