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nandattebayo wrote on 2013-04-05 04:53
Shoes: Fleet Viscount = +9~13max
Fleet is -Dex, don't use it. Use Tragedy instead.
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Llama wrote on 2013-04-05 11:35
Quote from nandattebayo;1063239:
Fleet is -Dex, don't use it. Use Tragedy instead.
But it still give you some max.
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Tropa wrote on 2013-04-05 16:42
Quote from nandattebayo;1063239:
Fleet is -Dex, don't use it. Use Tragedy instead.
-15 dex is just like -2.5 max, which is patched up by they 9 raw max damage, so being +6.5 puppetry max from fleet(max roll)
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Kyubey wrote on 2013-04-07 02:03
Quote from Tropa;1029866:
Control Bar
Carved Colossus +10~15max, +15~30STR (wtf, theres no rolls on colossus), +20 Marionette max, +10 Marionette min /// 38.5~43.5 PUPPET max
^Carved is Prefix
Recommended Set
Head: Nostalgic Dexterity = +21.5~24 puppet max
Acc(x2): Nostalgic Sonnet = +7.5~10 puppet max
LOL memory = nostalgic, and wtf with wild boar
Body: Nostalgic Ambush = +14.4~20 puppet max
Fuck special
[S]Gloves: Nostalgic Raven = +13~18 puppet max[/S]
Gloves : Controlled Raven = +13.5~25.6
Shoes: Nostalgic Butterfly = +14.4~20.7 puppet max
total: [S]73~88max[/S] <nobody cares [U]1[SIZE=6]1[SIZE=6]0[/SIZE]~144 Marionette max[/SIZE][/U]
vs
Quote from Tropa;1029866:
total: 73~88max(51~61 Marionette max)
wtf did i just read
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Aubog007 wrote on 2013-04-07 02:36
Butterfly is a toss up since not everyone uses mana shield.
I had debates on hunting for it but decided against it due to me absolutely never using mana shield.
Kinda like me not choosing to use the potion poisoning strength for avenger.
Not worth it.
Also controlled is infeasible to get on, especially raven gloves, you might as well recommend lord mission enchants at this point. I don't know how people are lucky with Mana Hammer, but it is the only ancient drop i have yet to recieve. So... Yep.
Memory spam however is spot on.
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Kyubey wrote on 2013-04-07 02:43
Quote from Aubog007;1064173:
Also controlled is infeasible to get on, especially raven gloves, you might as well recommend lord mission enchants at this point.
well now it is since nobody is doing the gen that gives them out, to make the bridging less painful there's always the chance of blowing up a billion gloves with mana hammer > controlled. If it actually drops.
But yea nostalgic > oblivion any day. Oblivion is just for pretty numbers on character screen
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Aubog007 wrote on 2013-04-07 03:08
Theatrical is better than sonnet. Forgot about that.
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Syliara wrote on 2013-04-07 03:10
For training something like Crisis I feel that Dorrens Request would help a lot since it has unlimited mobs that spawn in a group and you can spawn them at any time (as long as u still have time left on the clock for the mission). Not to sure about puppet training for skills since I still have yet to get all my puppet skills.... But Dorren's Request is like a universal simple training area.
Also Crisis can be reaaaaaaaaally annoying for Fighters because of the invincibility frames it gives, the slow animations for Fighter, and the fact that your timed to get those chains in (i believe the invul frames on crisis last longer then the time it gives u from chain 2 to chain 3 meaning u literally CANNOT use ur chain 3 if someone uses crisis after ur chain 2). Its great however for setting up a good crash shot, but I've had many drop kicks die mid animation because someone used Crisis during my drop kick animation and lost ALL the damage....
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nandattebayo wrote on 2013-04-07 03:15
Quote from Tropa;1063423:
-15 dex is just like -2.5 max, which is patched up by they 9 raw max damage, so being +6.5 puppetry max from fleet(max roll)
I'm more biased for puppet max. I use other skillsets as support for my puppets, they don't need as much max.
Quote from Pureblooded;1064203:
For training something like Crisis I feel that Dorrens Request would help a lot since it has unlimited mobs that spawn in a group and you can spawn them at any time (as long as u still have time left on the clock for the mission). Not to sure about puppet training for skills since I still have yet to get all my puppet skills.... But Dorren's Request is like a universal simple training area.
Also Crisis can be reaaaaaaaaally annoying for Fighters because of the invincibility frames it gives, the slow animations for Fighter, and the fact that your timed to get those chains in (i believe the invul frames on crisis last longer then the time it gives u from chain 2 to chain 3 meaning u literally CANNOT use ur chain 3 if someone uses crisis after ur chain 2). Its great however for setting up a good crash shot, but I've had many drop kicks die mid animation because someone used Crisis during my drop kick animation and lost ALL the damage....
To train Crisis, use Battle for Taillteann I or II. The Barrier Spikes should count for training. Alternatively, Lingering Darkness also works, and has no ice mines.
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radionoise wrote on 2013-04-07 03:44
Quote from Aubog007;1064173:
Also controlled is infeasible to get on, especially raven gloves
Raven glove is hard. It's easy to get on a gauntlet, though.
You have two options:
1. Buy Marquis from auction and put controlled on.
2. Smith or buy a couple of dustin gloves, get a couple of cheap Union ES and tada, you're good to go.
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Aubog007 wrote on 2013-04-07 04:40
Quote from radionoise;1064224:
Raven glove is hard. It's easy to get on a gauntlet, though.
You have two options:
1. Buy Marquis from auction and put controlled on.
2. Smith or buy a couple of dustin gloves, get a couple of cheap Union ES and tada, you're good to go.
1. Asleep during auction times.
2. What would be more cost effective, r1 glove or no reforged union.
Decisions.
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nandattebayo wrote on 2013-04-07 06:09
Quote from Aubog007;1064257:
1. Asleep during auction times.
2. What would be more cost effective, r1 glove or no reforged union.
Decisions.
Why not both? Or do you already have a r1 glove you wanted to use?
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Aubog007 wrote on 2013-04-07 06:11
Quote from nandattebayo;1064305:
Why not both? Or do you already have a r1 glove you wanted to use?
R1 tengu gloves.
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nandattebayo wrote on 2013-04-07 06:18
Quote from Aubog007;1064306:
R1 tengu gloves.
Well, considering the odds of getting 3 high puppet rolls on one item would be nigh impossible, you'd have to decide if you'd rather have higher damage in just one skill, or higher damage for all puppet skills.
It's the same decision when choosing a title. I personally would want everything to benefit, but that's probably just me. Most people would recommend the act 7 reforge.
EDIT: Never mind, it appears that particular reforge can't go on gloves. I don't see any favorable reforges for gloves.
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radionoise wrote on 2013-04-07 06:32
Quote from nandattebayo;1064310:
Well, considering the odds of getting 3 high puppet rolls on one item would be nigh impossible, you'd have to decide if you'd rather have higher damage in just one skill, or higher damage for all puppet skills.
It's the same decision when choosing a title. I personally would want everything to benefit, but that's probably just me. Most people would recommend the act 7 reforge.
EDIT: Never mind, it appears that particular reforge can't go on gloves. I don't see any favorable reforges for gloves.
The only puppet reforge for gloves is marionette max damage. I suppose if you have the NX to get a lv 15+ of that, then tengu glove with normal enchants could be better than a non-reforged dustin/spaika.