Quote from Kingofrunes;1293301:
One of the tags is not_raincasting, will release all the information in another seperate organized thread ironwoman, so don't be surprised when we make a new one regardless of what information you pull as it most likely will not be very organized and seperated out in several posts instead of one central easy to find one >.>
Uh...
Quote from ironwoman;1292682:
I'm gonna be keeping a close eye on this issue as well.
That being said, I'll write here all the info I gathered so far, that I haven't seen in NA forums yet.
[SPOILER="Minor Things"]
-When you disconnect from a dungeon, upon relogging, the game will ask if you want to continue.
-The reward chest may include two enchant scrolls at once now. Unknown if this is a bug or not as there have been reported bugs where a user gets two chest keys.
-When using fragmentation with Broken Black Sealing Metal x 5 (new item), you can get a Greater Strengthener (Orignial Korean name ìˆœë„ ë†’ì€ ê°•í™”ì œ, if anyone has better translation, feel free). Its known use for now is in crafting the Special Grade Firewood, but may have more uses.
-The bosses at the end may be random. For example, many people will still face Arachne as the boss in AAHM, while some may face a Giant Spider and Red Spiders instead. The length has also been greatly increased, apparently.
-AAHM does not use Yarn Keys anymore, and therefore mobs will not drop them. You can't farm for multiple chests with single character anymore.
[/SPOILER]
[SPOILER="New Equipments Information"]
[SPOILER="Celtic Throwing Star"]Rank 3 Blueprint
Materials needed per try: Silver Ingot x2, Mythril Ingot x2, Shattered Black Metal x3, Token of Relentness x1
Finshing Material: Forged Weapon Fragment x1, Large Nail, Unstable Sealing Emblem
The upgrades are the same as other shurikens, but the artisan upgrade currently remains unknown, will get to it right away when I see the info.[/SPOILER]
[SPOILER="Celtic Edged Knuckle"]Rank 3 Blueprint
Materials needed per try: Silver Ingot x2, Mythril Ingot x2, Shattered Black Metal x3, Resolute Blade Fragment x1
Finishing Material: Destroyed Seal Chain (NOT Broken Seal Chain, completely different item), Large Nail, Unstable Sealing Emblem\
Upgrades:
Celtic Edged Knuckle Unique Upgrade 1 = Max Attack -2, Crit +7, Max Dura +3, 20 Prof 8,000 gold, 0~0
Weight Control 1 = Balance +2, Prof 25 2,500 gold, 1~1
Weight Control 2 = Balance +4, Prof 35 5,000 gold, 2~2
Weight Control 3 = Balance +8, Prof 45 8,000 gold, 3~3
Replace Nail = Max Attack +5, Crit -1, Prof 30 3,000 gold 1~1
Replace Chain = Max Attack + 4, Crit -1 Prof 40 6,000 gold 2~2
중량화 (Can't think of a good translation) = Max Attack + 6, Crit -2, Prof 50 9,000 gold 3~3
Celtic Edged Knuckle Unique Upgrade 2 = Max dura -3, Max Attack +12, Prof 60 15,000 gold 4~4
Artisan currently unknown
Gem Repair = Dura +3 100 prof 10,000 gold
[/SPOILER]
[SPOILER="Celtic Tetra Cylinder"]Rank 3 Blueprint
Materials needed per try: Silver Ingot x2, Mythril Ingot x2, Shattered Black Metal x3, Amplified Alchemy Crystal x1
Finishing Material: Shining Crystal Fragments x6, Large Nail x4, Unstable Sealing Emblem x4
Upgrades:
Celtic Tetra Cylinder Unique Upgrade = Crit +12, Bal +20, Max Dura +1, Prof 95 80,000, 0~0
Replace Trigger = Crit +5, Prof 20 4,000 gold, 0~4
Quadra Elemental Activation 1 = All Alchemic Damage +1, Prof 5 1,000 gold, 0~4
Quadra Elemental Activation 2 = All Alchemic Damage +2, Prof 8 2,000 gold, 1~4
Quadra Elemental Activation 3 = All Alchemic Damage +3, Prof 12 3,200 gold, 2~4
Quadra Elemental Activation 4 = All Alchemic Damage +5, Prof 20, 4,000 gold, 3~4
Quadra Elemental Activation 5 = All Alchemic Damage +7, Prof 30, 7,000 gold, 4~4
Artisan upgrade currently unknown
Gem Repair = Max Dura +3, Prof 100, 20,000 gold[/SPOILER]
[SPOILER="Celtic Restrict Handle"]Rank 1 Carpentry
Materials needed: Special Grade Firewood x10, Gold Plate x3, Large Nails x10, Purified Mage's Gem x4, Shattered Black Metal x6, Nightmare Hunter's Relics x2
All the upgrades are the same with the Bars, but this one has a couple additions.
Additional Upgrades:
Celtic Restrict Handle Taming (yes, taming. I didn't translate that wrong) = Max dura +3, Max Attack +26, Crit -2, Prof 40 2,800 gold, 0~0
Celtic Restrict Handle Convenient Upgrade = Max Dura -1, Max Attack +15, Crit +3, Prof 60 12,800 gold, 4~4[/SPOILER]
[SPOILER="Celtic Dowra"]Rank 4 Engineering
Materials needed: Hilwen Alloy x15, Energy Converter x2, Emerald Fuse x1, Purified Mage's Gem x4, Shattered Black Metal x6, Modified Ring Frame x2.
Base Stats: 4~10 attack, Crit 12%, Balance 12%, 800 range, 15 dura, 64 chamber
Rolls: Min Attack 5~8, Max Attack 10~18, Crit 20~40, Balance 12~20, Dura 12~18
Max Roll stats: 12~28 attack, 52% balance, 32% crit, 33 Dura
Shares the same upgrades as Dowra SE[/SPOILER]
[SPOILER="Robe Of Destruction Set"]
The Robe: Rank 1 Tailor
Materials needed per try: Finest Silk x10, Finest Fabric x7, Tough String x10, Collapsed Arcane Essence x20, Reduced Rune of Chaos x10
Finishing Materials: Finest Finishing Thread x5, Braid x10, Arcane Golden String x15
The Shoes and Gloves (different pattern but share the same materials)
Materials needed per try: Finest Fabric x3, Fine Fabric x2, Fine Silk x1, Arcane Essence x10, Rune of Chaos x5
Finishing Materials: Finest Finishing Thread x3, Arcane Golden String x5[/SPOILER]
[/SPOILER]
[SPOILER="Other items"]
Magic Craft=
-Eweca Blue Upgrade Stone: Blue Upgrade Stone x5, Powder of Awakened Power x5, Fragment of Awakened Power x3, Crystal of Awakened Power x1
-Ladeca Red Upgrade Stone: Red Upgrade Stone x5, Powder of Awakened Power x5, Fragment of Awakened Power x3, Crystal of Awakened Power x1
Potion Making=
All the production related potions will share the materials: Gold Herb x5, Base Potion x1, Mandrake x2, Purified White Powder (...Cocaine?) x5, Refined Catalyst x3
The quality bonus potions for following skills exist: Tailoring, Blacksmithing, Handicraft, Potion Making, Carpentry, Engineering, Magic Craft[/SPOILER]
[SPOILER="Other information"]
Step 7 stuff:
-Red Step 7 for 2h weapons and the similar bonuses is said to be 74%
-The success rate of step 6 to 7 is 30%, and can be affected by Aton Cimeni Anvil
-Will cost 500,000 gold to upgrade
-Normal appearance is only slightly different from step 6. The attack effect will appear differently
Picture here because it's better than me describing:http://m.cafe.naver.com/ArticleRead.nhn?clubid=11029649&articleid=254913&page=1&boardtype=L
Glow effect: [Image: http://www.mabinogi.pe.kr/bbs/data/free/7.gif]
[SPOILER="Additional Dungeon Rewards"]
AAHM
-Peaceful ES
-Champion ES
-Steel Needle ES
-Welcome ES
-Daydream ES
-Black Fog ES
-Solo ES
-Wanderer ES
-Calamity ES
-Camo ES
Peaca Basic
-Target ES
Peaca Int
-Conqueror's ES
Coill Basic
-Medal ES
-Fancy ES
Coill Intermedate
-Tripod ES
-Island ES
Rundal Basic
-Chord ES
-Officer's ES
Rundal Advanced HM
-Chorus
-Ensemble
-Stabbing
-Steel Needle ES
-Amnesia ES
-Steady ES
-Long-Lasting ES
-Heroic ES
-Truth Seeker ES
Fiodh Intermediate
-Seething ES
Barri Basic
-Stout ES
[/SPOILER][/SPOILER]
I will be keep updating this post as needed.
Pretty sure that's one post, not "several". Yeah, it could use some organizing, but can't you just read the information as is? People making a new thread of the info isn't really a big deal to me, I'm just annoyed at people who ask about information when it is readily available in Nation. No need to be passive aggressive about me posting information.
Anyway, to stay on topic:
Quote from Kingofrunes;1293301:
Well it seems that this won't be easy content to cheese. Succubus Queen has a few tags to prevent all the usual cheap tricks you end gamers like to employ and then complain about difficulty *rolls eyes*
Also evidently all the mobs have the no_raincasting tag on top of no_sleep. Which means you can't cheese it with lullaby either.
So let's see here...we have a dungeon full of really powerful mobs that can't be put to sleep or manipulated with raincasting, and lots of multi aggro, probably with really high defense. I guess what remains is how big their aggro range is...
If their aggro range is the size of the entire room, kiss good buy to cheesing it with magic like you can with Alban.
Well, people have been asking for "not easy stuff", and here it is. Can't use rain, can't use lullaby, so... yay?
As for cheesing strats, there's more to do than just magic. Even in Alban you can only do that to certain extent (can't really cheese that much in Heroic SS), and to be even able to do so, you'd need high gear investment.
As far as we know, Crisis Escape, stun pets, and Elf/Pet hide may work, and maybe even Puppet Crisis glitch, but we'll see when this thing actually hits live servers. My guess is that people will struggle for a few days, then find few starts to just clear through. I don't wanna say breeze just yet, but eventually, people will likely just plow through this stuff. Then Devil Kitties might bring out something more ridiculous.