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Kenero wrote on 2013-05-31 16:26
There will always be rants, no matter what. Even if the gameplay was perfect, people would rant on minuscule stuff like "clipping" or things not being "cute enough". It happens.
The only difference is what topic the rant is going to be about that changes over time.
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Tropa wrote on 2013-05-31 16:36
Quote from SKochiya;1098608:
Hmm, isn't a Mage's MP gonna run out really fast like that, by the way?
We have r1 Wands all over the place, this shouldn't be a problem.
MP potions will never be a problem, mostly due to leftovers from the Potion fishing event and Homesteads.
Potion poisoning from Mana potions doesn't kill Int.
If a "Mage" is gonna complain about Mana, he or she should look into Potion making, even though it's binded with the Druid talent.
ALso, Honestly, I think only end-game mages should be able to get this type of casting speed, making it so Int plays a larger roll on casting speed then wand upgrades, reforges and Vivace.
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Silverkun wrote on 2013-05-31 17:18
I'll be the first to say that I wanted this update so badly, but admittedly it does look a little broken in those videos... However, those people are using speed reforges anyway (aren't they?), and reforges make everything broken, so for me it will probably not be so ridiculously fast (I don't bother with reforges since I'm not rich and stuff). I honestly have no idea why they even put reforges into the game, they seem like a completely unnecessary and annoying existence... But no one I know uses the OP reforges and they really don't seem that common, so I guess I'm fine with it. On top of that, over here we have a little thing called lag. In light of all this, I don't find it OP at all. More like, this was necessary.
The fact is, what magic originally was is completely obsolete now. It wasn't a playstyle on its own since it wasn't spammable, because mp was way harder to come by, so it was basically something you used occasionally for huge damage, and if you wanted to use it more than that, you had to be extremely rich so that you could buy all those mp pots. At this point, a slow charging ranged nuke has no place in this game. And it's not even a nuke anymore, really. But that's all been said before.
So with this, I'm overall very happy with the changes they made to magic in G18. I think they've now done pretty much everything they needed to do and more, in my eyes anyway, to make it a fun playstyle (for party use that is. it was already fairly fun for solo play since you don't need to cater to impatient people, but now it will be even better there)... Aside from making Blaze not so difficult to execute, but that's not really such a big deal. It's all still subject to change though... But at this point, my only complaint is that they made Merlin look like... That.
Although really, if they just nerfed the OP playstyles so that magic wasn't so left behind, that would have worked even better... But then everyone would QQ. Honestly, at this point, G19 or whatever needs to do a very good job of making this game harder. But then I guess everyone will still QQ. I was actually happy they were apparently increasing the protection on all the mobs, but that turned out to be false...
I wonder if they will do as good of a job with Alchemy. From what I hear, Alchemy needed even more buffs than Magic... So, the "Professor" update needs to be very significant.
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ewire123 wrote on 2013-05-31 17:56
Glad they make vivace useful again. Maybe people would stop spamming just battlefield all the time.
The speed cast buff were needed, this game no longer has a place for slow loading skill. This change will surely make more people come back to Mage.
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Milk wrote on 2013-05-31 18:39
Quote from truefire;1098613:
Balance has been a myth since the implementation of Crash Shot. I'm all for seeing everything become broken, rather than seeing everything become nerfed. Devcat has a tendency to nerf one thing, buff all the others to imbalanced levels, and then forget about the thing they nerfed for at least 3 years while continually buffing everything else. Making everything broken seems a far better alternative, since balance post-C4 is a myth.
NTY. If the game just because a mindless spamming of broken skills I will prob just quit.
Also Crashshot didnt break the game. Reforges did. >:C Extra damage op.
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Zekkii wrote on 2013-05-31 19:50
Something is up, they must have changed the formula.
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Mentosftw wrote on 2013-05-31 19:53
My god what have they done ._.
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ewire123 wrote on 2013-05-31 20:05
Quote from Mentosftw;1098737:
My god what have they done ._.
Making Mage be able to compete with other class? I know, how dare they.
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Pyoori wrote on 2013-05-31 20:14
oh baby please
Are...are they really doing it?
Are they...really buffing magic this time?
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Milk wrote on 2013-05-31 20:21
Quote from ewire123;1098742:
Making Mage be able to compete with other class? I know, how dare they.
Making them broken is more like it.
Its too fast honest opinion. Its like final hit speed. Maybe faster. Prob even faster than gunner.
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Silverkun wrote on 2013-05-31 20:23
Quote from Milk;1098756:
Making them broken is more like it.
Its too fast honest opinion. Its like final hit speed. Maybe faster. Prob even faster than gunner.
That's with reforges or without it? And how much difference do the reforges make?
Because I am not going to like it if I end up having to get reforges just to actually contribute in a party.
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Slayerj wrote on 2013-05-31 20:29
Quote from Silverkun;1098759:
That's with reforges or without it? And how much difference do the reforges make?
Because I am not going to like it if I end up having to get reforges just to actually contribute in a party.
with max level speed up and speed upgrade. The reforge alone is 30% speed. That's why it's so freaking fast. Reforges break everything but now that magic's broken even wants to QQ about it and not the billions of other crap reforges broke.
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Milk wrote on 2013-05-31 20:33
Quote from Silverkun;1098759:
That's with reforges or without it? And how much difference do the reforges make?
Because I am not going to like it if I end up having to get reforges just to actually contribute in a party.
The point is that they just gave mage a buff last patch, and now they are buffing their load speed as well. So more damage mixed with OP Cast speed = Broken. You can't really make that argument because because reforges aren't exactly the most difficult thing to get in the game atm. All classes have reforges. But I feel like that cast speed is a little ridiculous. Are you telling me that you don't think that its a bit too much expecially since if you take reforges out of the equation mages never really had terrible damage to begin with.
o~o Maybe just tone the cast speed down so id still be slower than archery but not as slow at it is now.
My point is that archery can miss, and it only really does damage if you get elementals, magnum reforge crashshot fragments and crashshot damage.
Melee was always pretty balanced. Never did a ton of damage unless you go out of your way to get a lot of max damage enchants and elemental reforges.
Mage Before this could never really fall on reforges since their benifits was very low, but did the most damage in terms of numbers. Even with out enchants and gear. They never really made it worth your time to go out of the way to get top notch mage gear.
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truefire wrote on 2013-05-31 20:34
Quote from Milk;1098692:
NTY. If the game just because a mindless spamming of broken skills I will prob just quit.
Also Crashshot didnt break the game. Reforges did. >:C Extra damage op.
Crash Shot, since its implementation, has been at the top of every stage of Mabi's life. Before reforges, there were combo cards. Before combo cards, there were special upgrades. The only time that Crash Shot was not alone at the top was when it had to share that pedestal with Golems. Notice that Golems went down, and Crash Shot only went up. Puppets secured their spot at number 2, and the only reason they're at number 2 is because they can't benefit from elemental reforges. Even if reforges had never come to existence in KR, the benchmark for the difficulty of new content would have been "Just enough so that Crash Shot at its strongest can't one-shot everything."
Just enough, mind you.
Also, are you somehow implying that the game isn't
currently a mindless spamming of broken skills? Because it sounds to me like you are. The only strategy left is "How to time your attacks around your partymates' use of Crisis." If the game's current state hasn't made you quit, I highly doubt giving magic some time in the spotlight will make you quit either.
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Kendoza wrote on 2013-05-31 20:35
Guys. If it really becomes a problem in Korea, they'll just nerf the reforge or remove it altogether. They've done it before.