[Image: http://i.imgur.com/U8qrt9s.png?1?1090]
[SIZE="3"]
Hello Nation! I finally finished this guide to being an Battle alchemist, I hope this guide gives you enough information needed to have a good idea on how to become a good Battle alchemist!
Have any questions or did I miss anything? let me know!
[/SIZE]Have any questions or did I miss anything? let me know!
Credits
• Tropa(tropacat of the Alexina server) - Guide Aurthor
• Mabinogi world Wiki - Basic information and Skill icons.
• KR test group of Mabination - For all the information on the new skills and cylinders.
Guide Contents
• Understanding the Skills
• Recommended Skills
• Alchemic Equipment
[SIZE="1"]- Gear
- Weapons
- About Ego Cylinders
- Recommended Titles
- Recommended Enchants and Reforges[/SIZE]
• Synergy with other Skill sets
• Battle tactics and tips
• Elemental Wave
• Videos
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[SIZE="6"][Understanding the Skills][/SIZE]
The Alchemy skillet is quite unique compared to others, All Alchemy skills require a Cylinder to use.
In this part, I'll be listing and explaining the Alchemy skills and their properties.
[SIZE="6"][Understanding the Skills][/SIZE]
The Alchemy skillet is quite unique compared to others, All Alchemy skills require a Cylinder to use.
In this part, I'll be listing and explaining the Alchemy skills and their properties.
[Image: http://wiki.mabinogiworld.com/images/c/ca/Water_Cannon.png]
WatercannonThe first and basic Alchemy skill is Watercannon, powerful single-target skill, never misses and very reliable.
[SPOILER="Info"]• 119~136 Base Damage at Rank1
• 67 Additional Damage at Rank1
• 30% of your current Mana is added to base damage
• 1200 range
• 1 sec Load time
• Can be charged up to 5 times
• Knocks back close targets, always knocks the target on full charge
• 60%~100% damage dependent on the distance away from the target
• Damage is amplified by Raincasting, Alchemy and Water masteries
• Ice Elemental[/SPOILER]
[Image: http://wiki.mabinogiworld.com/images/7/79/Flame_Burst.png]
FlameBurstThis basic Alchemy skill acts just like a flamethrower, hitting and burning all enemies in front of you.
[SPOILER="Info"]• 21~42 Base Damage at Rank1
• 10 Additional Damage at Rank1
• 8% of your current Health is added to base damage
• 600 range
• 1.2 Load time
• Can be charged 5 times
• Hits 3~5 times depending on rank
• Damage is amplified by Alchemy and Fire masteries
• Fire Elemental[/SPOILER]
[Image: http://wiki.mabinogiworld.com/images/b/b7/Chain_Cylinder.png]
Chain CylinderThe core skill for all battle alchemists, this goes without saying. Allows the user to cast multiple charges of Watercannon and FlameBurst.
[SPOILER="Info"]• Gives additional charges to Watercannon and FlameBurst depending on rank
- Rank5 gives 4 additional charges.
• Cooldown is decreased by 5 seconds at rank1.[/SPOILER]
[Image: http://wiki.mabinogiworld.com/images/2/26/Life_Drain.png]
Life DrainThis Alchemy skill is well known for it's uses, it heals the user while dealing painful damage.
[SPOILER="Info"]• 900 Base Damage at Rank1
• 450 Absorption at Rank1
• 1.5 Draining duration at Rank1
• 35% of your negative Health is added to base damage.
• 1500 range at Rank1
• 1 sec Load time
• 16sec cooldown time
• 1 Water, 1 Fire, 2 Wind and 1 Earth crystals are needed to load
• Damage is amplified by Alchemy, Water, Fire, Wind and Earth masteries
• No Elemental[/SPOILER]
[Image: http://wiki.mabinogiworld.com/images/1/15/Wind_Blast.png]
WindblastThis Alchemy skill gives you distance between you and your opponent
[SPOILER="Info"]• 50~150 Base Damage at Rank1
• 25% of your current Stamina is added to base damage
• 800 range at r1(600 knock-back distance)
• 500 Gale range at r1(1080 knock-back distance)
• Instant load
• 7sec cooldown time
• Damage and Knockback is amplified by Alchemy and Wind masteries
• Lightning Elemental[/SPOILER]
[Image: http://wiki.mabinogiworld.com/images/2/23/Sand_Burst.png]
SandburstThe Alchemy once frowned upon, now is one of the most handy skills in the games.
[SPOILER="Info"]• 100% Blind rate at all ranks
• 30~60 Base Damage at Rank1
• 10% of your current Stamina is added to base damage
• 600 range
• Instant load
• 3sec cooldown time
• Can only be loaded once
• Damage and blind duration is amplified by Alchemy and Earth masteries
• No elemental [/SPOILER]
[Image: http://i44.tinypic.com/2wd1077.png]
Heat BusterAlchemy's "Smash" skill, blowing up your target with a powerful explosion.
[SPOILER="Info"]• 695~1175 Base damage at Rank1
• 45% of your current Staamina is added to the base damage
• 500 range
• 0.6sec Load time
• Has Splash damage
• Pressure never runs out
• Can only be loaded after consecutive uses of offensive Alchemy
• Damage is amplified by Alchemy and Fire masteries
• Fire Elemental[/SPOILER]
[Image: http://i40.tinypic.com/14kzl1d.png]
FrozenblastThis ALchemy skill is very much like Flameburst, but instead of burning your enemies, it freezes them soild.
[SPOILER="Info"]• 6% of your current Stamina is added to Base damage
• 15 base Freezing duration at Rank1
• -22 defense and -12 Protection on frozen target at Rank1
• 600 range
• 0.75sec Load time
• Has a cone-like AoE
• 30sec cooldown time
• 2 Water and 1 Wind crystals are needed to load
• Damage and Duration is amplified by Alchemy, Water and Wind masteries
• Ice Elemental[/SPOILER]
[Image: http://i44.tinypic.com/21vbkj.png]
ShockThis Alchemy skill covers your body with electricity and zap all surronding targets for a fixed amount of time.
[SPOILER="Info"]• 35% of your current Mana is added to the Base damage
• 20sec Duration at Rank1
• Hits every 2 seconds
• 1.5sec Stun at Rank1
• 800 radius(1.6k diameter)
• 1sec Load time
• 60sec cooldown time
• 1 Fire and 2 Wind crystals are needed to load
• Damage is amplified by Alchemy, Fire and Wind masteries
• Lightning elemental[/SPOILER]
[Image: http://i44.tinypic.com/1585qvd.png]
Barrier SpikesA skill that allows you use cast a wooden wall to protect yourself from threats.
[SPOILER="Info"]• 1000 Base Health at Rank1
• 70% reflective damage at Rank1
• 15% of your current Health is added onto the reflected damage
• 240sec Duration at Rank1
• 2sec Load time
• r5 and higher alows you to attack over the Barriers.
• 5 Earth crystals needed to load
• Health and reflective damage is amplified by Alchemy and Earth masteries
• No Elemental[/SPOILER]
[Image: http://i42.tinypic.com/mvm9vt.png]
Rain CastingA alchemy skill that allows you to cast a cloud to rain down on your enemies, buffing Water alchemy and production.
[SPOILER="Info"]• 90 Base duration at Rank1
• Reduced loading time
• 120 cooldown time
• +20% Watercannon damage at Rank1
• Resets aggro/AI to all monsters under the cloud
• Lightning strikes every few seconds causing stun
• 3 Water, 1 Wind and 1 Earth crystals are needed to load
• Duration of the cloud is amplified by Alchemy and Water masteries
• Lightning Elemental[/QUOTE][/SPOILER]
[Image: http://wiki.mabinogiworld.com/images/8/8f/Summon_Golem.png]
Golem SummoningSummon a controllable Golem to aid in combat.
[SPOILER="Info"]• The type of golem you summon is depended on rank
• 6 Minute summon duration at Rank1
• A HUI will pop up on the screen when you summon the golem with commands and a AI mode.
[SIZE="1"]- Golem aggressive mode(Golem aggros nearest monster)
- Golem follow mode(Makes golem non-aggressive)
- Smash
- Stomp
- Rest
- Windmill
- Defense
- Taunt(Elemental wave Golem only)[/SIZE]
• uses 30 Stamina and 20 Mana to summon at Rank1
• Stats are amplified by Alchemy mastery and Clay mastery
• No Elemental[/SPOILER]
[Image: http://wiki.mabinogiworld.com/images/4/44/Elemental_Wave.png]
Elemental WaveUses the power of the elemental to buffs the next Alchemy skill after activation.
[SPOILER="Info"]• Buffs Heatbuster, Shock, Frozneblast, Lifedrain and Golem summoning.
When activated
• +25% Heat Buster damage and allows it to hit 3 times.
• +10% Shock damage, range increased by 300 and duration(1sec per Elemental Wave rank).
• +25% Life Drain knockback damage and +10% health Regeneration.
• Increases Golem Stats and changes it's appearance.
• Gives Frozenblast a circular AoE.[/SPOILER]
[Image: http://wiki.mabinogiworld.com/images/0/05/Golden_Time.png]
Golden timeFills the Elemental meter 100%, thus enables the use of Elemental Wave.
[SPOILER="Info"]• 40sec Duration at Rank1
• 3min cooldown at r1[/SPOILER]
[Image: http://wiki.mabinogiworld.com/images/8/80/Hydra_Transmutation.png]
HydraSummons miniature Uroborus to poison surrounding enemies.
[SPOILER="Info"]• 90~99 damage at Rank1
• 8% of your current Stamina is added to the Base damage.
• Has it's own type of poison
• 30sec Duration at Rank1
• Lowers the enemie's Magic defense and Magic protection.
- -35Magic defense
- -18Magic protection
• Can be placed anywhere
• Hydra's colors are based off the color of the user's Guard cylinder.
• Hydra's damage modifier is based off the current cylinder your holding.
• 5 Earth crystals are needed to load
• Damage is amplified by Alchemy and Earth masteries
• No Elemental[/SPOILER]
[Image: http://wiki.mabinogiworld.com/images/b/b9/Guard_Cylinder_Mastery.png]
Guard Cylinder MasteryIncreases the effectiveness of Alchemy while using the Guard Cylinder
[SPOILER="Info"]• When a Guard Cylinder is equipped at r1
- Alchemy Max Damage +17
- Alchemy Min Damage +11
• Cylinder and Guard Cylinder equipped at r1
- Crit +10
• When only Guard Cylinder Equipped r1
- Alchemy Damage -10%[/SPOILER]
Side notes:
• The "cap" for Health, Mana and Stamina, meaning, Watercannon will stop gaining damage at 1.5k Mana.
• Alchemists can benfit from every stat expect Dexterity
[SIZE="1"]- Strength gives Defense
- Int gives gives Magic Defense
- Will gives Critical and Magic Protection
- Luck gives Critical[/SIZE]
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[SIZE="6"][Important Skills for Battle Alchemists][/SIZE]
A list of other skills for Alchemists, the basic needs and what I recommend.
[SIZE="6"][Important Skills for Battle Alchemists][/SIZE]
A list of other skills for Alchemists, the basic needs and what I recommend.
[SIZE="3"]Needs[/SIZE]
[Image: http://wiki.mabinogiworld.com/images/9/9b/Critical_Hit.png]
Critical hitThis is needed, rank whenever possible
• Increases critical damage up to +150%
• Gives Will
[Image: http://wiki.mabinogiworld.com/images/6/68/Windmill.png]
WindmillThis skill is very important, being able to knock away all surrounding enemies will save your life and be able to take out weaker targets.
• Gives Will
[Image: http://wiki.mabinogiworld.com/images/6/66/Defense.png]
DefenseBeing able to block an attack as well as stunning enemies is very important.
• Works great with guard cylinder
• Gives HP
• Gives Base Defense
[Image: http://wiki.mabinogiworld.com/images/c/c1/Counterattack.png]
Counter AttackBeing able to counter incoming attacks can work out very well and save your life.
• Can load Alchemy skills right after countering.
[SIZE="3"]Recommended[/SIZE]
[Image: http://wiki.mabinogiworld.com/images/d/db/Charge.png]
ChargeA nice skill to have, gives the user nice mobility and a way to counter ranged attacks.
• Gives Stamina
[Image: http://wiki.mabinogiworld.com/images/7/74/Shield_Mastery.png]
Shield MasteryJust something nice to rank up since Guard Cylinders benefit from it.
[Image: http://wiki.mabinogiworld.com/images/b/be/Assault_Slash.png]
Assault SlashThis can prove to be useful for finishing off the target or extending combos
If delayed for the right amount of time, the enemy won't bounce back up and you can get a free hit in.
[Image: http://wiki.mabinogiworld.com/images/d/d2/Evasion.png]
EvasionA great skill to have, being able to dodge arrows and bolts can save your life.
[Image: http://wiki.mabinogiworld.com/images/7/7e/Song.png]
SingSong at rank5 or higher allows you to use Bard skills without the need of an instrument, pretty straight forward why I'm recommending this.
[Image: http://wiki.mabinogiworld.com/images/a/aa/Vivace.png]
VivaceIncreases the charging speed of Alchemy skills.
• Gives Mana
[Image: http://wiki.mabinogiworld.com/images/9/9a/Lullaby.png]
LullabyA Bard skills that puts mobs to sleep, its very useful.
• This skills has the bast synergy with Hydra Transmutation.
[Image: http://wiki.mabinogiworld.com/images/4/44/Berserk.png]
BerserkThis skill, even at low ranks is very useful for setting up Rain Casting without getting interrupted
• Gives Str
• Keep in mind while in use, it drops your Defense and Magic Protection.
[Image: http://wiki.mabinogiworld.com/images/9/9d/Study-_Potion_Lore.png]
Study: Potion LoreSomething you would wanna rank later on, if not earlier. Ranking this gives the chance of giving you potion "criticals" when you use them, which is very handy.
• Gives HP, MP and Stamina