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CIRNO wrote on 2015-12-23 06:15
Quote from Iyasenu;1291963:
No, on replays of part 2, there's no waiting at all between quests.
So run-throughs are a lot faster after the first one.
I would be pretty pissed if I had to sit a day to even attempt to farm hundreds of those coins...
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Kingofrunes wrote on 2015-12-23 08:42
Quote from CIRNO;1291956:
If Laighammad is deep, then I guess now I understand why so many people on this forums believes that Undertale is actually a good game.
Your pompous opinion was already getting on my nerves. With this, I cease to take anything you say seriously or with any grain of salt. I can't respect your opinion anymore. Diss Mabinogi all you want but saying Undertale isn't a good game?! Nope, I draw the line there. I mean it's not like Touhou's plot is any better. Oh you got some girl beating up youkai. The fans expand upon the universe and story more than ZUN does. The story is mostly told through a few short bursts of dialogue and is always the same thing. Find the one who started the incident and beat em up with bullets.
Quote from Rydian;1291959:
Am I the only one that got nothing but a string of spacebar taps for every single time I need to open the door?
Think that's how that room works.
Quote from Twin;1291960:
yea glad i never started this event lol
I have a feeling that you'd hate anything devcat/nexon did as you are on a Mabinogi hating rampage lately and will take anything people say negatively as a sign to not play.
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Rydian wrote on 2015-12-23 08:55
Ah yeah I got the harp room on one of my later runs.
The sliding puzzle irked me because some of the pieces have borders on their borders, and the hole is in the upper-middle instead of the standard lower-right usually used in those puzzles.
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Kingofrunes wrote on 2015-12-23 10:06
Quote from Rydian;1291970:
Ah yeah I got the harp room on one of my later runs.
The sliding puzzle irked me because some of the pieces have borders on their borders, and the hole is in the upper-middle instead of the standard lower-right usually used in those puzzles.
Ya that part is a bit odd. That being said it isn't too bad once you get used to it, just requires a slightly different strategy. I've found doing the far right column first makes the rest a lot easier to do, then from there it's a column by column thing and the rest just falls into place.
I don't mind sliding puzzles, one of the few that don't. I attribute that to runescape though due to all the sliding puzzles I've had to do for treasure trails. You get used to them after doing them enough.
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Fraitea wrote on 2015-12-23 18:24
So is there another part after this or is that all?
:what:
Cause that ending felt a little . . .
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Kapra wrote on 2015-12-23 18:36
Quote from Fraitea;1291974:
So is there another part after this or is that all?
:what:
Cause that ending felt a little . . .
There isn't another part in KR yet but there's implied to be a continuation later on.
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Rynn wrote on 2015-12-23 18:37
Quote from Fraitea;1291974:
So is there another part after this or is that all?
:what:
Cause that ending felt a little . . .
The next part is just that she gets revived and lives on as a partner.
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Fraitea wrote on 2015-12-23 18:56
Quote from Kapra;1291975:
There isn't another part in KR yet but there's implied to be a continuation later on.
Awsome.
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Blissfulkill wrote on 2015-12-23 20:01
I actually enjoy this event. Except for those cobweb mummies. Got to brush off the dust off my bow then and not get hit.
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sans wrote on 2015-12-23 22:35
Well, I tried the Samhain event... Unfortunately I have to agree with most of what Cirno said, minus the part about Undertale. It's rather extremely repetitive and there is a fucking waiting time in between quests like the old Generations. The minigames, except for the barrel one, were all rather pointless and didn't serve to further the plot. Us ending on the ground is just wtf and made little sense (couldn't it have been, i dunno, stalemate?), but then being spared after the fact seems rather anticlimactic. In a nutshell, Samhain feels more or less similar to Saga 2.
Shenon did rather alright in the first part, but then they delegated his role to the "all mighty teleporter." I'm disappointed they left a niche character with a silly role, couldn't he have come along with us on the fleet or something?
Impostor Kristell and Meryl were clearly suspicious from the start. But yet again, the Milletian is dense as always. No offense to anyone, but if the Milletian was placed in the world of Undertale they're going to have a really bad time.
I'll at least give credit to the designs and fixed camera angles except for the "black screen." But the harp in the ballroom wasn't even touched...
The plot was at least decent. However, it's quite difficult to look past the flaws Samhain presented.
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Rydian wrote on 2015-12-23 22:38
Okay yeah after doing the ship thing over and over with a wait time it's meh.
And damnit. I was hoping this would be another multi-part generation series, not AN EVENT SDKJGHSJLGLJSG
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Iyasenu wrote on 2015-12-24 00:01
Event quest with a storyline.
It's like the Cursed Labyrinth.
But instead of getting delegated to the role of flying puppet and minigem, this storyline's character gets turned into a Partner.
Though as far as "dead girl and her quest to move on" goes I think the Cursed Labyrinth went much more happily, lmao.
I am kind of interested in seeing what else happens to Meryl/Laighlinne now and that Sera/Grandfather entity.
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Kingofrunes wrote on 2015-12-24 00:03
Quote from Iyasenu;1291997:
Event quest with a storyline.
It's like the Cursed Labyrinth.
But instead of getting delegated to the role of flying puppet and minigem, this storyline's character gets turned into a Partner.
Though as far as "dead girl and her quest to move on" goes I think the Cursed Labyrinth went much more happily, lmao.
I am kind of interested in seeing what else happens to Meryl/Laighlinne now and that Sera/Grandfather entity.
Ya, I really hope they continue the story. I'm still standing by what I said. Then again I also liked saga. Heck, most of the storylines that are thrown out there I enjoy as I'll take any story really. As it gives me something to imagine or theorize about. Anything but spamming more of the same boring stupid shadow missions, raids >.> No matter how "repetitive" these story tasks are, I'll take them anyday of the week over Martial Arts x10 or Peacca Abyss or Girgashiy.
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Rydian wrote on 2015-12-24 01:29
I just wish all this work was going into actual game content, not time-limited events.
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CIRNO wrote on 2015-12-24 03:45
Quote from Kingofrunes;1291998:
Ya, I really hope they continue the story. I'm still standing by what I said. Then again I also liked saga. Heck, most of the storylines that are thrown out there I enjoy as I'll take any story really. As it gives me something to imagine or theorize about. Anything but spamming more of the same boring stupid shadow missions, raids >.> No matter how "repetitive" these story tasks are, I'll take them anyday of the week over Martial Arts x10 or Peacca Abyss or Girgashiy.
Just because trash is thrown your way, it doesn't mean you have to force yourself to like it. I have my own reasons to dislike Undertale. Look past the glamor and popularity the cancerous fanbase has painted and what you'll find is a cesspool of laziness.
I never said Touhou is a good series. I like it, but it doesn't make touhou good, or amazing. Just because I like something doesn't means it must be the best. I accept that most of touhou is trash, and ZUN is bad at art and shit. Most of the good stuff about touhou is fanmade anyway.
Same goes with Samhain as for Undertale. The whole story is lazy, at it's best. I'm capable of churning up more emotionally charged stories within 15 minutes. Go ask the people in the MN skype group, LMAO.
There is so much they could have done.
They didn't.
It is a trash event with trash storyline, made decent with bag rewards.
Open your eyes.