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sircusa wrote on 2010-11-29 04:15
Guys, its not the end of the world, even if you have critical rank 1 or whatever. It just means you shouldn't use invisible room on trash monsters unless the first hit (the upswing) won't hit them. Anyways Soul Skewer (3rd smash) does the job anyways. So please no more questions on critical hit, you're not going to explode.
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Singleuseonly wrote on 2010-11-29 05:05
Quote from DeathKitten;231855:
I cant get rank 9 SP: Insane reaper although it does say lv30 req. and I'm 38 :(
Wait for future patches, it isn't implemented yet.
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TA wrote on 2010-11-29 10:30
[SIZE="4"]Update[/SIZE]
11/29/2010
Fixed Standing Endurance chart to reflect appropriate skill levels.
Changed Standing Endurance description to be a bit more explainable.
Moved Standing Endurance to Priority Skills.
Added a small note to Willpower Mastery description.
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Dirtybandit wrote on 2010-11-29 15:56
Quote from Tasha;232019:
[SIZE="4"]Update[/SIZE]
11/29/2010
Fixed Standing Endurance chart to reflect appropriate skill levels.
Changed Standing Endurance description to be a bit more explainable.
Moved Standing Endurance to Priority Skills.
Added a small note to Willpower Mastery description.
now your guide is... [SIZE="3"]SILKY SMOOTH![/SIZE]
:2thumb:
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xJac wrote on 2010-11-29 16:58
Nice, this guide actually update/change as needed. Usually authors would just update as they feel like it and ignore those who disagree with them. And on top of that, you have a changelog.
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GregHouse wrote on 2010-11-29 17:16
Hello, Life drain heals 50hp when correctly used. I wonder how much it heals at Rank A, according to skill description it would heal 57hp, but that seems low... Have anyone ranked it past F?
On another note, i think Combat Mastery is an important skill, it will help you to get rid of trash mobs and to complete some titles (weakining the mobs before de object/kick/etc) faster. (Besides once you reach 8k ap youll invest on it anyways, not much else to rank thats very important)
Off topic but kinda in: It would be nice if you give credits on corrections or aditional info to the posters on your Change Logs. Keep the good work.
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ascote wrote on 2010-11-29 17:52
Quick question, does your Evie have max Height? The reach bonus seems to make more of a difference than I´d thought (on your gnoll chieftain video). I haven´t read the whole topic (23 pages takes quite a bit of time), but you didn´t post the bonus crit that agi seems to give nor the really most significant bonus from cloth mastery (lower repair bills).
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heretic304 wrote on 2010-11-29 18:42
As of now, crit chance from agi is quite unknown. There isn't a formula that we know of for it like there is for Physical Crit, which is based off of Willpower for sure. So right now, we can't exactly say that "AGI gives bonus crit chance for magical attacks" since the description only says that it affects bolt spells.
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Bzrek wrote on 2010-11-29 20:26
Very nice guide =D.
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TA wrote on 2010-11-29 20:31
Quote from ascote;232180:
Quick question, does your Evie have max Height? The reach bonus seems to make more of a difference than I´d thought (on your gnoll chieftain video). I haven´t read the whole topic (23 pages takes quite a bit of time), but you didn´t post the bonus crit that agi seems to give nor the really most significant bonus from cloth mastery (lower repair bills).
My Evie is absolute minimum height..... shortest.
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ascote wrote on 2010-11-29 21:26
Quote from heretic304;232198:
As of now, crit chance from agi is quite unknown. There isn't a formula that we know of for it like there is for Physical Crit, which is based off of Willpower for sure. So right now, we can't exactly say that "AGI gives bonus crit chance for magical attacks" since the description only says that it affects bolt spells.
That... makes sense.
Another thing that I don´t know if it was discussed or not is the attack in the direction of camera in the advanced controls menu. Having it enabled means you have some sort of auto-aim on your attacks, it makes it easier to land attacks, but it also takes away your control of dodging while doing the initial hits pre-smash. I disabled it to increase my staying time on bosses and giving me control of where my smashes will land.
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xJac wrote on 2010-11-29 23:43
Quote from ascote;232306:
That... makes sense.
Another thing that I don´t know if it was discussed or not is the attack in the direction of camera in the advanced controls menu. Having it enabled means you have some sort of auto-aim on your attacks, it makes it easier to land attacks, but it also takes away your control of dodging while doing the initial hits pre-smash. I disabled it to increase my staying time on bosses and giving me control of where my smashes will land.
I would just hold down "W" for it. This is much bigger issue on a Sword Lann as you can actually change direction of 1k needles with it enabled, but imo freedom of movement>all.
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TA wrote on 2010-12-02 13:03
[SIZE="4"]Update[/SIZE]
12/2/2010
Added Bloody Thread.
Added a Note to Decide Early section.
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Soulman wrote on 2010-12-02 18:03
Thanks! This post helped a lot.
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heretic304 wrote on 2010-12-02 19:02
Tasha, you might wanna update your controls to make it a bit more general. Instead of making it mouse specific, say L = normal attack, R = Smash attack, E = Grab or something. I noticed that I had to explain to a few people how to do the scythe skills because they were in keyboard mode, and they changed their hotkeys, and following the in-game description ends up being bawls.