Can be used while on horses.
For both races?
Can be used while on horses.
For both races?
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[SIZE="5"]New Enchants[/SIZE]
Awaken (Prefix Rank 7)
Can be enchanted on accessories
Max HP 10 Increase
Max Damage 12 Increase
Magic Attack 6 Increase
Balance 1 Decrease
Successor (Suffix Rank 6)
Can be enchanted on accessories
Max Damage 6 Increase
Magic Attack 4 Increase
Critical 1 Increase
Source: http://www.mabinogi.pe.kr/bbs/zboard.php?id=report&page=1&sn1=&divpage=4&sn=off&ss=on&sc=on&select_arrange=headnum&desc=asc&no=29406
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Can humans use archery on horses?
I know. From personal experience Smokescreen is nigh useless; the "DPS" it offers is non-existent. I meant to say how it's a perfect counter argument.
Doesn't say.
I'm assuming only for elves.
Back to navigation menu[spoiler="Urgent Shot"]
[SIZE="5"]Skill in Detail: Urgent Shot[/SIZE]
Total AP Consumption: 200
Bonus Stats: Dexterity +20, Stamina +10
Can be used while on horses.
Urgent Shot is a skill that lets you concentrate and quickly handle the situation after a missed arrow.
When an enemy is off-guard by seeing your missed arrow, you can push back the enemy, concentrate and increase aiming speed of next attack.
Obtaining Skill: Rank [Support Shot] above B, then progress through the quest [Turning Emergency into an Opportunity].
Novice Rank
Damage: 100%
Aiming Speed after Urgent Shot: 150%
Cooldown Time: 7 seconds
(+100, 1 Time, Learn better skills from other people or books.)
F Rank (AP: 1, Dexterity +1)
Damage 100%
Aiming Speed after Urgent Shot: 150%
Cooldown Time: 7 seconds
(+1 , 100 Times, Successfully use Urgent Shot.)
(+3 , 10 Times, Successfully use Urgent Shot with Critical Hit)
(+5 , 20 Times, Successfully use skill after a failed shot)
E Rank (AP: 4, Dexterity +1)
Damage 100%
Aiming Speed after Urgent Shot: 150%
Cooldown Time: 7 seconds
(+1 , 100 Times, Successfully use Urgent Shot.)
(+2 , 10 Times, Successfully use Urgent Shot with Critical Hit)
(+3 , 20 Times, Successfully use skill after a failed shot)
D Rank (AP: 5, Dexterity +1)
Damage 100%
Aiming Speed after Urgent Shot: 150%
Cooldown Time: 7 seconds
(+1 , 100 Times, Successfully use Urgent Shot.)
(+1.5 , 10 Times, Successfully use Urgent Shot with Critical Hit)
(+2 , 20 Times, Successfully use skill after a failed shot)
C Rank (AP: 7, Dexterity +1)
Damage 100%
Aiming Speed after Urgent Shot: 150%
Cooldown Time: 7 seconds
(+0.5 , 200 Times, Successfully use Urgent Shot.)
(+1 , 20 Times, Successfully use Urgent Shot with Critical Hit)
(+1.5 , 20 Times, Successfully use skill after a failed shot)
B Rank (AP: 9, Dexterity +1)
Damage 100%
Aiming Speed after Urgent Shot: 150%
Cooldown Time: 7 seconds
(+0.5 , 200 Times, Successfully use Urgent Shot.)
(+0.5 , 20 Times, Successfully use Urgent Shot with Critical Hit)
(+1.5 , 20 Times, Successfully use skill after a failed shot)
A Rank (AP: 10, Dexterity +1)
Damage 110%
Aiming Speed after Urgent Shot: 200%
Cooldown Time: 6 seconds
(+0.25 , 400 Times, Successfully use Urgent Shot.)
(+0.25 , 50 Times, Successfully use Urgent Shot with Critical Hit)
(+1 , 20 Times, Successfully use skill after a failed shot)
9 Rank (AP: 12, Stamina +1, Dexterity +1)
Damage 110%
Aiming Speed after Urgent Shot: 200%
Cooldown Time: 6 seconds
(+0.25 , 400 Times, Successfully use Urgent Shot.)
(+0.25 , 50 Times, Successfully use Urgent Shot with Critical Hit)
(+1 , 30 Times, Successfully use skill during combat)
(+1 , 20 Times, Successfully use skill after a failed shot)
8 Rank (AP: 12, Stamina +1, Dexterity +1)
Damage 110%
Aiming Speed after Urgent Shot: 200%
Cooldown Time: 6 seconds
(+0.25 , 400 Times, Successfully use Urgent Shot.)
(+0.2 , 100 Times, Successfully use Urgent Shot with Critical Hit)
(+0.8 , 30 Times, Successfully use skill during combat)
(+0.8 , 20 Times, Successfully use skill after a failed shot)
7 Rank (AP: 12, Stamina +1, Dexterity +1)
Damage 110%
Aiming Speed after Urgent Shot: 200%
Cooldown Time: 6 seconds
(+0.2 , 400 Times, Successfully use Urgent Shot.)
(+0.2 , 100 Times, Successfully use Urgent Shot with Critical Hit)
(+0.6 , 30 Times, Successfully use skill during combat)
(+0.6 , 20 Times, Successfully use skill after a failed shot)
6 Rank (AP: 12, Stamina +1, Dexterity +1)
Damage 110%
Aiming Speed after Urgent Shot: 200%
Cooldown Time: 6 seconds
(+0.2 , 400 Times, Successfully use Urgent Shot.)
(+0.15 , 100 Times, Successfully use Urgent Shot with Critical Hit)
(+0.6 , 30 Times, Successfully use skill during combat)
(+0.6 , 20 Times, Successfully use skill after a failed shot)
5 Rank (AP: 20, Stamina +1, Dexterity +1)
Damage 120%
Aiming Speed after Urgent Shot: 230%
Cooldown Time: 5 seconds
(+0.15 , 600 Times, Successfully use Urgent Shot.)
(+0.15 , 100 Times, Successfully use Urgent Shot with Critical Hit)
(+0.6 , 30 Times, Successfully use skill during combat)
(+0.6 , 20 Times, Successfully use skill after a failed shot)
4 Rank (AP: 21, Stamina +1, Dexterity +2)
Damage 120%
Aiming Speed after Urgent Shot: 230%
Cooldown Time: 5 seconds
(+0.1 , 800 Times, Successfully use Urgent Shot.)
(+0.15 , 100 Times, Successfully use Urgent Shot with Critical Hit)
(+0.5 , 30 Times, Successfully use skill during combat)
(+0.5 , 20 Times, Successfully use skill after a failed shot)
3 Rank (AP: 22, Stamina +1, Dexterity +2)
Damage 120%
Aiming Speed after Urgent Shot: 230%
Cooldown Time: 5 seconds
(+0.1 , 800 Times, Successfully use Urgent Shot.)
(+0.12 , 100 Times, Successfully use Urgent Shot with Critical Hit)
(+0.5 , 30 Times, Successfully use skill during combat)
(+0.5 , 20 Times, Successfully use skill after a failed shot)
2 Rank (AP: 23, Stamina +1, Dexterity +2)
Damage 120%
Aiming Speed after Urgent Shot: 230%
Cooldown Time: 5 seconds
(+0.08 , 1000 Times, Successfully use Urgent Shot.)
(+0.12 , 100 Times, Successfully use Urgent Shot with Critical Hit)
(+0.5 , 30 Times, Successfully use skill during combat)
(+0.5 , 20 Times, Successfully use skill after a failed shot)
1 Rank (AP: 30, Stamina +2, Dexterity +3)
Damage 150%
Aiming Speed after Urgent Shot: 270%
Cooldown Time: 4 seconds
(+0.05 , 1500 Times, Successfully use Urgent Shot.)
(+0.1 , 150 Times, Successfully use Urgent Shot with Critical Hit)
(+0.4 , 50 Times, Successfully use skill during combat)
(+0.4 , 30 Times, Successfully use skill after a failed shot)
Source: http://www.mabinogi.pe.kr/bbs/zboard.php?id=report&page=1&sn1=&divpage=4&sn=off&ss=on&sc=on&select_arrange=headnum&desc=asc&no=29405
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Stuff
Whoa, hold on, 4 piercing cross bow? With the special bolts, that's practically on the level of bhafel combo.
I guess it's plagued by its range though. Basically your choice of utility and damage.
That's right. Uh.. The crafting success rate is 35% though...
Considering cost and potential damage output,
I assume Crossbows will be a popular choice when a player's main skill preference is not archery.