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Froglord of DESTINY!!! wrote on 2013-03-30 02:28
Are you guys sure it's going to be 8000 ~ 12000 damage per meteor with burn?
It seems way too unrealistic for a staff magic, especially when adniel's horn does 300 ~ 600 damage, and red dragon's meteor does 1000 ~ 1600 damage.
I seriously think it'll be 800 ~ 1200 damage per meteor, over a large area of effect for 10 seconds.
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Slayerj wrote on 2013-03-30 02:33
Quote from Froglord of DESTINY!!!;1058117:
Are you guys sure it's going to be 8000 ~ 12000 damage per meteor with burn?
It seems way too unrealistic for a staff magic, especially when adniel's horn does 300 ~ 600 damage, and red dragon's meteor does 1000 ~ 1600 damage.
I seriously think it'll be 800 ~ 1200 damage per meteor, over a large area of effect for 10 seconds.
If it is that much dmg, it'll most likely take like...a long time to cast and take a shit load of MP.
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Xemnas wrote on 2013-03-30 03:50
Quote from Slayerj;1058121:
If it is that much dmg, it'll most likely take like...a long time to cast and take a shit load of MP.
2000 MP, 30 seconds to cast at R1.
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FallenDanny wrote on 2013-03-30 06:08
When does this new magic stuff go live in test? Or does no one know yet?...
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Slayerj wrote on 2013-03-30 06:26
Quote from FallenDanny;1058234:
When does this new magic stuff go live in test? Or does no one know yet?...
I don't think we know yet. I'm also wondering about the bard stuff that was mentioned and when it'll go in. I can see this 'test' lasting at least half a month to a month.
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Xemnas wrote on 2013-03-30 06:31
Quote from Slayerj;1058241:
I don't think we know yet. I'm also wondering about the bard stuff that was mentioned and when it'll go in. I can see this 'test' lasting at least half a month to a month.
Bard stuff? I never saw any mention of any bard things.
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FallenDanny wrote on 2013-03-30 06:57
Quote from Xemnas;1058244:
Bard stuff? I never saw any mention of any bard things.
I did, they were adding a Mage skill, an Alchemy skill, and a bard skill.
It's somewhere in this thread... lol
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Slayerj wrote on 2013-03-30 06:57
Quote from Xemnas;1058244:
Bard stuff? I never saw any mention of any bard things.
In some of the early pages there's mention of I think 1-2 new bard skills and a few new instruments.
Quote from FallenDanny;1058253:
I did, they were adding a Mage skill, an Alchemy skill, and a bard skill.
It's somewhere in this thread... lol
Yeah. This thread need to be the discussion thread, while there should be a thread just for info we have and current confirmed stuff. The first page of this thread still has shit for info and there's 91 almost 92 pages to go through. :-/
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Zekkii wrote on 2013-03-30 07:46
Quote from Eliirae;1057809:
So you have 1000-2000 stamina all the time?
850~2150 is more accurate. I should have 1000 base at all times by the time the update flows through though.
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FallenDanny wrote on 2013-03-30 16:37
Quote from Froglord of DESTINY!!!;1058117:
Are you guys sure it's going to be 8000 ~ 12000 damage per meteor with burn?
It seems way too unrealistic for a staff magic, especially when adniel's horn does 300 ~ 600 damage, and red dragon's meteor does 1000 ~ 1600 damage.
I seriously think it'll be 800 ~ 1200 damage per meteor, over a large area of effect for 10 seconds.
I think one of the training requirements is to cause over 300,000 dmg total to mobs though... I'm sure it'll be in testing soon so we'll see.
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Azareel wrote on 2013-03-30 17:27
Quote from Zekkii;1058261:
850~2150 is more accurate. I should have 1000 base at all times by the time the update flows through though.
1500 cap after the patch says "no" to that.
At most it's 45 stamina per second.
Edit: I better not start catching a case of the doubleposts. :c
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Azareel wrote on 2013-03-30 17:27
Quote from Zekkii;1058261:
850~2150 is more accurate. I should have 1000 base at all times by the time the update flows through though.
1500 cap after the patch says "no" to that.
At most it's 45 stamina per second.
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Aubog007 wrote on 2013-03-30 19:05
Quote from Azareel;1058344:
1500 cap after the patch says "no" to that.
At most it's 45 stamina per second.
Edit: I better not start catching a case of the doubleposts. :c
Been hearing rumors that it is just base stat.
Makes sense since people have been able to get almost 1k with base stat. With gunner ill have >1k base stat HP and SP. we shall see.
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Reyaxris wrote on 2013-03-31 09:49
Anyone else excited for the new skills? I wonder how it'll be like... I can't wait to see it in action once it goes live in Test.
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Yakumo Yukari wrote on 2013-03-31 09:55
Quote from Kaeporo;1057391:
Instant Cast:
- Instantly cast spells
- Duration: 12 seconds
- Cooldown: 3 minutes
Moving Cast:
- Allows movement when casting magic.
rF: The player can walk.
r5: The player can run.
r1: The player can run at 100% movement speed.
- The skill consumes 3% stamina per second at r1.
Meteor Storm:
- Deals 8200~12000 damage at r1.
- Continues to deal 1200 damage for 10 seconds.
Quote from Kaeporo;1057481:
You don't seem to understand.
The meteors deal 8,200 to 12,000 damage. Damaged enemies catch on fire and receive 1,200 damage per second for 10 second.
Here's an example of the training requirements:
- Deal 300,000 damage to multiple enemies
- Attack dragons.
I ignored most of the last few pages, but...
Are you fucking serious with this? Like, please tell me this isn't an early april's fools joke. Do Devcat even know what balance is?
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