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Roflorz wrote on 2015-09-06 09:46
Quote from Darkboy132;1285877:
The level of raw strength between the Golem and player character have become inverted...?
So you're saying an Alchemy Golem is
supposed to be stronger than the player summoning said Golem? What sense does that make?
Quote from Darkboy132;1285877:
I don't understand what you're trying to ask.
I'm not sure how to phrase that question any more straightforward.
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Darkboy132 wrote on 2015-09-06 09:55
Quote from Roflorz;1285878:
So you're saying an Alchemy Golem is supposed to be stronger than the player summoning said Golem? What sense does that make?
... Did I not say the opposite? I don't understand why you're even bothering to question me.
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Roflorz wrote on 2015-09-06 10:02
Quote from Roflorz;1285878:
So you're saying an Alchemy Golem is supposed to be stronger than the player summoning said Golem? What sense does that make?
Quote from Darkboy132;1285880:
... Did I not say the opposite?
Quote from Darkboy132;1285873:
The irony how players are now stronger than the Golems.
If it's
ironic that the
player is stronger than the
golem,
then what you are implying is that
it is
supposed to be that the
golem is stronger than the
player.
Quote from Definition of Irony:
happening in the opposite way to what is expected
So why
should the
golem be stronger than the
player?
I question you because you clearly love using terms you don't fully understand.
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Darkboy132 wrote on 2015-09-06 17:30
Quote from Roflorz;1285881:
I question you because you clearly love using terms you don't fully understand.
Um, thanks? No offense but I honestly don't feel comfortable with how you tried to convey it though.
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- Does Alchemy's Critical/Balance use the stats from the window, Magic Critical/Balance, or an entirely different formula that no one knows?
- Given Shock's incredibly low damage (even with Elemental Wave), incapability of critting, and slow discharging speed, in what situations is it even useful in?
- I have Rank 4 Barrier Spikes, how the hell are Corrupt Alchemists hitting me through them? Is this a glitch or does that "pass through" effect work both ways? Their Shadow Alchemist friends couldn't in the earlier ranks.
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Roflorz wrote on 2015-09-06 17:40
Quote from Darkboy132;1285892:
Um, thanks? No offense but I honestly don't feel comfortable with how you tried to convey it though.
That wasn't a compliment.
Would you rather I sing you a song about it instead? All I did was ask you a single question, multiple times because you don't seem to want to answer.
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Rynn wrote on 2015-09-06 17:54
Quote from Darkboy132;1285892:
- Given Shock's incredibly low damage (even with Elemental Wave), incapability of critting, and slow discharging speed, in what situations is it even useful in
It's not used for the damage. It's used for the stun it provides, access to brionac shearing/training and for its master title.
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Kenero wrote on 2015-09-06 18:11
One of the arguments about golems back in the day was that they have a set power while players continuously got stronger and content harder.
Plus when devCat nerfs, it stays nerf for so long, ala the arrow revolver nerf took many gens to fix.
Now that players crush golems, the hindsight of now that players will get stronger is obvious. The question was, how stronger?
Now we know, much stronger with player attacks exceeding 1k.
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Darkboy132 wrote on 2015-09-06 18:17
Quote from Kenero;1285898:
Plus when devCat nerfs, it stays nerf for so long, ala the arrow revolver nerf took many gens to fix.
That seriously got nerfed? How? I've only heard it getting buffs once or twice prior to Renovation.
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Esileruf wrote on 2015-09-06 18:29
Quote from Darkboy132;1285900:
That seriously got nerfed? How? I've only heard it getting buffs once or twice prior to Renovation.
If i remember, it used to have extremely high stamina consumption and load time before it got a decent buff in g14.
Then genesis made AR spam kill because of its mechanics with CD.
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Rynn wrote on 2015-09-06 18:37
Bowmill nerf was the biggest AR nerf.
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Darkboy132 wrote on 2015-09-06 21:22
- How significant are Guard Cylinder Mastery's damage increase and decrease bonuses, and how significant are Tower Cylinder's bonuses, with examples for all three?
- How much does Rain Casting boost production and gathering? Wiki has no numbers.
- Exactly how much ore fragments does Metal Conversion's mini game reward?
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Roflorz wrote on 2015-09-06 21:27
Quote from Darkboy132;1285913:
- How much does Rain Casting boost production and gathering? Wiki has no numbers.
I claim bullshit.
[Image: http://puu.sh/k2k88/ebea209215.png]
[Image: http://puu.sh/k2k9M/5b74274252.png]
that took me less than 30 seconds.
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Darkboy132 wrote on 2015-09-06 21:34
Quote from Roflorz;1285914:
I claim bullshit.
[Image: http://puu.sh/k2k9M/5b74274252.png]
that took me less than 30 seconds.
Yet it's not on Rain Casting's page?
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Roflorz wrote on 2015-09-06 21:38
Quote from Darkboy132;1285916:
Yet it's not on Rain Casting's page?
Notice that you removed the first image from the quote.
Notice that the first image is on Rain Casting page.
Notice that Rain is Weather.
Notice that Weather is on its own page because it's not Rain Casting.
Does everything need to be served on a silver platter for you?
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Fyois wrote on 2015-09-07 02:01
So I'm having an issue with getting drops from the Shyllien Preserve. Basically when I show up there, the stuff drops really quickly (rabbit feet, plant parts, etc) but after a few minutes it just stops. I'm told this has something to do with anti camping. I went to another area and killed some things and came back, but the parts still won't drop. I'm trying to Master Ecology and these animals are being very uncooperative. Is there any way to fix this quickly?