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Time wrote on 2010-07-28 04:47
Wait, a I reading this right? It worked? Wait, whats going on?
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Serathx wrote on 2010-07-28 04:47
/Sadly, isn't Korean and can't translate
But all the translating programs pretty much just say "Skill restrictions are dead. We hope you're happy now."
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Swordslayer wrote on 2010-07-28 04:47
This was posted by Neverending on nexon forums:
"Ok I got the patch notes translated CORRECTLY still not word for word but what it says is uh... "Classes will not recieve any stat penalties, All classes will have access to all skills and will be able to train all skills. Depending on the class chose, certain stats will rise faster than others while leveling or aging compared to adventurer. Skills related to the class chose will be much easier to train. Knight: Smash, Defence and Combat Mastery, Wizard: Various Magic skills, Archer: Magnum Shot and Ranged attack, Alchemist: most alchemy skills. Players may change their class at any time by rebirthing." I think this is awesome. So now classes do the following: Increase certain stats when aging/leveling more than they used to, Quick train certain skills, higher starting stats depending on class. Select skills train at 2x the normal rate. There are only 4 classes now and you must pick 1: Warrior, Archer, Mage, Alchemist."
Nexon Forums - Confirmed - No skill limitations between "classes"
Nice save Devcat, this is how classes in Mabinogi should work
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Kazuni wrote on 2010-07-28 04:47
Quote from Serathx;107451:
/Sadly, isn't Korean and can't translate
But all the translating programs pretty much just say "Skill restrictions are dead. We hope you're happy now."
More detailssssss where is kitaeeeeee.
*edit OH THAT'S MUCH BETTER 8D
Now I might like the classes. But it's still going against mabi, imo, even if it's helpful.
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Time wrote on 2010-07-28 04:50
Quote from Swordslayer;107452:
This was posted by Neverending on nexon forums:
"Ok I got the patch notes translated CORRECTLY still not word for word but what it says is uh... "Classes will not recieve any stat penalties, All classes will have access to all skills and will be able to train all skills. Depending on the class chose, certain stats will rise faster than others while leveling or aging compared to adventurer. Skills related to the class chose will be much easier to train. Knight: Smash, Defence and Combat Mastery, Wizard: Various Magic skills, Archer: Magnum Shot and Ranged attack, Alchemist: most alchemy skills. Players may change their class at any time by rebirthing." I think this is awesome. So now classes do the following: Increase certain stats when aging/leveling more than they used to, Quick train certain skills, higher starting stats depending on class. Select skills train at 2x the normal rate. There are only 4 classes now and you must pick 1: Warrior, Archer, Mage, Alchemist."
Nexon Forums - Confirmed - No skill limitations between "classes"
Nice save Devcat, this is how classes in Mabinogi should work
So pretty much, you pick a skill to work on per RB and actually have to work on it...This sounds...Good, Wow, they actually did something! AWESOME! I hope that right!
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Zeo wrote on 2010-07-28 04:50
Using someone's else post from Nexon forums, to translate this patch.
Ok I got the patch notes translated CORRECTLY still not word for word but what it says is uh... "Classes will not recieve any stat penalties, All classes will have access to all skills and will be able to train all skills. Depending on the class chose, certain stats will rise faster than others while leveling or aging compared to adventurer. Skills related to the class chose will be much easier to train. Knight: Smash, Defence and Combat Mastery, Wizard: Various Magic skills, Archer: Magnum Shot and Ranged attack, Alchemist: most alchemy skills. Players may change their class at any time by rebirthing." I think this is awesome. So now classes do the following: Increase certain stats when aging/leveling more than they used to, Quick train certain skills, higher starting stats depending on class. Select skills train at 2x the normal rate. There are only 4 classes now and you must pick 1: Warrior, Archer, Mage, Alchemist.
Editted:: Got Ninja'd.
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Phunkie wrote on 2010-07-28 04:51
DID THEY FIX IT? RIGHT ON!
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Serathx wrote on 2010-07-28 04:51
ARCHER CLASS.
While I'm not an archer I'm happy for my fellow archers now~
Also, I have more respect for Mabi KR now.
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Swordslayer wrote on 2010-07-28 04:51
Quote from Zeo;107458:
Using someone's else post from Nexon forums, to translate this patch.
Editted:: Got Ninja'd.
:awesome:
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Cide wrote on 2010-07-28 04:51
classes suddenly got 100% okay to me.
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Serathx wrote on 2010-07-28 04:53
Well this just brutally murdered all the class argument threads.
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Time wrote on 2010-07-28 04:54
But nexon NA, somehow screws up and inputs the old class system somehow, and refuses to fix it.
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Toujirou wrote on 2010-07-28 04:54
Awesome save! this works out a lot better than their inital idea!.
So i'm assuming that there are still going to be class-specific armor though. anyone know about them?
i havent seen much information about the armor.
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Phunkie wrote on 2010-07-28 04:55
Quote from Timexpo;107466:
But nexon NA, somehow screws up and inputs the old class system somehow, and refuses to fix it.
Nahhhhh.
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Serathx wrote on 2010-07-28 04:55
Quote from Timexpo;107466:
But nexon NA, somehow screws up and inputs the old class system somehow, and refuses to fix it.
That would lead to me marching to Nexon HQ on feet and trying to strangle them all, most likely. :<