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Rixx wrote on 2015-02-09 23:09
Quote from Zekkii;1264552:
New character type: Fomor
Abilities:
1. Smash - 200% damage, 1.5 second load time
2. Counter Attack - 50% of your damage and 50% of your opponents, 1.5 second load time
3. Defense - Reduces damage by like 13 or some silly shit, 1.5 second load time
4. Ranged Attack - Deals 100% damage, 100% aim speed, 0.8 second load time
5. Magnum Shot - Deals 200% damage, 50% aim speed, 1.5 second load time
6. Firebolt - Deals up to 60 damage, 2 second load time
7. Lightning Bolt - Deals up to 70 damage, 1.5 second load time
Race 1: Archer - Defense, Ranged Attack, Magnum
Race 2: Melee - Smash, Defense, Counterattack
Race 3: Magic - Smash, Defense, Firebolt, Lightning Bolt
Stats:
30~110 max damage
200~4000 max health
0~30 protection
1~3 MATK
All stats 10
Edit: Also open PvP against milletians, cannot toggle
That looks like something some people would love to transfer to.
How about add in:
- Randomly drops your items upon being knocked unconscious
- Item dropped by you can be picked up by other players
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Rixx wrote on 2015-02-10 10:53
[SIZE="7"]
KR Announcement[/SIZE]
Greetings.
On 12th of February, 2015 (Thursday)
Main Server Update will be held.
Here are the details.
==============================================================
<Main Server Update>
â–£ Update Subject : Main Server, All Channels
â–£ Working Time : 6 AM ~ 12 PM (6 hours)
==============================================================
Thank you.
Source:
http://mabinogi.nexon.com/C3/post.asp?id=A9XX4883335X1X1
Why is it 6 hours?
Why?
[Image: http://i.imgur.com/wGqr56f.png]
It's probably valentines day update...
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Darkboy132 wrote on 2015-02-10 19:54
Quote from Rixx;1264626:
Why is it 6 hours?
Why?
[Image: http://i.imgur.com/wGqr56f.png]
It's probably valentines day update...
Fuck off creepy Starlet, or Starlet in general. Don't want you for valentines. :shoe:
Quote from Rixx;1264323:
[SIZE="6"]Giant Javelin Revamp, is this normal??[/SIZE]
Inb4 they buff Karok's ability with spears to break off everything and one shot everyone.
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ironwoman wrote on 2015-02-10 21:30
People do realize that elemental reforges don't work properly for Throwing Attack... right?
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Jake wrote on 2015-02-10 22:32
Quote from ironwoman;1264638:
People do realize that elemental reforges don't work properly for Throwing Attack... right?
Everyone is assuming they apply with this update lol
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ironwoman wrote on 2015-02-10 23:08
Also, there are other things to consider for Giant Throwing attack. The DPS is still lower, and Throwing Attack is also plagued by the 45% balance.
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Darkboy132 wrote on 2015-02-10 23:12
Quote from ironwoman;1264648:
Throwing Attack is also plagued by the 45% balance.
??? Don't Atlatls have some +50% balance, then dex and stuff?
Either way, Giants are not supposed to be effective in archery/ranged combat. I'm not happy that they're making "Giants Master Race" and leaving Elves shit.
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Kaeporo wrote on 2015-02-10 23:29
Quote from Darkboy132;1264651:
??? Don't Atlatls have some +50% balance, then dex and stuff?
Either way, Giants are not supposed to be effective in archery/ranged combat. I'm not happy that they're making "Giants Master Race" and leaving Elves shit.
Wait for the remainder of the archery renovation.
The second they mention something like "Final Shot ensures 100% accuracy" everyone will freak out and say "elves are overpowered, wah".
Meanwhile, Final Hit > Giants.
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Darkboy132 wrote on 2015-02-10 23:38
Quote from Kaeporo;1264653:
The second they mention something like "Final Hit ensures 100% accuracy" everyone will freak out and say "elves are overpowered, wah".
You mean Final Shot...
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ironwoman wrote on 2015-02-10 23:39
Quote from Darkboy132;1264651:
??? Don't Atlatls have some +50% balance, then dex and stuff?
Either way, Giants are not supposed to be effective in archery/ranged combat. I'm not happy that they're making "Giants Master Race" and leaving Elves shit.
45% for the skill damage itself. It's a bug that still hasn't been fixed.
If you think Giants can now range... you're wrong. Yes, they got more power in the atlatl, but their DPS is nowhere near Elves, or even Humans. Plus elemental reforges. Elves actually got pretty good things from this, and they weren't really "shit" to begin with, it's just that the NA players are dumb as hell and think that Giants are the most broken thing in the world.
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windpro wrote on 2015-02-10 23:49
Quote from Zekkii;1264542:
Final Shot offers 240% aim speed, but does so to magnum shot as well as crash shot rather than just basic attacks. It makes sense that they'd lower the cooldown since it was/is longer than the other two skills with one of the shorter durations, and it makes sense that it wouldn't cancel upon being knocked down for the same reason. They could remove the load time too, but 2 seconds isn't a huge deal. People in NA love to poo-poo this skill, but it's seen consistent use in KR prior to the update. It could use a little brushing off to bring it closer to WOTG but I'd hate to see it brought to FH level. Personally I would have done what KR did but instead reduced the cooldown to 3 minutes and removed the loading time. Maybe give the master title +10 seconds to duration too.
This :c I can not understand why people never give final shot more love. Like I said in the NA forums, final shot is fine as it is. This first update round fixed some of its significant drawbacks, without horribly breaking it like final hit. I agree it isn't perfect, and a few more touch ups wouldn't hurt, but it isn't some poopoo skill not worth mentioning ;~; final shot has feelings too and it tries its best
Granted if they do decide the buff it to all hades I won't be complaining either...If anything it would just leave giant's without their own sexy race skill and point the flames in a new direction. I guess things like this will be tackled in those future racial patches.
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willcaster wrote on 2015-02-10 23:52
Quote from ironwoman;1264658:
45% for the skill damage itself. It's a bug that still hasn't been fixed.
If you think Giants can now range... you're wrong. Yes, they got more power in the atlatl, but their DPS is nowhere near Elves, or even Humans. Plus elemental reforges. Elves actually got pretty good things from this, and they weren't really "shit" to begin with, it's just that the NA players are dumb as hell and think that Giants are the most broken thing in the world.
wonder if their elemental reforge will get fixed and add cooldown reforge...
I dont use reforges thats why it buggs me i need more efford to get high dex and get a good bow
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Tropa wrote on 2015-02-11 00:03
This update will become a failure in my eyes if Archery is still "Magnum shot & Crashshot"
But, we'll see what happens with part 2.
Than again, I'm still waiting for him to touch dungeons(and hopefully missions).
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Aeribella wrote on 2015-02-11 00:17
Quote from Tropa;1264661:
This update will become a failure in my eyes if Archery is still "Magnum shot & Crashshot"
But, we'll see what happens with part 2.
Than again, I'm still waiting for him to touch dungeons(and hopefully missions).
Agreed.. This update seems very lackluster compared to the previous 2, and I ADORE mirage missle. I'd like them to fix life skills AKA Add a talent for magic craft/engineering, and either make tailoring/smithing easier to get mats/manuals, OR increase the training given when crafting something.
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Jake wrote on 2015-02-11 00:21
Quote from windpro;1264659:
I can not understand why people never give final shot more love. Like I said in the NA forums, final shot is fine as it is.
It's because the average NA mabi player runs around in npc bought gear
As such, they can't appreciate its benefits as much. End game equipped final shot tears things apart.