Btw... Sephiroth's Crossbow and Special Arrow... it is extremely similar to Bhafel Hunter... except:
It has a default range of 1,800 at base.
Rumors has it that it outperforms even the HLB.
Also some alchemy:
[Image: http://puu.sh/3LqQw.jpg]
Water Cannon with +67% damage
How the fuck is Water Cannon hitting ~60k without a combo card?
Also, I found a video of Peaca Abyss.
http://www.tudou.com/programs/view/q7R9UFOBJgs/?resourceId=40945091_06_02_99
The Abyss Dungeons have fewer rooms but each room is massive and has players face off against a number of waves.
My Gawd, the sheer amount of Moon/Sun gates are overkill.... I mean seriously, 3~4 per town? That's just making people really lazy.
they should make a day-and-night moongate to every npc on the map
also didn't they already remove a few of them in the past, wiki says there were moongates to ciar, math, dugal aisle, fiodh etc now they introduce even more of them
There's a new two-handed Vampire Rapier which has 198 max damage.
Cooking is only uncapped to r5(?) which requires a book which requires delivery tickets.
The new crossbow has 76 max.
[spoiler="The Boss of Coil abyss Dungeon"]
[video=youtube;t7wJ8pE2qKU]http://www.youtube.com/watch?v=t7wJ8pE2qKU[/video]
... Sephiroth
... who is...
[Image: http://puu.sh/3LqF1.jpg]
A giant tree...
Apparently he drops a powerful Crossbow and its special arrow which is said to rival the Bhafel Hunter and Huntress.
[/spoiler]
They buffed Alchemy again.
Which might make them more useful against elemental immune enemies than traditional weapons.
Bad news for crossbow users:
Sephiroth's Arrow only gives +10% damage as oppose to Bhafel Huntress' 15% (but considering vs. non elemental monsters, still a significant amount)
Also the arrow is not unlimited.