This is an archive of the mabination.com forums which were active from 2010 to 2018. You can not register, post or otherwise interact with the site other than browsing the content for historical purposes. The content is provided as-is, from the moment of the last backup taken of the database in 2019. Image and video embeds are disabled on purpose and represented textually since most of those links are dead.
To view other archive projects go to
https://archives.mabination.com
-
Kenero wrote on 2013-05-09 12:57
Quote from uoi100;1085112:
oh what :C
All gun upgrades are same except for the artisan...
I'll get back to it. I remember reading about it but cannot remember exactly.
-
radionoise wrote on 2013-05-09 15:13
Taunes artisan was like 39 max, 60 luck and Dealla was around 12 max, 70 luck or something like that if I remember correctly.
-
FallenDanny wrote on 2013-05-09 16:47
Quote from radionoise;1085194:
Taunes artisan was like 39 max, 60 luck and Dealla was around 12 max, 70 luck or something like that if I remember correctly.
39-....39 max? O.O I might have to carry 2 pairs of guns.
Are their different grades of guns like we have weapons? Are some guns made with engineering going to have a higher grade than others?
-
Kenero wrote on 2013-05-09 16:52
Quote from FallenDanny;1085225:
39-....39 max? O.O I might have to carry 2 pairs of guns.
Are their different grades of guns like we have weapons? Are some guns made with engineering going to have a higher grade than others?
Engineering makes higher grade guns...
Though the g18 drama iria boxes do give out base grade guns.
-
Tropa wrote on 2013-05-09 16:59
This is interesting.
I suppose I'll be making two guns, a prefix/Crocodile Taunes for when I do Alch+Gunner and a prefix/Automatic Dealla for when I do Puppet+Gnner.
It all works perfectly.
-
Space Pirate Nithiel wrote on 2013-05-11 19:31
Should I get a set of Chinese Dragon Armor if I'm going to use guns, or is the difference noticeable?
-
Kenero wrote on 2013-05-11 20:41
Quote from Space Pirate Nithiel;1086553:
Should I get a set of Chinese Dragon Armor if I'm going to use guns, or is the difference noticeable?
Attack Speed+ is extremely noticeable with guns.
-
Space Pirate Nithiel wrote on 2013-05-11 21:06
So, I want to get as much Int and Str as possible before gunner comes out. What to rank for best AP/Int AP/Str ratio?
-
Kenero wrote on 2013-05-11 21:09
Quote from Space Pirate Nithiel;1086594:
So, I want to get as much Int and Str as possible before gunner comes out. What to rank for best AP/Int AP/Str ratio?
If you're looking for greatest AP/INT ratio:
Str:
Human - Final Hit
Everyone - Carpentry
Int:
Musical Knowledge
Composing
to get started.
-
Space Pirate Nithiel wrote on 2013-05-11 23:28
Quote from Kenero;1086596:
If you're looking for greatest AP/INT ratio:
Str:
Human - Final Hit
Everyone - Carpentry
Int:
Musical Knowledge
Composing
to get started.
Alright, I already have most of those skills at r4 or higher except carpentry, so that shouldnt take long.
-
Zekkii wrote on 2013-05-12 03:32
Quote from Space Pirate Nithiel;1086660:
Alright, I already have most of those skills at r4 or higher except carpentry, so that shouldnt take long.
http://wiki.mabinogiworld.com/view/Stats_and_Skills
This page lists stats and which skills give them what amount of stats, as well as it's stat/AP for ranking it to cap/r1. The higher the number the better. Personally I think it's one of the if not the most useful page on the wiki.
-
Syr wrote on 2013-05-12 04:41
...not sure if it's already been asked/answered, but what are the level up bonuses using Dual Gun talent?
-
truefire wrote on 2013-05-12 16:51
Quote from Kenero;1086596:
If you're looking for greatest AP/INT ratio:
Str:
Human - Final Hit
Everyone - Carpentry
Int:
Musical Knowledge
Composing
to get started.
Final Hit has a terrible AP/STR ratio; the only thing Final Hit has going for it is its large amount of STR, but Nithiel's talking about AP efficiency, not just sheer numbers. Mining and Dischord would be far better suited for AP/STR efficiency before Final Hit; even Blunt Mastery has a better ratio.
For INT, the bolt spells might not be as good as Musical Knowledge or Composing, but they are still some of the best INT per AP you'll find. In fact, Potion Making is actually superior to Composing when it comes to AP/INT. Mushroom Gathering is also a decent INT investment, and unlike Blacksmithing (which is only slightly worse than Mushroom Gathering), it doesn't cost an arm and a leg to rank.
Of course, there is also STR and INT from Talents to consider, although that too gets less efficient as you pump more AP into them.
-
Zekkii wrote on 2013-05-12 17:51
Lance mastery is a great skill for strength if you don't have lancer skills. Potion making is alright, but its clear that its cost in more in training than in AP.
-
uoi100 wrote on 2013-05-12 22:34
would Frenzy + Vivace be enough to make a taunes MK3's attack speed very fast?