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Phunkie wrote on 2010-07-28 15:13
Quote from Zatrox;107802:
What stat bonus for Alchs then? owo
Stamina and MP.
Quote from Okami;107831:
Sorry if this has been addressed, but what if we don't want to go to any of the clases?
Can we stay the same as we are now?
That is an option, yes.
You do not have to be a certain class if you don't wish to be.
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Deitylight wrote on 2010-07-28 15:16
Quote from Okami;107831:
Sorry if this has been addressed, but what if we don't want to go to any of the clases?
Can we stay the same as we are now?
There's a no class option.
When you choose a class you can train skilsl easier pretaining to that class for example knights-windmill, wizards-hailstorm.
But their's currently a glitch on the test sever though that kind of messed up the freelacners xD
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Okami wrote on 2010-07-28 15:17
Thank you for the answer Phunkie and Deity!
This makes me vurrrry happy now.
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starpaw7 wrote on 2010-07-28 15:24
YES :blood:
I am happy now :kiss:
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Aubog007 wrote on 2010-07-28 15:51
Question that noone answered yet.
Dragon tooth and Glory sword and all those class restricted armor sets and weapons and enchants. (Along with Merchant Success boost and XP from life skills.)
What Happens to those?
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Serathx wrote on 2010-07-28 15:54
No clue about the class specific sets of equips, but IMO this totally makes G13 awesome.
I'm looking forward to this and the new Hamlet storyline now~
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woohoohelloppl wrote on 2010-07-28 15:58
Adventurers can use Leap/ Down Attack now! :awesome:
I wasn't really for or against the class system at first, but now I can't wait for G13!
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DAEMANO wrote on 2010-07-28 16:20
Exhales....
:feels better: XD
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Deitylight wrote on 2010-07-28 16:25
Quote from Aubog007;107855:
Question that noone answered yet.
Dragon tooth and Glory sword and all those class restricted armor sets and weapons and enchants. (Along with Merchant Success boost and XP from life skills.)
What Happens to those?
From what i read they scarpped merchants and if all skills are usable no matter what class buff you choose that would mean a weapon like the trinity staff would be usable because it is required to use hailstorm, therefore no class item restrctions.
Quote from Okami;107841:
Thank you for the answer Phunkie and Deity!
This makes me vurrrry happy now.
Your welcome
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Archibald wrote on 2010-07-28 16:39
Ah they shouldn't have scrapped merchant class!! I would have liked getting exp from lifeskilling lol.
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Aubog007 wrote on 2010-07-28 16:49
Quote from Deitylight;107876:
From what i read they scarpped merchants and if all skills are usable no matter what class buff you choose that would mean a weapon like the trinity staff would be usable because it is required to use hailstorm, therefore no class item restrctions.
Your welcome
I want confirmation. (Like in great details (yea im picky)) I know about the trinity staff i am talking about the trinity armor set for one.
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sakraycore wrote on 2010-07-28 16:53
so why would anyone pick adventurer now?
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Deitylight wrote on 2010-07-28 16:54
Quote from sakraycore;107897:
so why would anyone pick adventurer now?
To get the stats we get now?
Other then that idk.
Quote from Aubog007;107891:
I want confirmation. (Like in great details (yea im picky)) I know about the trinity staff i am talking about the trinity armor set for one.
I wish i had more information but that was a guess seeing as how certain skills require certain items.
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sakraycore wrote on 2010-07-28 17:00
To get the stats we get now?
Other then that idk.
Oh so there's stat penalties with the new system?
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Phunkie wrote on 2010-07-28 17:12
Quote from sakraycore;107900:
Oh so there's stat penalties with the new system?
No stat penalties, I read.