Any reason why the alchemist hero and skills are being delayed?
No idea, but they said they Had to delay it.
Any reason why the alchemist hero and skills are being delayed?
No idea, but they said they Had to delay it.
I dont understand the context of your post, are you saying it is coming on test? Because from what i heard, it seems to be not?
...The Alchemist hero's name will be released before the summer Batemans.
They seem to be making the heroes based on the weaker skill sets of the game (Magic, Bard, Alchemy)
You just said something totally unforgivable.
Or it should be.
Even though Mage is powerful at high ranks, its long cast times make it quite impractical compared to the level of damage dished out by Puppets, Rangers, and Melee peeps. And Ice Spear is a douche if it doesn't kill in one hit.
Bard is mostly support, of course. Though Overture is quite handy if you hybrid melee/ranged. But alone as a skillset... bard... whatcha gonna do, dischord everything in sight?
No idea on alchemy, I don't use it l0l.
...feel free to disprove me.
Idk about Bard or Alchemy, but I'm still rather fond of this magic video:
[video=youtube;-iJnR_vZLig]http://www.youtube.com/watch?v=-iJnR_vZLig[/video]
This mage doesn't seem to have these problems with practicality and efficiency you speak of o wo
Idk about Bard or Alchemy, but I'm still rather fond of this magic video:
[video=youtube;-iJnR_vZLig]http://www.youtube.com/watch?v=-iJnR_vZLig[/video]
This mage doesn't seem to have these problems with practicality and efficiency you speak of o wo
Idk about Bard or Alchemy, but I'm still rather fond of this magic video:
[SPOILER="Spoiler"][video=youtube;-iJnR_vZLig]http://www.youtube.com/watch?v=-iJnR_vZLig[/video][/SPOILER]
This mage doesn't seem to have these problems with practicality and efficiency you speak of o wo
Now then,
Prime Time
- Enables the use of Elemental Wave
- Duration: 10-40 seconds (rank dependent)
- Cooldown: 5-3 minutes (rank dependent)
Elemental Wave
- Improves the effectiveness of the next alchemy skill
Heat Buster +25% Damage
Shock +10% Damage, +300 Range
Life Drain +25% Damage, +10% Recovery
Additionally improves the effectiveness of Summon Golem and Frozen Blast
They need to rework these...
Prime time is basically useless if it only makes it enable the use of Elemental wave.
Elemental wave only affects one Alchemy skill.
I hate when you need a skill to use another.
If alchemy get a "final hit" skill that effects more than one alchemy skill, I want the mage's "final hit" skill, instant cast, to effect more than one spell.
@ppl who were counting on massive golems again because of recent youtube videos, they fixed the bug where you could use golem and other skills with tower cylinder.
Issue where some alchemy skills did abnormal damage has also been fixed.
Bug where instant cast master title didn't work has been fixed.
Bug when heavy armor dex penalty didn't apply during trans has been fixed.
Seems there's also a new gacha. Thanks to ca25nada for translating the more important patch notes.