Everyone who knows me knows how I feel on it.
The new Bash and new FH are disgusting examples that nexon doesn't play their own game.
https://www.youtube.com/watch?v=_Fp7_s07SVc
why oh why can a player activate 1~10 bashes in the time it takes to smash twice yet a bash can do 40% less than a human/elf 1H smash and stun infinitely provided nothing stops you or you knock the target back?
It outdamages magnum shot spam pre-G16S2, out-damages Giant lance smash, outdamages CC firebolt spam, and FH 400% per hit at r1? duals = 800%? teleportation? immune to stun? can be knocked back and still use FH? you can pot? man FH can tank harder than windguard at least they can pot...
But comparisons aside, the game should be HARDER not EASIER. The game was damn-near-Darksouls-ian back in the beginning and I loved it. we all loved it. it was scary, rewarding, exciting. Now it's full of Min/max-tards that would sacrifice their own parents for 50 more max damage (ontop of their 600 max dmg with fists) Just to solo something they could already solo but solo it 10 seconds faster.
Although I can't blame them there's not much else to do. the only pseudo "difficulty" nexon can come up with are enemies immune to everything and enemies with x10 dmg and x10 HP.
I think they should give enemies instant loading skills, make ele-reforges more of a double edged blade (so the same percentage bonus damage TOWARDS neutral mobs is the same percentage damage bonus FROM neutral mobs)
All high damage moves need more of a charge time, AoE damage should be significantly nerfed(windmill's fine), bring back the windmill -HP, but make it "current" hp, raise it for giants, lower it for elves, buff damage for giants by at least 20% higher than elves, 10% from humans for most str/willbased skills, raise dex/int based skill damage for elves 20% higher than giants, 10% higher from humans. Bash on 5th hit should 1hit Knock back. Smash should do more damage but have a longer charge time like focus fist. fighter shouldn't be so easily broken by instant cooldowns because of enemy frames and crap, Ninja and alchemy shouldn't be ... (the end-all). Frozen blast, Sandburst, Raincast, lullaby should be nerfed so that if an enemy aggros you and isn't affected and isn't killed or stunlocked they should wake up/break free/nullify the effect gripping their allies. and the game needs better group AI strategies to combat the new skills we have.
BUT I DIGRESS. Renovation so far, fun but doesn't fix shit.
Nexon truly never plays their own game.