This is an archive of the mabination.com forums which were active from 2010 to 2018. You can not register, post or otherwise interact with the site other than browsing the content for historical purposes. The content is provided as-is, from the moment of the last backup taken of the database in 2019. Image and video embeds are disabled on purpose and represented textually since most of those links are dead.
To view other archive projects go to
https://archives.mabination.com
-
heretic304 wrote on 2010-12-08 23:21
Quote from Solblaze;240901:
Great guide....now if i could just figure out that sprint smash... >.<
all you really need to do is hold down the Sprint button, start moving in a direction, and press smash. It really helps if you actually have the Run button bound to a key. I noticed that the Keyboard mode doesn't have it bound, which is really weird to me.
-
rememberu wrote on 2010-12-13 17:18
you make register to view it~ :D but it turns this is a good forum to live with~ :3
-
notmuchstuff wrote on 2010-12-20 22:20
Standing Endurance r9 says the skill costs 0 stamina to roll, but r8 says the skill costs 1 stamina to roll after being knocked down. Any ideas of on this? Is it a translation error? intentional? or what?
-
Andy-Buddy wrote on 2010-12-20 23:10
Quote from notmuchstuff;254634:
Standing Endurance r9 says the skill costs 0 stamina to roll, but r8 says the skill costs 1 stamina to roll after being knocked down. Any ideas of on this? Is it a translation error? intentional? or what?
Translational Error. I know for sure that Standing Endurance rank 9 does not cost 0 Stamina.
Most likely Costs that much less.
-
Gotejjeken wrote on 2010-12-21 06:19
I'd like more info on Hammers if possible, I've been dismissing them until now due to 'stigma and die' Fiona's but it turns out they are quite powerful and useful if used right. Also, isn't the Nightmare set a lot better than Lago for Fiona? Fiona's need WIL not STR.
-
Andy-Buddy wrote on 2010-12-21 06:38
Quote from Gotejjeken;255264:
I'd like more info on Hammers if possible, I've been dismissing them until now due to 'stigma and die' Fiona's but it turns out they are quite powerful and useful if used right. Also, isn't the Nightmare set a lot better than Lago for Fiona? Fiona's need WIL not STR.
Will has a very low critical addition rate.
I say STR still has more importance.
And what do you need to know?
-
Cucurbita wrote on 2010-12-21 06:45
Quote from Andy-Buddy;255286:
Will has a very low critical addition rate.
I say STR still has more importance.
And what do you need to know?
Will also adds to life flare and standing endurance though. Pretty useful imo.
Of course not as useful as str, but I like to have my insurances planned out before I focus on damage, so I maxed all my support skills first. Now just left mostly to equipment and stat masteries. I haven't touched any of the smashes but I maxed smash mastery, combat mastery, and critical hit.
-
xJac wrote on 2010-12-21 07:37
We can't say for sure which is better if we don't know the base critical chance and critical damage.
Does anyone have any idea for the base critical chance and damage? Is it purely from the skill: Critical Hit, or is it possible we have a base upon creation? If so, what's the approx. chances and multiplier.
-
Andy-Buddy wrote on 2010-12-21 10:32
Quote from xJac;255348:
We can't say for sure which is better if we don't know the base critical chance and critical damage.
Does anyone have any idea for the base critical chance and damage? Is it purely from the skill: Critical Hit, or is it possible we have a base upon creation? If so, what's the approx. chances and multiplier.
Base upon creation, there is none. Its all base from will and Skill.
100 Will adds 1.6% to your Critical chance.
Also, the damage formula is:
Damage * [1+ (Critical Skill %) + Will * 0.03/200]
Taken from the
here.
So all we know is Critical Hit + Will Bonus = Critical Hit Chance.
-
Gotejjeken wrote on 2010-12-21 16:19
In regards to the Hammer query, I just really want to know how good Fiona's use them. So far I was mostly able to get the 2-hit off with a decent recovery time, however the three hit I've only been using for mobs and the four hit if the boss is stunned...is this correct (where 'hit' is a left click)? Also I've not gotten the book for stigma yet as I am primarily a sword Fiona, however I value flexibility so I'll most likely pick that up ASAP.
As for the WIL vs. STR discussion, I currently have even in both (611 STR and WIL I believe), and have been getting critical hits quite often with the hammer (I'm not sure if that's a hammer feature or related to my WIL though). I'm going for more of a balance here, as I thought that would give a 'best of both worlds' situation. If this is true, Nightmare may not be as useless as people think.
-
Cucurbita wrote on 2010-12-21 16:59
Quote from Gotejjeken;255569:
In regards to the Hammer query, I just really want to know how good Fiona's use them. So far I was mostly able to get the 2-hit off with a decent recovery time, however the three hit I've only been using for mobs and the four hit if the boss is stunned...is this correct (where 'hit' is a left click)? Also I've not gotten the book for stigma yet as I am primarily a sword Fiona, however I value flexibility so I'll most likely pick that up ASAP.
For common mobs, butterfly swing RAPES EVERYTHING.
Against bosses who are active, you honestly just want to stick with the following.
1. Sprint Smash cancel.
2. Bait and counter.
3. 1 hit smash
4. If you know your boss pattern and can get into position, 2 hit smash
Don't force a butterfly or stigma unless you're in a party. Also, you MAY force it if you think you can time it well enough to go through superarmor, and you don't really care for the damage you take (small fry bosses). Many bosses are stunned long enough for a full stigma charge, while some get up before you can even get to stigma.
But for those that get up before you get to stigma, those usually have low stun resist anyways so stigma usually puts them right back down.
-
blahblahblahx wrote on 2010-12-21 21:16
It seems most of hammer Fionas attacks can be canceled just by moving or starting another combo, no heavy stander necessary. She still has to HS cancel out of sprint smash, though.
-
PBnJamz wrote on 2011-01-13 02:11
About the height difference.. think there will be some cash reset item to reset height?
Being a hammer fiona, it should matter 2x more?
-
Bakuryu wrote on 2011-01-13 03:01
Doubt it. But to be honest, I wouldn't worry about it too much, just have fun.
There's a member that's going to do some testing with hammers to check if it's 4% too. But he's been busy or something.
It isn't hard to do though, if anyone feels like getting the combo speed, but not sure how to I can tell you how to do it. Would be good to have someone with shortest Fiona and another with tallest.
-
xJac wrote on 2011-01-13 06:24