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Synthesis: Mechanics And Tests



The following tables are the possible random Synthesis item and equipment results, sorted by the internal category and value required to hit that category. There's actually some interesting items in here that would have been really nice to know how to get a few years ago...

[spoiler="Hats"]
[Image: http://i.imgur.com/HPIprLO.png]
[/spoiler]
[spoiler="Helmets"]
[Image: http://i.imgur.com/4nAlsHL.png]
[/spoiler]
---
[spoiler="Clothing"]
[Image: http://i.imgur.com/HpRtBWw.png]
[/spoiler]
[spoiler="Light Armor"]
[Image: http://i.imgur.com/oKB5g18.png]
[/spoiler]
[spoiler="Heavy Armor"]
[Image: http://i.imgur.com/miVXvZu.png]
[/spoiler]
--
[spoiler="Gloves"]
[Image: http://i.imgur.com/ZCE4InF.png]
[/spoiler]
[spoiler="Gauntlets"]
[Image: http://i.imgur.com/eo6PyMQ.png]
[/spoiler]
--
[spoiler="Cloth Shoes"]
[Image: http://i.imgur.com/xoTnIjh.png]
[/spoiler]
[spoiler="Metal Shoes"]
[Image: http://i.imgur.com/bJG0q8E.png]
[/spoiler]
--
[spoiler="Robes"]
[Image: http://i.imgur.com/yKBGMsV.png]
[/spoiler]
--
[spoiler="Shields"]
[Image: http://i.imgur.com/h8YQUbM.png]
[/spoiler]
--
[spoiler="Swords"]
[Image: http://i.imgur.com/4hBrOI9.png]
[/spoiler]
[spoiler="Axes/Blunts"]
[Image: http://i.imgur.com/kQxoUan.png]
[/spoiler]
[spoiler="Bows/Wands/Knuckles/Atlatls"]
[Image: http://i.imgur.com/DwY9iyL.png]
[/spoiler]
---
[spoiler="Herbs"]
[Image: http://i.imgur.com/esKhKAt.png]
[/spoiler]
[spoiler="Potions"]
[Image: http://i.imgur.com/Qt4O9ip.png]
[/spoiler]
--
[spoiler="Misc."]
[Image: http://i.imgur.com/PuPPFHj.png]
[/spoiler]


So for example...

A - If I want to synth a Garbage Herb, I should have herbs in my input with an average value less than 80 gold. And sure enough, a Base plus a Bloody plus a Strawberry gets me Garbage Herbs with a pretty high rate.

[Image: http://i.imgur.com/TozOPoZ.gif]


B - If I want a Scimitar or Cleaver I should synth some swords with a value of at least 1,200 gold to get resulting swords from the category and price range they're in.

[Image: http://i.imgur.com/I8kA4qu.gif]



Anyways I'm running out of gold to test this crap 'cause even at best luck you need to sink in like ~6x the gold value of an item to get it in one go (with a lower chance the higher the price bracket). So synthing for equipment like this will likely only be useful for getting those items you can't normally obtain otherwise.
  • Slayerj wrote on 2015-05-11 23:36
    Your swords list has potions instead of swords. Just a heads up on that.

    It's nice to know how this works in larger detail now! Glad someone tested this stuff~
  • Osayidan wrote on 2015-05-11 23:58
    It's a sad day when the wiki doesn't even want new data...
  • Darkboy132 wrote on 2015-05-12 00:02
    Quote from Osayidan;1274572:
    It's a sad day when the wiki doesn't even want new data...


    They didn't want it because some shit about data mining and server leaking stuff, then some shit about Nexon talking to them not to mention anything about data mining blah blah blah blah blah blah. They would probably have accepted it if they weren't held back.

    Wiki doesn't want valuable data? Blame Nexon, 'nuff said.
  • Osayidan wrote on 2015-05-12 00:07
    Quote from Darkboy132;1274573:
    They didn't want it because some shit about data mining and server leaking stuff, then some shit about Nexon talking to them not to mention anything about data mining blah blah blah blah blah blah. They would probably have accepted it if they weren't held back.

    Wiki doesn't want valuable data? Blame Nexon, 'nuff said.


    Don't really see how it's data mining. He's testing by trial and error wasting his in-game gold and recording what happens.

    Rydian, mail me a junk item for 5m and I'll fund some more data mining :whoops:
  • Darkboy132 wrote on 2015-05-12 00:11
    Quote from Osayidan;1274574:
    Don't really see how it's data mining. He's testing by trial and error wasting his in-game gold and recording what happens.

    Rydian, mail me a junk item for 5m and I'll fund some more data mining :whoops:


    I'm just the lurker. :whoops: Whatever conversation was present is long gone.
  • Kingofrunes wrote on 2015-05-12 01:02
    Quote from Darkboy132;1274575:
    I'm just the lurker. :whoops: Whatever conversation was present is long gone.


    Because they deleted the conversation to remove evidence. Rydian has screenshot proof to back that up.
  • Rydian wrote on 2015-05-12 01:28
    K, I fixed the sword image.


    I am definitely data mining... Item values right from RAM for one since they vary, and for this project I even wrote a script to convert item IDs into names via parsing the item database and translation files ('cause doing it by hand was starting to grate on me).

    But people do data mining on the wiki all the time (see the tags on item details for example, and item IDs hidden in the templates). They just seem to be paranoid lately due to the server leaks.

    [Image: http://i.imgur.com/rUefejb.jpg]

    I at least screenshotted this because it seemed abnormal to delete the discussion thread on the topic as well...


    The in-game testing is to see what is taken into consideration for the item value (still not entirely sure on that yet), and to confirm the categories and results as actually possible in-game (though like 1/4th of the stuff was already on the wiki, just disorganized on various pages and full of guesses).


    Also ILU OSAY!
  • Aubog007 wrote on 2015-05-12 01:34
    When synth came out, this information did exist, but it was heavily... guarded.

    Quote from Rydian;1274589:
    K, I fixed the sword image.


    I am definitely data mining... Item values right from RAM for one since they vary, and for this project I even wrote a script to convert item IDs into names via parsing the item database and translation files ('cause doing it by hand was starting to grate on me).

    But people do data mining on the wiki all the time (see the tags on item details for example, and item IDs hidden in the templates). They just seem to be paranoid lately due to the server leaks.

    [Image: http://i.imgur.com/rUefejb.jpg]

    I at least screenshotted this because it seemed abnormal to delete the discussion thread on the topic as well...


    The in-game testing is to see what is taken into consideration for the item value (still not entirely sure on that yet), and to confirm the categories and results as actually possible in-game (though like 1/4th of the stuff was already on the wiki, just disorganized on various pages and full of guesses).


    Also ILU OSAY!


    Prior incidents have made the wiki... wary.
  • Rydian wrote on 2015-05-12 01:43
    Quote from Aubog007;1274591:
    When synth came out, this information did exist, but it was heavily... guarded.
    Kapra theorized that due to the 3in-1out being able to regenerate the same item, that it might be possible to stick in items with low set effects and get one with high set effects. I'll have to test this if I can get some ancient drops, Bohemian and Thames pieces should be great for testing unless there's some easier-to-obtain gear with variable set numbers.

    When I started putting the tables up and making sure the links worked, I noticed that a lot of the items mentioned Synthesis in their "drop from" category so it's good to see that people at least did experiment back in the day.


    Quote from Aubog007;1274591:
    Prior incidents have made the wiki... wary.
    I see now why so many people don't want to edit the wiki... two days of work deleted, at least I was working off of local text files so I still had the tables and basic info written down to present here.
  • Aubog007 wrote on 2015-05-12 01:45
    Quote from Rydian;1274593:
    Kapra theorized that due to the 3in-1out being able to regenerate the same item, that it might be possible to stick in items with low set effects and get one with high set effects. I'll have to test this if I can get some ancient drops, Bohemian and Thames pieces should be great for testing unless there's some easier-to-obtain gear with variable set numbers.

    When I started putting the tables up and making sure the links worked, I noticed that a lot of the items mentioned Synthesis in their "drop from" category so it's good to see that people at least did experiment back in the day.


    I see now why so many people don't want to edit the wiki... two days of work deleted, at least I was working off of local text files so I still had the tables and basic info written down to present here.


    When i was fragging valencia's because of blacksmithing, i threw a few in synthesis and got higher values than normally obtained from blacksmithing. That was pretty neat.

    Also yeah. The wiki doesn't want to be attacked by nexon, which is why the current staff of the wiki is... questionable.