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Animefreak97 wrote on 2010-04-14 05:47
Hmm I would probally quit.
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Kyouriharu wrote on 2010-04-14 05:54
I love how some people use Windmill as a clutch then think that they're "Super Pro." Then again, this goes to any skill that's used in the same spammy fashion like Elf Ranged. Anyways, if they took out Windmill, I'd probably end up using Defense more for my defensive play. Maybe actually rank Wind Cannon because that the only other skill with breakneck loading speed. All in all, it'll be quite a change.
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NewbieNub wrote on 2010-04-14 05:55
If this were to be the STEAM Forums, you did see me giving replies like this:
"I will masturbate, FURIOUSLY."
But since this isn't the STEAM Forums, I'll just say that it wouldn't affect me one bit at all since I din't add a single AP into Windmill.
It's like a walking stick, you do not need it, but yet you choose to depend on it.
It's not like you're a handicap or anything, are you?
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sakraycore wrote on 2010-04-14 07:29
Well it would make mabi as a whole a HELL of a lot harder. However, it would force people to think for once which is always a good thing.
It would also pretty much ruin melee combat which isn't really a good thing...
Anyways, I wouldn't mind if they took out windmill for a couple of days so I could see what people do for shadow missions then...
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EphraDaMan wrote on 2010-04-14 07:45
One thing's for sure....it'd make dragons and PEACA one-up us a whole lot more. Dragons would laugh at us and just kill us 90% faster....and they'd probably have dragons use Stomp or something instead of WM.
Ghosts would laugh too because we'd be unable to keep hitting them for periods of time/keep them in a corner.
Healing rooms? Learn to either one-hit everything or poison stuff...
Bunch of melee enemies on you? Just die. >_>;
And we'd have to forget about actually defeating Ifrit or that Giant Moth in Peaca Basic....
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Syrphid wrote on 2010-04-14 07:45
Quote from NewbieNub;2264:
If this were to be the STEAM Forums, you did see me giving replies like this:
"I will masturbate, FURIOUSLY."
But since this isn't the STEAM Forums, I'll just say that it wouldn't affect me one bit at all since I din't add a single AP into Windmill.
It's like a walking stick, you do not need it, but yet you choose to depend on it.
It's not like you're a handicap or anything, are you?
More like your left leg? I don't
need a left leg, but it's nice to have, and I would not voluntarily forsake it.
It's not like you can't use a wheelchair or anything, right?
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Trigger wrote on 2010-04-14 08:48
Quote from NewbieNub;2264:
If this were to be the STEAM Forums, you did see me giving replies like this:
"I will masturbate, FURIOUSLY."
But since this isn't the STEAM Forums, I'll just say that it wouldn't affect me one bit at all since I din't add a single AP into Windmill.
It's like a walking stick, you do not need it, but yet you choose to depend on it.
It's not like you're a handicap or anything, are you?
I used to be against WM myself until I actually capped it; then my view underwent a radical change. It's a powerful ally of melee users and can back up just about any build. Sure it's "overpowered," but then, no game is without its relatively "broken" spam attacks. It's just part of video games -- some attacks are stronger/more versatile than others.
I must agree with Syrphid; I would not voluntarily give up my Windmill any more than I would voluntarily give up my left leg.
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Aubog007 wrote on 2010-04-14 08:59
WM to my build is like MP to a mage build.
My heart.
WMless me = dead.
That or I resort to my healer build.
Oh how I love healers.
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Laconicus wrote on 2010-04-14 11:01
I'd be quite happy if they took out wm, since I'm in the middle of training it right now. I'm an archer so it's not super important that I have it, but at the same time I need to get it anyways ._.
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Drago wrote on 2010-04-14 12:25
-switches to magic/alch build- :D
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Kayalomy wrote on 2010-04-14 12:29
Would use smash more.
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Valencia wrote on 2010-04-14 13:16
If they took windmill out of the game I wouldn't have a bunch of people overrating the skill breathing down my neck about it. That skill has killed me more than it has saved me. Nothing special about it. I only use it in the middle of combos, but that only works for crappy the AI most of the time.
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Taycat wrote on 2010-04-14 13:37
I would use counter and defend more.
Also, I would use lightning more.
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Chihaya wrote on 2010-04-14 14:35
Quote from Saani;2021:
Wouldn't change anything for me at all. Never been into melee at all, and even if I were, my windmill would be low-ranked.
Hate windmill. >:|
Saani, thou FAILS!
As for me, i'd quit Mabi
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Crimmy wrote on 2010-04-14 15:00
Quote from Sleet;2240:
Yup. I'd quit lol. WM is what makes a giant even usable.
Hay. Just because we don't have decent Int or a decent range skill doesn't mean we depend solely on WM. I wasn't even able to use WM decently until R9 because of the glitch in giant's WM range.
If WM were removed, I'd be disappointed, but I'd still play. Smash + charge + smash is good tact more giants should use and I'd rely on it more. Maybe we could figure out something with stomp when it becomes uncapped and y'know, usable.
Then there's Wind Guard. That could sorta be a WM replacement.. sort of.