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Zekkii wrote on 2014-08-17 20:00
Quote from koishi-sempai;1241098:
I have no issue with DevCat/Nexon throwing things at beginners. Keep in mind that we've gotten loads of free stuff over the years that beginners can't even begin to have, and the beginners have to catch up to years and years of accumulated wealth and power compared to which the beginner stuff is a drop in the bucket.
No they don't.
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Jake wrote on 2014-08-17 20:25
Quote from Zekkii;1241121:
No they don't.
Can confirm
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Kaeporo wrote on 2014-08-17 20:27
Quote from Zekkii;1241121:
No they don't.
Yep.
You can hit near end-game status very quickly. The only thing you'll be missing is a bit of damage and some versatility. You'll still overkill pretty much everything and you'll be neigh invulnerable to more than half of all of enemies.
What's next? People defending Nexon when they hand out 10k AP potions? What about when they give them a fully enchanted set of equipment to help "even the odds"?
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Kenero wrote on 2014-08-17 20:41
I don't care either way. And this is coming from a player who started way back in the day and invested heavily. My memories will always be mine, and I doubt anyone will share that.
Maybe this new "buff start" will create a new type of memory that may not necessarily be full of grinding that I started about something a new type... of memory can be created. Something they will enjoy.
It's easy to say for us oldies that everything has to be the same solid on, but all we could know, this new type of memory may keep the new people in and new types of adventures will flourish.
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Cookiebunny wrote on 2014-08-17 21:05
Quote from Kenero;1241125:
Maybe this new "buff start" will create a new type of memory that may not necessarily be full of grinding that I started about something a new type... of memory can be created. Something they will enjoy.
It's easy to say for us oldies that everything has to be the same solid on, but all we could know, this new type of memory may keep the new people in and new types of adventures will flourish.
Agreed; newer players won't be turned off by "Oh, I don't have enough AP to rank up a single skill" as early on, not to mention, they won't be as dependent on OP veterans to clear a dungeon.
(Besides, they always change how the newbie system works. They'll probably eventually take out the pots.)
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Kenero wrote on 2014-08-17 21:08
Quote from Cookiebunny;1241128:
Agreed; newer players won't be turned off by "Oh, I don't have enough AP to rank up a single skill" as early on, not to mention, they won't be as dependent on OP veterans to clear a dungeon.
(Besides, they always change how the newbie system works. They'll probably eventually take out the pots.)
If they get more AP, more change, an easier time to rank, that's fine. We also have more skillsets than g1 when I started back in NA. So things change. It hurts for us since we "remember" the way the game was, but for new people who enter Mabinogi, this is "their mabinogi". And 2-3 years down the lane when they talk about Mabinogi, this "new beginning" will be their first cherish memory.
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Jake wrote on 2014-08-17 22:57
Quote from Cookiebunny;1241128:
Agreed; newer players won't be turned off by "Oh, I don't have enough AP to rank up a single skill" as early on, not to mention, they won't be as dependent on OP veterans to clear a dungeon.
(Besides, they always change how the newbie system works. They'll probably eventually take out the pots.)
I ran out of AP sooooo fast when I first started
well I still do
but whatever. I like your post.
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koishi-sempai wrote on 2014-08-18 01:04
Quote from Kaeporo;1241124:
Yep.
You can hit near end-game status very quickly. The only thing you'll be missing is a bit of damage and some versatility. You'll still overkill pretty much everything and you'll be neigh invulnerable to more than half of all of enemies
Why don't they then? If it's so quick and easy why isn't everyone endgame?
You're looking at the situation from the standpoint of 6 year veterans who know what to do with these resources as opposed to a completely new player who started the game because he likes the idea of dressing up with his girlfriend as Kirito and Asuna.
Despite all the benefits, lots and lots of players that have been playing a while and even spend lots of NX are nowhere ready even to run HM let alone be endgame. Hell a lot of em don't even know about daily rbs.
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Kaeporo wrote on 2014-08-18 01:28
Quote from koishi-sempai;1241168:
Why don't they then? If it's so quick and easy why isn't everyone endgame?
You're looking at the situation from the standpoint of 6 year veterans who know what to do with these resources as opposed to a completely new player who started the game because he likes the idea of dressing up with his girlfriend as Kirito and Asuna.
Despite all the benefits, lots and lots of players that have been playing a while and even spend lots of NX are nowhere ready even to run HM let alone be endgame. Hell a lot of em don't even know about daily rbs.
The only way to be unprepared for hard after a month of play is to be either unskilled, undetermined, or uneducated.
It only takes like twenty minutes to find out how to build your character and a month to develop your character to the point where they can fully participate in everything sans perhaps NPC-tier content. Might as well skip everything in Mabinogi and go directly to end-game. Do not collect $200.
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koishi-sempai wrote on 2014-08-18 01:35
In short, they don't play like hardcore players who are at or pushing 10k and are maxed out in multiple areas.
Also, how does our Kirito cosplayer and his Asuna find out how to build their characters? I don't think building a character efficiently is self explanatory for fresh off the boat players.
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Zunori wrote on 2014-08-19 14:08
Something I used to look up to...
http://m.youtube.com/watch?v=xYcTKYjw7Ng
I think I hit those stats and 100 max at total 50 when I started a new character on alexina last month.
Of course I don't really play anymore but still.
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Aubog007 wrote on 2014-08-19 17:15
Quote from Zunori;1241493:
Something I used to look up to...
http://m.youtube.com/watch?v=xYcTKYjw7Ng
I think I hit those stats and 100 max at total 50 when I started a new character on alexina last month.
Of course I don't really play anymore but still.
I like how they glitched to get Evasion.
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triforcefaery wrote on 2014-08-20 08:14
[FONT="Arial"][SIZE="3"]
I find that the 500 ap that the noobies start off with (plus 6 additional character cards) is sort of a brilliant idea. Mabinogi has been around for a couple years now and many of the characters now a-days are at least over accumulative level 1000. I feel that the ap will help all the new comers greatly. Also, I found it annoying that I couldn't make any more characters without buying nexon points/ karma. The only character cards that where available where the Assistant Elf/Giant cards.. So once again, I feel like the 6 starting character cards is a awesome addition as well.
So with that said, I feel like it was a great idea that they have changed it and happy that nexon is giving to the new comers now a-days :).
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Osayidan wrote on 2014-08-20 11:36
How horribly can it be abused though? Can the newbie boxes or AP pot be bank traded?
If each new character on the account gets a newbie box with a 500 AP potion can those be bank traded to a single character to get ridiculous amounts of AP? It wouldn't take very much to get more AP than even the highest tier players this way. They would of course still have to train the skills but then you could theoretically get a character that has never rebirthed have more skills than a person with 100 rebirths.
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Froglord of DESTINY!!! wrote on 2014-08-20 11:54
Quote from Osayidan;1241667:
How horribly can it be abused though? Can the newbie boxes or AP pot be bank traded?
If each new character on the account gets a newbie box with a 500 AP potion can those be bank traded to a single character to get ridiculous amounts of AP? It wouldn't take very much to get more AP than even the highest tier players this way. They would of course still have to train the skills but then you could theoretically get a character that has never rebirthed have more skills than a person with 100 rebirths.
If you average 100 levels a rebirth, 52 weeks a year, you can be level 10k+ in two years.
Anyone who was playing before had to either pay for cards, or wait for weeks to rebirth, which took twice as long. So overall the bar for newbies is technicaly above level 6k now for casual players in that sense.'
500 ap isn't that much either, it's barely enough to cap combat mastery, and perhaps smash or windmill.