Humans can wield the 2H axes/blunts.
Were elves tested? I remember reading somewhere in this thread that KR said Elves could wield the weapons.
Sword Mastery now gives STR instead of DEX.
What. . .
Humans can wield the 2H axes/blunts.
Sword Mastery now gives STR instead of DEX.
Were elves tested? I remember reading somewhere in this thread that KR said Elves could wield the weapons.
Were elves tested? I remember reading somewhere in this thread that KR said Elves could wield the weapons.
What. . .
Sword Mastery now gives STR instead of DEX.
I heard it was Dual Wield Mastery that changed the stat gain?
I like that when the stats make sense, but then there are things like Tasting.
Why the hell does it have 19 int and 24 dex?
Looks like it's on the live servers now. New login screen!
[Image: http://puu.sh/dzzW2/1e7dea026f.jpg]
[Image: http://i5.minus.com/ib2twKNfUmIFxV.png]
- Are the new skills affected by close combat talent? IIRC the new director pushed talents aside or something.
- How bad is Bash as KR players claim? Did the change to its functionality to not reset when using skills make any difference?
- [S]Does Rage Impact debuff apply to ALL melee weapons (lance, puppet, dischord, etc) or just swords/axes/blunts?[/S]
- Does the Defense run with shield apply to ineffective shields[S] and guard cylinders[/S]?
- Check cooking tools and reading books for ineffectives? Charge works with the former but not the latter.
- Any other changes from test to live?