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Darkboy132 wrote on 2015-07-26 17:36
^
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I've still yet to run it. From examination it just seems like a far more harder version of Peaca Abyss, with the option to nerf players and buff mobs, which is a nice concept I guess. However, with indecent rewards and a crap ton of re-used content I don't find it thrilling to run the instance, just like how everyone got bored of Peaca Abyss.
All in all it feels like filler content that people are going to get bored with eventually. As a veteran I don't exactly feel motivated to run it at all.
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Rynn wrote on 2015-07-26 17:37
>indecent rewards
what...
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Bunny wrote on 2015-07-26 17:50
How about you run it first then talk
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Darkboy132 wrote on 2015-07-26 18:42
Quote from Rynn;1282803:
>indecent rewards
what...
- EXP/Gold: No idea if the mobs actually give anything but 280k EXP, 500 Crusader EXP, and 16k Gold for something that can take hours(?) to do seems pretty low.
- AP: Okay?
- Gems: Okay?
- Enchants: Do those drop often?
- Emblem/Runes: Uhh... What are these?
Quote from Bunny;1282804:
How about you run it first then talk
Kind of a harsh response. Can I not speak out of a
preview stance? :sigh:
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Tropa wrote on 2015-07-26 19:31
It's fun, but I'm still salty from the fact that theres nothing for alchemists from it.
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ironwoman wrote on 2015-07-26 19:34
As a Veteran (and more experienced than you), I am very motivated to run this. Like other said, you should probably run it first. Right now, the main reason it can take hours to do is because the boss can glitch, but I figured out that you can just have your pets attack first to trigger color change and see which attacks work.
What I also like about Alban is that there isn't just one way to approach things. The content forces you to approach differently, like taking advantage of obstacles, campfires, etc. Not to mention some rooms have terribad camera angles that forces you to play even more carefully, which is annoying but I like the concept of it still, regardless of if it was intentional or not.
As for "indecent" rewards... that is a HUGE understatement. How many times have people spammed Peaca Abyss and got Long-Lasting? On the first week of the Alban release, we got at least Long-Lasting and Symbolic. I myself got some pretty nice stuff from Hard and Heroic as well, like Used, Spiritual, and even easier levels like Intermediate drops things like Dexterity, Viscount, which are useful enchants to have. When you're asking about what runes and emblems are, perhaps you should take a look at what Nexon nicely put in the announcements for us? Not a hard information to figure out. I should also note that the rewards can include hidden floors, most notably Aton Cimeni's Anvil. Then there are other hidden floors that can give goodies, like Archer can give out CRC, Nobility, and Mage can give out all the Celtic magic weapons at 80% of the max rolls (which is higher than gacha grade).
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Invisible wrote on 2015-07-26 19:40
Considering the only run I did was a solo heroic run, I'd say I hate the place.
Yet it's strangely addicting...I want to run it again, just you know, not solo.
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Bunny wrote on 2015-07-26 20:22
Quote from Darkboy132;1282806:
Kind of a harsh response. Can I not speak out of a preview stance? :sigh:
You shouldn't, because it is irritating for others to read this, especially those who struggled for hours to clear heroic solo. So run it yourself first then critique it. Makes sense to do that. Also, indecent rewards? Understandable if you don't care or don't work on gear, but there are some endgame enchants in there that don't have a stupid bs drop rate.
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Yanm wrote on 2015-07-26 20:26
Quote from ironwoman;1282810:
As a Veteran (and more experienced than you), I am very motivated to run this. Like other said, you should probably run it first. Right now, the main reason it can take hours to do is because the boss can glitch, but I figured out that you can just have your pets attack first to trigger color change and see which attacks work.
What I also like about Alban is that there isn't just one way to approach things. The content forces you to approach differently, like taking advantage of obstacles, campfires, etc. Not to mention some rooms have terribad camera angles that forces you to play even more carefully, which is annoying but I like the concept of it still, regardless of if it was intentional or not.
As for "indecent" rewards... that is a HUGE understatement. How many times have people spammed Peaca Abyss and got Long-Lasting? On the first week of the Alban release, we got at least Long-Lasting and Symbolic. I myself got some pretty nice stuff from Hard and Heroic as well, like Used, Spiritual, and even easier levels like Intermediate drops things like Dexterity, Viscount, which are useful enchants to have. When you're asking about what runes and emblems are, perhaps you should take a look at what Nexon nicely put in the announcements for us? Not a hard information to figure out. I should also note that the rewards can include hidden floors, most notably Aton Cimeni's Anvil. Then there are other hidden floors that can give goodies, like Archer can give out CRC, Nobility, and Mage can give out all the Celtic magic weapons at 80% of the max rolls (which is higher than gacha grade).
I already liked the place and now I'll definitely be doing more runs. Fk Radiant strings drop rate
.
As for me, Havoc, Deity and I did Hard the first day. Deity d/ced on the last floor so Havoc and I had to duo the rest. Took us far longer. Hard? Yes. Took a long ass time? Yes. Would we do it again? Hell yeah, that was the most fun I've had in Mabi in a looooong time. We'll just be better prepared next time. And this give me more of a reason to get better gear cause god Damn those mobs.
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Roflorz wrote on 2015-07-26 20:27
Quote from Darkboy132;1282806:
Kind of a harsh response. Can I not speak out of a preview stance? :sigh:
I've never run Alban Training Camp, but let me tell you what it's like to run Alban Training Camp
I've never played [generic game name], but let me tell you what it's like to play [generic game name].
I've never visited [generic place name], but let me tell you what it's like to be in [generic place name].
I've never [generic action name], but let me tell you what it's like to [generic action name].
.
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Rynn wrote on 2015-07-26 20:40
The rewards are gr8 for endgame oriented players, which makes sense since it is endgame content. Some people might not see the point in them now but when their character has progressed to a certain point where those enchants are the only way to go for character development a new appreciation for the rewards is earned.
You can get similar or more amount of crusader exp vs doing boring ass girg dailies. Enough said, who wants to do boring ass girg dailies?
The daily limit means afterwards you can go do 3 lords or a couple abyss runs or shadow mission dailies or whatever to keep things varied and not get sick of it. It would be crap if they let you go in 24/7 and people burned out trying to get all the enchants and try to force through the butt devastating RNG that synthing the emblem imposes.
It's FUN in parties, people are laughing and crying and dying and it's a nice stage for all the neglected distance classes to show off their skills/equipment/progress/usefulness that they lack in the rest of the game due to final hit meta. If you think it's too easy, pop in a 500% HP orb and you're good to go.
We don't actually know everything that drops inside so GO DISCOVER. Or at least run the content enough before arbitrarily deciding it's worthless to you.
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Fracture wrote on 2015-07-26 21:10
It's difficult, entertaining, and rewarding. 'Nuff said, really.
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Kaeporo wrote on 2015-07-26 23:47
I haven't logged in since the update, so I've probably got like 4k AP waiting for me. This also means that I haven't run the dungeon.
It looks fun and i'm glad that they've finally incorporated new areas into the game's combat system. The difficulty has been described to me (barring the boss) as essentially being abyss 2.0 with more heavy stander/passive defense and faster agro, which is a shame, but the rewards make up for it.
As others have stated, i'll be able to take a more objective stance once i've actually played it in full.
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ita wrote on 2015-07-26 23:54
It's a very fun dungeon to run with your friends/guild. We've been having a blast running our daily 3 and we've been getting pretty good rewards. I ran advanced solo yesterday for the title since I wanted all 3 titles and I came out with a Champion enchant. My guild member got his own Champion from our hard run the day before that and we also got an Arcane. We're mainly in it for the rewards and new totems. We get some of the more "rarer" enchants that have been a pain to get up until Alban's release almost daily.
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M wrote on 2015-07-27 00:22
I ran for the limit breaker title. That was an accomplishment. I continue to run for the little totem things. I have seen two exclusive enchants drop within a few days of its release. Content is as challenging as you want it to be via customization. I approve of this content.