Thank you!! ^^
Actually, I do have 1 other question...
Are enemies get the same final hit buff as players or it's the usual drill (only players and role-playing characters affected)?
20% base damage per second, over five seconds.
Let's say you Smash an enemy using a sword. You'll deal 500% damage with a 50% chance (Human) of dealing another 100% damage.
2H Smash deals ~850% average damage, factoring in R6 critical hits. Bleeding damage raises this to ~900% for an effective damage bonus of 5% over pre-upgrade Smash.
Which base damage you talking about. Character screen shows barehanded 151 damage and I was doing 53's
Hmmm I wonder how the hell it calculates it for dual wielding...
151 Base Character Screen Damage (151 * .2 = 30.2)
209 Character Screen Damage with Celtic Royal Knight Sword (41.8)
195 Character Screen Damage with Battle Sword (39)
228 Character Screen Damage with Both Equipped. (45.6)
404 Damage if you add the two swords together...(80.8)
Was doing 53 Damage per second with a bleed. I don't get it :(
Smash debuff rate (Elf): 20~40%
Smash debuff rate (Human): 30~50%
Smash debuff rate (Giant): 40~60%
Sword
- Bleed duration: 5 seconds
- Bleed damage: 5~20%
Blunt
- Silence duration: 5~12 seconds
Axe
- Redux Duration: 8~22 seconds
- Defense redux: 3~9
- Protection redux: 1~3
Appears to actually be 17428 per repair point
Seriously wtf devcat...
Never see people post this video so I will just post this here.
[video=youtube;aXI4BvA5i3M]https://www.youtube.com/watch?v=aXI4BvA5i3M[/video]
It seems like there is a trick which heavily rely on timing can make bash hit multiple times without stop and the attack speed is almost 2 times faster.
Woops that should be for 5 seconds (5 Second duration).
As for damage on adv/hard shadow missions it was doing 53 every second consistently...
Is Bleed damage affected by the mob's defense/protection stats? Shadow mission mobs in the higher difficulties can get quite high in those stats.
What are all the values of the altered skills' mechanics (e.g. damage, range, etc.) in Ranks Novice to 2? Something like that was compiled in Magic Renovation post but not here
They are not affected by Mob defense/protection. On both Advanced and Hardmode on the 3 mobs it was a consistent 53 damage for all of them. Also it even applies to things like those green kiwis you normally do 1's on in Cor ;)
Huh... Can you kill Arc Lich with bleed damage?
It's certainly not outside the realm of possibilities. I don't feel like risking my neck on KR live to try it though. But considering it worked on Kiwis...I might try it out on the fruit. If it works on the fruit then I'm pretty sure it would work on the Arc Lich.
You can already bypass the Arch Lich stuff with Dischord and Devil's Cry. This would be just one extra thing you could use.
One quick question, when the new skills are released, does it decrease the talent exp and thereby removing master rank and if I have grandmaster, do I have to retake it?
All more the merrier~
While on the subject of Bleed, can it kill like Hydra, Meteor, and Celestial Spike?
Smash debuff rate (Elf): 20~40%
Smash debuff rate (Human): 30~50%
Smash debuff rate (Giant): 40~60%
Sword
- Bleed duration: 5 seconds
- Bleed damage: 5~20%
Blunt
- Silence duration: 5~12 seconds
Axe
- Redux Duration: 8~22 seconds
- Defense redux: 3~9
- Protection redux: 1~3
All more the merrier~
While on the subject of Bleed, can it kill like Hydra, Meteor, and Celestial Spike?