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Phunkie wrote on 2010-07-28 04:58
Wait, so are class-specific skills and weapons/equipment still in?
Not that I mind so much after this complete overhaul.
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Kazuni wrote on 2010-07-28 04:58
Quote from Serathx;107464:
Well this just brutally murdered all the class argument threads.
WITH LOVE, WITH LOVE!
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Zeo wrote on 2010-07-28 04:59
Quote from Phunkie;107473:
Wait, so are class-specific skills and weapons/equipment still in?
Not that I mind so much after this complete overhaul.
I hope not, because then, you'd need to be in Wizard to be able to use Hailstorm then. (point to Trinity's Staffs, being able to be equipped by wizards only)
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Zatrox wrote on 2010-07-28 04:59
Scanned through that Nexon thread. There are some REAL idiots in there.
Like people thinking Production parties =/= Independence. What's the point of an MMO if you want to do everything yourself (and shut everyone else out in the process)? <_<
Also, incase nobody else saw this:
[Image: http://file.mabinogi.com/data/2/27/727225956.jpg]
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Phunkie wrote on 2010-07-28 05:00
Quote from Zeo;107475:
I hope not, because then, you'd need to be in Wizard to be able to use Hailstorm then. (point to Trinity's Staffs, being able to be equipped by wizards only)
Would it be that much of a problem if every "class" gets a specific weapon/skill?
Sorta like races, i.e. how Giants get Stomp and Elves get Mirage Missile.
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Kaeporo wrote on 2010-07-28 05:01
Oh my. I'm so happy. They actually created an Archer class :D
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Kazuni wrote on 2010-07-28 05:02
Quote from Kaeporo;107478:
Oh my. I'm so happy. They actually created an Archer class :D
Yes it's much less insulting :<
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Swordslayer wrote on 2010-07-28 05:04
Quote from Kazuni;107480:
Yes it's much less insulting :<
It's taken them 11 generations to resume the archer love <333
Hopefully Bow Mastery is in our future... maybe another archer skill that's less pow pow but more.... KABOOOM <3
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Aubog007 wrote on 2010-07-28 05:05
Quote from Kazuni;107480:
Yes it's much less insulting :<
Wonder what they are gonna do about the whole extra XP and Success rate as a merchant thing.
Give it to all the other classes?!
I mean that WAS a dang good perk for being a merchant afterall.
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Phunkie wrote on 2010-07-28 05:08
Quote from Aubog007;107482:
Wonder what they are gonna do about the whole extra XP and Success rate as a merchant thing.
Give it to all the other classes?!
I mean that WAS a dang good perk for being a merchant afterall.
I think everyone should have an equal chance at ranking life skills.
It's unfair, I would think, if someone ranked Blacksmithing easier. xD
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Kazuni wrote on 2010-07-28 05:08
Quote from Aubog007;107482:
Wonder what they are gonna do about the whole extra XP and Success rate as a merchant thing.
Give it to all the other classes?!
I mean that WAS a dang good perk for being a merchant afterall.
Yeah, I think keeping merchant in there (with the new no-restriction thing, of course) would've been fun.
Quote from Phunkie;107486:
I think everyone should have an equal chance at ranking life skills.
It's unfair, I would think, if someone ranked Blacksmithing easier. xD
But they would have the choice of being merchant, I suppose.
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Beepuke wrote on 2010-07-28 05:09
Quote from Phunkie;107486:
I think everyone should have an equal chance at ranking life skills.
It's unfair, I would think, if someone ranked Blacksmithing easier. xD
>Brionac
*cough* if there was a class that gave extra prof to life skills.. I'd know which class I'd choose... 8D
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Phunkie wrote on 2010-07-28 05:09
Quote from Kazuni;107488:
But they would have the choice of being merchant, I suppose.
I guess, yeah.
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silentselene wrote on 2010-07-28 05:14
Wow, I'm surprised the whole protest worked, the players do have power!
I like the new class system, people who want to minmax can do that, and people like me can just stay adventurer.
But I might go Knight to speed up windmill training.
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Phunkie wrote on 2010-07-28 05:17
Quote from silentselene;107512:
Wow, I'm surprised the whole protest worked, the players do have power!
Never underestimate the power of the masses.