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[SIZE="5"]Phase 1, Skill Changes[/SIZE]
* Aiming system is updated.
- As the aiming percentage increases, attack failure chance further decreases.
- Auto evasion by Luck will no longer trigger when you attack at 100% Aim.
* Crossbows are revamped.
- You are no longer locked-in when using archery with crossbows. (
[S]Shameless commentated video[/S])
- Piercing effects are added to crossbows.
* Archery skills are changed:
[Support Shot]
- Stun duration increased.
- Effect is more visible.
- Skill cooldown time is decreased.
- Skill effect duration is increased.
[Final Shot]
- No longer cancels upon being knocked down.
- Can use items during usage of the skill.
- Skill duration does not decrease upon teleportation. [S]OP[/S]
- Skill cooldown time is decreased.
[Mirage Missile]
- One of the infection effect - movement speed decrease - has been increased.
- The infection damage increases with higher Dexterity.
- You can now finish an enemy with infection. [S]Holy ****.[/S]
[Spider Shot]
- Skill cooldown time is decreased.
- Spider Traps are now sold in General Shops. [S]What?[/S]
[Arrow Revolver]
- You can now get this quest along with other intermediate skill quests.
- Arrow Revolver drop rates for pages 7, 8, 9 and 10 has been increased.
- Arrow Revolver pages' expiration times will be removed. (Does not apply to pages aquired prior to the update.)
* Throwing Attack has been changed.
- Stun duration upon a successful hit has been increased.
- The damage in relativity with Strength has been increased.
- Skill cooldown time is decreased.
- Atlatis can be modified/upgraded.
- Javelin's stack counts will be increased.
* Others
- Number of arrows given in 'Basics of Archery' quest will be increased.
Source:
http://mabinogi.nexon.com/C3/post.asp?id=A9XX4883326X1X1
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PS : Elf op... RIP Humans.