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SakuraFarron wrote on 2012-08-03 03:16
Quote from OizenX;925240:
I cant see jumping being a big issue, certianly not one worth crying about. Just dont use it in combat. Its not like someone is pointing a gun at you saying "JUMP DAMMIT"
But you have to use jump for certain unblockable moves like the Pillar Troll's Earthquake, Captain Pirate's Ground Slashes, and more. Also jumping to attack wasps that fly higher in the air.
Edit:
Quote from AFKalmighty:
Well they fixed the story battles to work for party members and fixed some bugs. Only a small portion of them were addressed in the patch notes but since they don’t tend to list all bug fixes they do in the patch notes, I’ll have to log in to make sure.
One strange thing is that having fatigue depleted in perilous ruins and army raids, despite how retarded it is, seems to be an intended function.
Yay. :cheer:
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Oizen wrote on 2012-08-03 05:34
Will Fatigue be introduced in NA? IT was meant to replace the boat token system, which was abolished ages ago.
The entire "limit how much you can play" thing, is not only stupid as hell, but also seems to be very un-nexon like.
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SakuraFarron wrote on 2012-08-03 05:38
I highly doubt NA will get the Fatigue system since we don't have tokens anymore.
[Image: http://laymark.com/l/m/m083.gif]
Inven Pic
[Image: http://25.media.tumblr.com/tumblr_m85ze9M3H01rn8ofxo2_1280.jpg]
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Elleanior wrote on 2012-08-03 05:44
Quote from Piero;925072:
I thought that was clear.
[SPOILER="Spoiler"] Since the beginning of the game they've been referencing "waiting for the Goddess" to take them to paradise. Said paradise is Erinn, which is where Mabinogi takes place. Sooo yeah, Vindi takes place in "Another World".[/SPOILER]
You can never have too much clarification. :tea:
Not to mention that some people are apparently still not convinced of the fact, and at this point, it's
almost "everything but a blunt answer".
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RebeccaBlack wrote on 2012-08-03 05:46
Evie actually looks better in that outfit, but Vella looks better in basically everything else.
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SakuraFarron wrote on 2012-08-03 05:46
Quote from astroboy1928:
I saw many ppl replied which can be summarized as “don’t jump into conclusion so quicklyâ€
Bugs can be fixed, options can be set to disable HP bar/dmg numbers, but the problems didn’t lies here only , it was the gameplay and the design itself
- poorly designed terrains that seems to be a open world but lots of invisible walls, jumps are not working in 95% of the places, it only work in places that requires you to jump and avoid the obstacles and the ability to hit flying mobs, but then:
- those super annoying wasps keeps flying around ( and jump + smash are too slow to hit them before they fly away )
- Boss with keep running and jumping away, you have to rotate your screen constantly
- Some Boss act too fast that you hardly had time to do counter measures ( or you can’t even tell what it was doing for Wasp boss.. )
- 4 men party but BOSSes had HP of a Raid BOSS
- maps with narrow passage making you fall to the lower floor when you attack /dodge (esp lann,kalok, a gliding fury = you fly to the lower floor )
[Image: http://laymark.com/l/m/m002.gif]
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Invertex wrote on 2012-08-03 06:05
Quote from OizenX;925328:
Will Fatigue be introduced in NA? IT was meant to replace the boat token system, which was abolished ages ago.
The entire "limit how much you can play" thing, is not only stupid as hell, but also seems to be very un-nexon like.
I believe there's a law in Korea that forces developers to put in a system to limit play time. I think so anyways.
Still, the current Wisps are already exceedingly annoying (run Two Moons Hero, it's the most annoying fight ever). So I can see why Wasps are such a terrible idea.
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Oizen wrote on 2012-08-03 07:31
Quote from Invertex;925354:
I believe there's a law in Korea that forces developers to put in a system to limit play time. I think so anyways.
Still, the current Wisps are already exceedingly annoying (run Two Moons Hero, it's the most annoying fight ever). So I can see why Wasps are such a terrible idea.
Unless you're a Kai.
Then you'd probably breeze through them. (like almost everything else)
I'm kinda bummed out that this open world thing was a farce. =/
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Darkboy132 wrote on 2012-08-03 07:52
I don't see whats wrong with the HP and Damage Numbers...
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Oizen wrote on 2012-08-03 09:04
Quote from Darkboy132;925423:
I don't see whats wrong with the HP and Damage Numbers...
I jsut wish the hp bar wasnt so massive.
There are so many windows in your face wen playing :|
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Hobo wrote on 2012-08-03 09:04
Quote from Darkboy132;925423:
I don't see whats wrong with the HP and Damage Numbers...
Knowing our community it'll further the discrimination/arrogance that has been going on since end round damage result has been implemented.
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Hiccup wrote on 2012-08-03 09:36
Quote from OizenX;925414:
Unless you're a Kai.
Then you'd probably breeze through them. (like almost everything else)
I'm kinda bummed out that this open world thing was a farce. =/
I didn't expect an open world. I expected trees in a dungeon. Oh wait...
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SakuraFarron wrote on 2012-08-03 13:58
Test Server: AFKalmighty's Vella 101
[video=youtube;_pHM14SepZ0]http://www.youtube.com/watch?v=_pHM14SepZ0[/video]
Quote from AFKalmighty:
Warning : The texts fly by really fast because I didn't have enough action scenes. So if you see any long texts pause the vid for a sec so that you have time to read.
Music
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John Powell - 20 items
Groove Addicts - Glory Beyond
PS - one thing I forgot to mention. getting hit during slashing high will prevent you from losing your pride stacks. whether this is a intended function or not is yet to be seen.
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RebeccaBlack wrote on 2012-08-03 22:14
One of the most interesting parts of Vella that no one has really mentioned is her SP skill, think it was called Tempest? It acts sort of like an on-command boss bash/reverse gravity and seemingly stuns/interrupts whatever's going on so people can get more damage. It can probably be chained when combined with Evies or transformation.
I'm just saying this from having viewed the videos, I don't play KR and haven't actually tested it.
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SakuraFarron wrote on 2012-08-03 22:32