This is an archive of the mabination.com forums which were active from 2010 to 2018. You can not register, post or otherwise interact with the site other than browsing the content for historical purposes. The content is provided as-is, from the moment of the last backup taken of the database in 2019. Image and video embeds are disabled on purpose and represented textually since most of those links are dead.
To view other archive projects go to
https://archives.mabination.com
-
Bankai231 wrote on 2010-12-21 23:56
Quote from Jando;255893:
Especially when you can get a good 88% of it from a Stiff/Lizard Caliburn Wing Bow, heck I've seen one with 91% Crit.
My Point exactly.
Quote from radionoise;255921:
When I ran with my guild, I was critting 4.5~5k magnums on Ghasts next to a campfire... the other two rangers with me were also critting at least 3.5k+ damage on them and none of us was transformed. Actually killing ghasts was very easy for us, lol... the problem was getting them to aggro the person outside for our room setup.
Oh man. Thats a smexy mag. I just remeber seeing a 2k crit in a peaca int video.
Quote from kennyice;255957:
What rank should I get it to?
I have:
1 range
6 mag
7 WM
5 crit
5 ar
o3o. I'm contemplating ditching it now. Those kids are just pissing me off.
Wm to at least 5. Than rank mag to 1. Its godly damage. Crit can come whenever you want it to.
-
Mentosftw wrote on 2010-12-21 23:59
Don't let em get to you, my guild 2nd-leader has all rank 1 range and 4XX base dex. He's boss. Not to mention at g14, humans have more dex potential due to lance skills.
-
radionoise wrote on 2010-12-22 00:06
Quote from Mentosftw;256115:
Don't let em get to you, my guild 2nd-leader has all rank 1 range and 4XX base dex. He's boss. Not to mention at g14, humans have more dex potential due to lance skills.
Elves will still have 5 more base dex from skills, as well as higher starting dex from an equal age character... The extra 10 passive max damage boost from Human ranged over Elf ranged balances the dexterity difference, though.
-
Kaeporo wrote on 2010-12-22 00:30
Quote from radionoise;256135:
Elves will still have 5 more base dex from skills, as well as higher starting dex from an equal age character... The extra 10 passive max damage boost from Human ranged over Elf ranged balances the dexterity difference, though.
This stuff doesn't matter. An extra 10 dexterity, hell...a whole 10 extra damage doesn't make or break a race.
0.3 second Magnum Shot on the other hand...
-
radionoise wrote on 2010-12-22 00:38
Quote from Kaeporo;256180:
This stuff doesn't matter. An extra 10 dexterity, hell...a whole 10 extra damage doesn't make or break a race.
0.3 second Magnum Shot on the other hand...
0.3 second Final Magnum is mostly useful for very specific enemies with advanced heavy stander, though... and it only really shines with 500+ MP r6 Mana shield and/or Wings of Eclipse. If anything, the 0.5 second magnum, the well balanced Falcon transformation and mounted archery are the biggest perks of ranged Elves.
I do agree the stats themselves don't make as much of a difference, I was just pointing that out... because of Support Shot uncap and Lance skills, the AP spent on dexterity for endgame rangers of both races is a bit more balanced.
-
Adelynn wrote on 2010-12-22 01:38
I'll just say this: Play how you like, and don't let others bring you down. If they're giving friendly advice that's meant to help you, that's one thing. If they're making fun of you, that's another.
-
Archibald wrote on 2010-12-22 02:26
Elf range >Human range but....Human range is still useful. I don't find Ar that usefull but crash shot at r1 with decent max damage can be a nice time saver. Add in r1 shock and barrier spikes and you have a near impossible to lose situation for most SM.s and dungeons.
I'm a mage though and I only use range for the weaker HM dungeons or if I'm out of mana pots. Im fortunate to be strong enough in range i could use it all the time if I want.
One of my elf friends did a 8.9k in peaca int on a ghast.
-
Ailyene wrote on 2010-12-22 02:41
Quote from radionoise;256135:
Elves will still have 5 more base dex from skills, as well as higher starting dex from an equal age character... The extra 10 passive max damage boost from Human ranged over Elf ranged balances the dexterity difference, though.
Elves also get a buttload more dex than humans from ages 17-20 since you guys get 0.25 per level up at that age range. =( I'm so sad we get 0 dex. -too poor to weekly rb-
-
radionoise wrote on 2010-12-22 02:43
Quote from Archibald;256355:
One of my elf friends did a 8.9k in peaca int on a ghast.
I think some of them might be highly elementally aligned... as well of some other enemies, I hit for 8~9k as well on certain ghasts and other enemies without trans even. It made for fun skype talk, though, lol. The only explanation I could come up with for such high damages was the fire elemental bonus from campfire or the ice elemental bonus from my own equips.
-
Morrigan wrote on 2010-12-22 02:47
Range is extremely deadly in most cases. The missing is a definate problem though, my elf misses at 99% aim more then what should be normal.
-
Alice wrote on 2010-12-22 07:02
Quote from Ailyene;256408:
Elves also get a buttload more dex than humans from ages 17-20 since you guys get 0.25 per level up at that age range. =( I'm so sad we get 0 dex. -too poor to weekly rb-
Elves get 0.5 dex and 0.5 will per level at age 17~18. /wrist
-too poor to weekly rb as well-
Human archery while certainly has it's uses, has me feeling left behind a lot of the time. R1 Crash shot is <3 though, especially in those Rath Castle missions. Human ranged overall feels a lot more situational.
-
Phoenix~Lament wrote on 2010-12-22 07:38
Quote from radionoise;255921:
Hmm... not to sound rude or anything, but that's just not true. We also do have a skill that ignores protection, it's called Crash Shot... and it's splash range and damage are unparalleled at r1.
Either way, I can kill faster or just as fast as anyone I party with... and I don't have to sacrifice much damage for crit, I can reach 120% critical along with 350+ max damage without trans and that's enough to critical magnum just about every mob you'd normally encounter. When it isn't enough, I just swap to Wing Bow and trans on top of that for 185%+ critical or just spam Crash Shot. I'm only level ~2k, and I can certainly contribute my part when I'm in parties with people 3k~4k+ or more.
The reason ranged has a slower damage growth at the start is because your AP is divided on combat skills and life skills, with the latter taking considerably more time and effort than the former. Once you cap combat skills, you can easily dedicate your time to life skills and improve your damage noticeably as well as have the necessary skill ranks to multiply that damage efficiently.
When I ran with my guild, I was critting 4.5~5k magnums on Ghasts next to a campfire... the other two rangers with me were also critting at least 3.5k+ damage on them and none of us was transformed. Actually killing ghasts was very easy for us, lol... the problem was getting them to aggro the person outside for our room setup.
I didn't expect Nexon to buff archers this much in my time gone.
We used to not be great, looks like recent patches have really changed things.
-
Ailyene wrote on 2010-12-22 07:42
Quote from Alice;257092:
Elves get 0.5 dex and 0.5 will per level at age 17~18. /wrist
-too poor to weekly rb as well-
Human archery while certainly has it's uses, has me feeling left behind a lot of the time. R1 Crash shot is <3 though, especially in those Rath Castle missions. Human ranged overall feels a lot more situational.
Huh, I thought it was 0.25 dex. Then 0.5 will make me QQ even more. -goes to /wrist with you- It makes me feel sad because my elf friend can get 30-50 more dex than me just through LEVELING, while we humans have to work so hard to rank up all the skills in order just to match up in base dex, if we want to free RB. Oh well. I'm never going to make an elf because that would require restarting. -slowly shifts towards Alchemy-
-
Fracture wrote on 2010-12-22 10:15
Quote from Intex;255998:
Rabbie advanced where monsters have ranged heavy stander, it will be impossible to beat the dungeon with just ranged.
Rabbie Adv is easy doing just range. Last time I ran it it was a part of three, and I pretty much dragged them through it. My first hint really should have been when they couldn't tank as well as an archer, though, but I carried them through anyway.
-
Yanm wrote on 2010-12-22 20:25
Quote from Ailyene;257209:
Huh, I thought it was 0.25 dex. Then 0.5 will make me QQ even more. -goes to /wrist with you- It makes me feel sad because my elf friend can get 30-50 more dex than me just through LEVELING, while we humans have to work so hard to rank up all the skills in order just to match up in base dex, if we want to free RB. Oh well. I'm never going to make an elf because that would require restarting. -slowly shifts towards Alchemy-
I feel a similar way. I'm wondering why don't humans gain ANY dex at all from ages 17-20, since wouldn't that be when we're in our prime? (In terms of real life) It's almost as if Nexon was telling Humans, "Be mages and warriors if you plan to free rebirth, but Archery...yeah, you must pay us to be an archer." Seriously, we gain good Int and mana at those ages, which DOES make sense, but still, WHY NO DEX?! *goes to magnum spam Nexon's building*