This is an archive of the mabination.com forums which were active from 2010 to 2018. You can not register, post or otherwise interact with the site other than browsing the content for historical purposes. The content is provided as-is, from the moment of the last backup taken of the database in 2019. Image and video embeds are disabled on purpose and represented textually since most of those links are dead.
To view other archive projects go to
https://archives.mabination.com
-
ewire123 wrote on 2013-08-06 02:12
Quote from Gensokyou;1132059:
Yes, i'm totally mad. Especially when I can hit tab and have access to it at full damage.
well, if you want to sacrifice your 2nd weapon slot for it sure. I thought you plan to be puppet/gunner hybrid and shit :(
Quote from Kaeporo;1132055:
Regardless, why would anyone even use any form of melee when they could instead opt for master race puppetry?
It's just so much better than everything else, especially when you don't use reforges.
Giant Warriors might as well throw down Shock or Frozen Wave while the Puppeteers get all the kills.
To be a great puppeteer, you must first be a great warrior/archer anyway.
Puppet aint the answer to everything, 1 puppet per party is good , 2 or more is just messy.
-
Azareel wrote on 2013-08-06 02:13
Quote from Gensokyou;1132059:
Yes, i'm totally mad. Especially when I can hit tab and have access to it at full damage.
Would rather hit tab to Phantasmal Chorous.
-
Milk wrote on 2013-08-06 02:14
Used Demonic Death Knight Swords. Problem solved.
On another note. Nexon needs to release more Piercing enchants that other weapons can take advantage off. Its nice seeing Lv 2 piercing on those new Dragon Weapons but still that's not enough to push people to consider other weapon choices for the end game.
-
Gensokyou wrote on 2013-08-06 02:17
Quote from ewire123;1132063:
well, if you want to sacrifice your 2nd weapon slot for it sure. I thought you plan to be puppet/gunner hybrid and shit :(
To be a great puppeteer, you must first be a great warrior/archer anyway.
Puppet aint the answer to everything, 1 puppet per party is good , 2 or more is just messy.
The same goes for Alchemy. I don't need it when I solo. In a party situation, I pass off the role to someone else.
Quote from Azareel;1132064:
Would rather hit tab to Phantasmal Chorous.
Battlefield master race ;u!
[S]inb4 someone thinks master race comments are serious nowdays[/S]
Quote from Milk;1132065:
Used Demonic Death Knight Swords. Problem solved.
Didn't think of this. +rep
-
Kaeporo wrote on 2013-08-06 02:24
Quote from Milk;1132065:
Used Demonic Death Knight Swords. Problem solved.
On another note. Nexon needs to release more Piercing enchants that other weapons can take advantage off. Its nice seeing Lv 2 piercing on those new Dragon Weapons but still that's not enough to push people to consider other weapon choices for the end game.
Lance Pierce gets buffed to ignore 5% protection per level. Those weapons can ignore 10% protection, which is massive and only adds to the ridiculousness known as the Bhafel Hunter. Lance Pierce can negate 45% protection. Not much beats that. Completely overcentralizes the projected future metagame.
Speaking of which, they're probably going to nerf Lance Piece and buff Alchemy again.
-
ewire123 wrote on 2013-08-06 02:24
Unlike puppet, The more alchemist the merrier :D
Imagine 6 people having shock on....monster will just freeze in place.
-
merrykitten wrote on 2013-08-06 02:33
does it mean that control bars will be bad as a melee weapon for archers? since their blance is quite low -_-
-
Gensokyou wrote on 2013-08-06 02:38
Quote from merrykitten;1132073:
does it mean that control bars will be bad as a melee weapon for archers? since their blance is quite low -_-
Puppet balance is +50 at rank 1. So no, you get the full balance with puppets.
-
merrykitten wrote on 2013-08-06 02:40
i don'\t use puppets, i use control bars only -_-
-
radionoise wrote on 2013-08-06 02:49
Quote from merrykitten;1132080:
i don'\t use puppets, i use control bars only -_-
19% balance from jeweled bar, 15% from combat mastery, 40~45% from dex and you're good to go.
-
merrykitten wrote on 2013-08-06 02:51
huh, i will do some math later probably.. thanks
-
Magenera wrote on 2013-08-06 03:23
Isn't there a crit bonus with Guard cylinder along with the 15% balance bonus from ranking the skill?
-
Slayerj wrote on 2013-08-06 03:50
Quote from Magenera;1132092:
Isn't there a crit bonus with Guard cylinder along with the 15% balance bonus from ranking the skill?
I think that's only for alchemy skills but I'm not sure. I shouldn't listen to the NA wiki on future stuff.
-
Psy wrote on 2013-08-06 03:57
Quote from Slayerj;1132101:
I think that's only for alchemy skills but I'm not sure. I shouldn't listen to the NA wiki on future stuff.
The balance is from equipping a guard cylinder, not sure of the crit, but there are crit upgrades o nteh guard cylinder itself as well, and I think stamina usage upgrades which MIGHT benefit non-alchemy stamina using skills.
-
Azareel wrote on 2013-08-06 06:02
Quote from Psy;1132105:
The balance is from equipping a guard cylinder, not sure of the crit, but there are crit upgrades o nteh guard cylinder itself as well, and I think stamina usage upgrades which MIGHT benefit non-alchemy stamina using skills.
If it adds to the character screen, like it probably will/does, it should apply to everything.