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Bakuryu wrote on 2011-03-05 17:00
http://mabination.com/showthread.php?t=12480
Charging it once has a slight higher percentile, So it should do higher damage.
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Masterdo wrote on 2011-03-07 20:45
Quote from Gotejjeken;360535:
Got a question for other Hammer users. Have you found the first charge of your stigma smash to be less useful than if you had not charged at all? I have been soloing Hidden a lot lately, and it allows for a safe charge when he is down, however it seems to be doing equal or less damage than if I had not charged at all.
Well, with 60 Balance, every hit does damage between 60% and 100% of your maximum. So it's possible you keep getting unlucky with your charged Stigma and lucky with your uncharged.
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Andy-Buddy wrote on 2011-03-08 03:18
Quote from Masterdo;363947:
Well, with 60 Balance, every hit does damage between 60% and 100% of your maximum. So it's possible you keep getting unlucky with your charged Stigma and lucky with your uncharged.
Assuming the system is like Mabinogi's then a weapon with 60% balance would have an average damage of ((Max - Min) *(Balance)) + Min.
Say, 0-100 damage. You would average 60 damage, but you could hit 0 or 100, but at very low rates.
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Micho wrote on 2011-03-08 04:25
I'm using this guide for my lovely noob Fiona which I shall focus after my Evie! But can you tell me which skills to get first, I'm really dumb and need baby guidance like that. Thanks~
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Bakuryu wrote on 2011-03-08 04:30
Shield related skills are top priority. With Counter Attack and shield mastery being above guard and heavy stander, but heavy stander to something like 90%~95% damage blocked is good enough for a good while, and comes in handy to have early on, I didn't rank heavy stander to 100% damage reduction for a while, gave priority to counter, shield mastery and smash mastery above that. Since 95% damage reduction is more than enough until big ass raid bosses.
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xJac wrote on 2011-03-08 04:50
Quote from Andy-Buddy;364715:
Assuming the system is like Mabinogi's then a weapon with 60% balance would have an average damage of ((Max - Min) *(Balance)) + Min.
Say, 0-100 damage. You would average 60 damage, but you could hit 0 or 100, but at very low rates.
Hmm, I think otherwise. Since there's only one value, ATT (well, defense is another), it's just a range between 60%~100% damage.
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kevinxiaowis wrote on 2011-03-30 00:08
Hi, I'm starting a Fiona guide for VindictusHQ that's gonna heavily reference your guide (as I personally learned from your guide). I'll also be covering more advanced techniques such as dodging with sprint smash, hammer use, heavy stander recovery cancelling (cancelling the sliding animation), muscle memory exercises and so on.
At this point I've finished summarizing your guide (sorry I didn't see the bottom until I reached it >.< ), so here's me letting you know (^.^)b
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Bakuryu wrote on 2011-03-30 00:28
I appreciate you letting me know. I checked your thread over HQ, and it looks good, looking forward to seeing it when you put up some more info.
Since I don't play the game anymore (and even if I wanted to play or just update the guide with the help of friends and info gathering, time is short for me now, college and stuff and being productive and shiat,woot) it's good to see people adding some more info with all the experience Fiona players must have gathered in the time since I first started this guide.
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revdb wrote on 2011-04-28 02:15
Quote from ;:
Very nice guide. Also, just some extra info on hammers. As well as smash mastery, hammer fionas should also rank combat, willpower mastery plus critical hit since hammer normal attacks can crit and even hit for good damage on bosses.
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wenbodou wrote on 2011-05-04 20:58
Could you a note be added (assuming I'm right) that normal attacks skim off your heavy stander while smash attacks knock you back? Maybe it's common knowledge but I didn't know when I first started playing my Fiona and wondered how you could tell other than experience which attacks were normal and which were smash
Assuming I'm not just making stuff up / missing it in the guide <_<
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unknown wrote on 2011-05-08 14:30
thanks for the awesome guide :thumb:
guess Im gonna stick to ur guide with my Fiona
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Bakuryu wrote on 2011-05-08 15:12
Quote from wenbodou;434731:
Could you a note be added (assuming I'm right) that normal attacks skim off your heavy stander while smash attacks knock you back? Maybe it's common knowledge but I didn't know when I first started playing my Fiona and wondered how you could tell other than experience which attacks were normal and which were smash
Assuming I'm not just making stuff up / missing it in the guide <_<
I guess I could add that, I just assumed it's pretty obvious thing, and that you find out about that as soon as you get the skill, I mean, why wouldn't you experiment a bit with a skill you just got D:
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Also, since I'm here already, I haven't played Vindi in months, is there anything out-dated here, I mean, I know there could be more added info regarding skills and whatever else that has been added in the game, but I mean if something changed, of the things I mention in this guide.
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wenbodou wrote on 2011-05-08 23:28
Haha, I guess it is pretty obvious ._. I guess I was just slow to the party (didn't actually think about it until I was level 30 or something <_<)
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saitun wrote on 2011-05-12 02:17
Quote from Bakuryu;438385:
I guess I could add that, I just assumed it's pretty obvious thing, and that you find out about that as soon as you get the skill, I mean, why wouldn't you experiment a bit with a skill you just got D:
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Also, since I'm here already, I haven't played Vindi in months, is there anything out-dated here, I mean, I know there could be more added info regarding skills and whatever else that has been added in the game, but I mean if something changed, of the things I mention in this guide.
There's a lot in there that's VERY outdated. You need R9 Longsword Mastery for Fiona's best swords, Shining Will is a level 56 set, not level 50... Oh, and heavy stander counter is coming out soon along with her charge attacks. Just to name a few problems.
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Andy-Buddy wrote on 2011-05-12 02:21
Quote from saitun;442202:
There's a lot in there that's VERY outdated. You need R9 Longsword Mastery for Fiona's best swords, Shining Will is a level 56 set, not level 50... Oh, and heavy stander counter is coming out soon along with her charge attacks. Just to name a few problems.
Still not really outdated. Every skill currently released is addressed, and handled well. If someone needed help figuring how to level Longsword Mastery for Fiona's best swords and didn't know what to rank it to at level 50+, I'd be pretty disturbed.