I hope you guys understand that this update practically means I have unlimited MP and that thanks to my reforges and all that shit, I will actually be at capped MP 75% of the time, and 60% mp for the next 25% while spamming spells + mana shield, yes?
1.3k MP non-trans.
4.5mp/s
Trinity and all that shizzle to further reduce mp cost
OP? Yes.
Will this update change anything for me? No.
Frankly, I've been MP managing ever since GENERATION 0. I fucked myself over with 36 total mp and my only skill was R1 firebolt. I knew MP will be a huge factor to consider in a game like this, and has always been working on my MP ever since. MP used to be a scarce resource, it makes people who plays mages a tad better at prepping before entering a dungeon due to the cost of repair, expensive MP potions and even survivability.
However, as generations passed, MP became more and more irrelevant. Removal of MP evaporation, buffing of Meditation, inclusion of MP reduction sets, books that grants 300% MP, MP recovery music, and now, a skill that literally let's you leech MP off mobs and a skill that regens 50% of your MP every 2 minutes.
Nexon might as well remove the MP stat, this update has effectively made me god.
I'm pleased.